Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Also, the actual difference in cursor speed switching perpective using a controller feels significant, as a reason for extra gamepad options i think..
For instance my personal setting would see the mouse sensitivity higher, and the aim sensitivity lower. The way it is now, requires me to have mouse look sensitivity reduced to the same level as my aim sensitivity, ALL the time. The problem with having mouse sensitivity on lower ALL the time, is that I need to move my mouse further, when i want to turn the camera while driving. Sometimes, I need to turn the camera very fast while Im driving very fast, or I cant see where Im going. But I cant turn the camera fast enough because Im sacrificing mouse look for aim sensitivity. It means two or three swipes of the mouse, which takes longer than it would and should were there the two separate settings available.
So the only way to compensate for the lack of an aim sensitivity setting, is to use DPI switching on the fly. So I have one DPI setting for driving around(mouse look), and another lower setting for when I enter firefights and need to aim my weapon carefully. Luckily, I have a proteus core, which enables me to switch on the fly via a button under my finger. Its a bit awkward though. I havent needed to do it that way before, because most p.c games have the necessary settings on launch day. This game doesnt because its made for the controller and console. Thats fair enough, but we are playing it on the p.c now, and we need precise control. Most third person perspective games have those settings. Even H1Z1 has them!
If you look on the game pad settings, it has "third person look around setting", and a separate "third person aim sensitivity". The lack of the latter for the mouse is the problem.