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thanks for responding but if you had read my post in full you would have seen that i can't get below 2047 MB VRAM no matter how many settings i set to "Normal", "Off" or 0% (in the case of sliders)
do you happen to know how much VRAM your card uses when you go from "Normal" to "High" textures?
Do you know what "population" means? It probably lowers the amount of people on screen and all the cars.
i've tried this and the game crashes every time. it will definitely allow me running over 2047 MB but i crash after about 2 minutes
That doesn't make any sense, you must be confused or it's a bug. Some settings eat a lot of vram like shadows and population variety, others don't affect vram usage.
Edited: I see you cleared it up as I was writing.
i agree. it doesn't make any sense at all. my guess is that is in fact a bug or a problem with my graphics card. i'm trying to corroborate this theory by asking people to respond with how much VRAM their card uses when going from "Normal" to "High" textures
What the hell are you talking about, normal textures look horrible, very high textures look great tho.
http://www.gamersnexus.net/game-bench/1909-gta-v-graphics-optimization-guide
it goes up to 2050/2047 from what?
i think the difference in textures is noticeable. the game runs fine for me at normal textures as well with the other settings cranked up
You want to play the game maxed out at higher resolutions, you need to have a PC like the one listed in my profile. Rockstar, hopefully won't downgrade the engine simply for the fact people have false expectations about what they can do with their rig.
For me, the game plays and looks like a dream. I am so happy with the outcome, both visually and mechanically.
from about 1400