Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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Bäd Apple Apr 18, 2015 @ 8:45pm
Is it just me or Anisotropic Filtering doesn't seen to work?
Even if the Anisotropic is on 16x, the textures look blurry in a relatively short distance, like if there is no Anisotropic at all. And I am using Very High textures. Anyone with this problem too?
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Showing 1-7 of 7 comments
Vahvi Apr 18, 2015 @ 8:45pm 
You're not alone, same problem for me.
Bäd Apple Apr 18, 2015 @ 8:48pm 
So it's not only me. I will try to force it through the CCC and see if it works
Bäd Apple Apr 18, 2015 @ 9:19pm 
Yep, forcing it through CCC solved this, so the problem is the game setting
baaskaas_nl Nov 7, 2016 @ 11:03am 
i have it too but forcing it does nothing HELP
Last edited by baaskaas_nl; Nov 7, 2016 @ 11:04am
oOMissMaybeOo Nov 7, 2016 @ 11:12am 
Try a regular filter. Like for coffee...
ringelwormer Jan 28, 2018 @ 3:41am 
Originally posted by GogglezDoNoffing:
You also need set shader quality to at least high, or AF impact is very minimal. http://international.download.nvidia.com/geforce-com/international/comparisons/grand-theft-auto-v/grand-theft-auto-v-shader-quality-interactive-comparison-2-high-vs-normal.html

Thank you, setting the 'shader quality' from 'normal' to 'high' worked.
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Date Posted: Apr 18, 2015 @ 8:45pm
Posts: 7