Grand Theft Auto V Version originale

Grand Theft Auto V Version originale

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GTA V - Slow Loading Texture when driving fast
Anybody facing the same problem?

Specs:

CPU: G3258 4.8ghz < Could be this is the problem because 2 cores only>
RAM: 8GB
GPU: R9 280x < maybe this trying to hold a 23inch monitor and a 40inch tv>
SSHD: Seagate 1tb < GTA V>

Everything run very smoothly but during driving part the texture become slow.
I try put setting from low makes no different in high.

PS: Sorry for the broken english.
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Affichage des commentaires 61 à 75 sur 130
For to disable Shadows simply go to Documents<Rockstar Games< GTA V<Settings.xml and right click Settings.xml and hit edit then locate <ShaderQuality value="0" /> ( Default the value is 1 change the value to 0 then save ) I do recommend you save a copy of these settings just in case you may have to return to default as I'm unsure if there is a way to restore these without a back up.
Dernière modification de Kaptain Krazy; 3 oct. 2015 à 14h55
what works for me is disabling dual graphics
i have an A10 7850K with an R7 250 that can crossfire.
for all of my games it runs better, but in gta 5 i get texture pops. after settings test after setting test i found that if i disabled AMD dual Graphics everything was perfect. and i have to disable, not just uncheck the enable dual graphics in applications with no associated profile box
so many necros
Hanu3lSky a écrit :
Yeah, my CPU usage also runs at 100% too. When i drive, the road tend to be missing but i could see other thing like other cars, far away objects, mountain, and etc,and also the road cover half of my car body.
I don't think theres something to do with CPU,I have the same problem but when i check my cpu it's 55%
Dernière modification de WeldonWen; 7 déc. 2015 à 14h21
DeVNuLL a écrit :
Ok Guys, this is the solution that worked for me and I thought I'd better post as there are a lot of people with this problem.

1) Launch Grand Theft Auto 5

2) Press Alt-Tab or Ctrl-Enter to get back to the task bar while the game is running

3) Right click start bar, click task manager

4) <Windows 8 only> Click Details Tab

5) Find GTA5.exe, right click and select 'Set Affinity'

6) Uncheck one (and only one) of your CPUs, I normally uncheck CPU0

7) Click OK, and return to the game, and find the missing texture issue has been miraculously cured! (hopefully)


The problem with me was my CPU is literally within minimum requirements (Intel Quad 2 Q6600), and this game consumes so many CPU cycles that there are none left for the OS to load textures etc. Changing priority won't make much difference and increasing might actually make the situation worse in my case. Changing graphics settings won't help because the bottleneck is not in the GPU. Forcing the OS to leave one CPU free like this ensures there is CPU time available so assets such as textures can load, and the game seems to run fine for me on the remaining 3 CPUs.


Hope this helps for anyone else who is frustrated with this issue.

This causes Me to Lose about 15-25 FPS on a FM3+ Phenom II X4 965 on windows 10 pro. Thanks for trying tho Hope it helped others :P Also I'm Still having this issue. and the Black Sqaures and Strechching texutres from vehicles with MSAA Completley Disabled. :(
DeVNuLL a écrit :
Ok Guys, this is the solution that worked for me and I thought I'd better post as there are a lot of people with this problem.

1) Launch Grand Theft Auto 5

2) Press Alt-Tab or Ctrl-Enter to get back to the task bar while the game is running

3) Right click start bar, click task manager

4) <Windows 8 only> Click Details Tab

5) Find GTA5.exe, right click and select 'Set Affinity'

6) Uncheck one (and only one) of your CPUs, I normally uncheck CPU0

7) Click OK, and return to the game, and find the missing texture issue has been miraculously cured! (hopefully)


The problem with me was my CPU is literally within minimum requirements (Intel Quad 2 Q6600), and this game consumes so many CPU cycles that there are none left for the OS to load textures etc. Changing priority won't make much difference and increasing might actually make the situation worse in my case. Changing graphics settings won't help because the bottleneck is not in the GPU. Forcing the OS to leave one CPU free like this ensures there is CPU time available so assets such as textures can load, and the game seems to run fine for me on the remaining 3 CPUs.


Hope this helps for anyone else who is frustrated with this issue.

With all due respect to the previous poster, i will quote this guy here, because this is what appears to have resolved my problem. Game was unplayable even though I had lowered everything, which was silly, beceause in many areas it was smooth even on high settings, but once i got into a car, or it was having to load lots of textures, it became a slideshow.

I had looked all over the place for a solution, this is the only place i found this one.

Once i did as the quoted poster stated, i barely had any issues.

Now to start pushing graphics back up, and see how it performs.

Major thanks to DeVNuLL
goose 13 janv. 2016 à 13h29 
Agony_Aunt a écrit :
DeVNuLL a écrit :
Ok Guys, this is the solution that worked for me and I thought I'd better post as there are a lot of people with this problem.

1) Launch Grand Theft Auto 5

2) Press Alt-Tab or Ctrl-Enter to get back to the task bar while the game is running

3) Right click start bar, click task manager

4) <Windows 8 only> Click Details Tab

5) Find GTA5.exe, right click and select 'Set Affinity'

6) Uncheck one (and only one) of your CPUs, I normally uncheck CPU0

7) Click OK, and return to the game, and find the missing texture issue has been miraculously cured! (hopefully)


The problem with me was my CPU is literally within minimum requirements (Intel Quad 2 Q6600), and this game consumes so many CPU cycles that there are none left for the OS to load textures etc. Changing priority won't make much difference and increasing might actually make the situation worse in my case. Changing graphics settings won't help because the bottleneck is not in the GPU. Forcing the OS to leave one CPU free like this ensures there is CPU time available so assets such as textures can load, and the game seems to run fine for me on the remaining 3 CPUs.


Hope this helps for anyone else who is frustrated with this issue.

With all due respect to the previous poster, i will quote this guy here, because this is what appears to have resolved my problem. Game was unplayable even though I had lowered everything, which was silly, beceause in many areas it was smooth even on high settings, but once i got into a car, or it was having to load lots of textures, it became a slideshow.

I had looked all over the place for a solution, this is the only place i found this one.

Once i did as the quoted poster stated, i barely had any issues.

Now to start pushing graphics back up, and see how it performs.

Major thanks to DeVNuLL
Thanks and ALSO I resolved alot of my issues by turning everything except the MSAA stuff all the way to MAX. Including those under the advanced graphics section and turning ignore limits to true.I still have artifacts here an there but it runs at a smooth 35-55 fps on 2k
Dernière modification de goose; 13 janv. 2016 à 13h30
Additional - did further testing on both mine and daughters comp. Turns out the CPU thing by itself wasn't enough, we started getting slowdowns still in some places. However, changing DirectX to 10 really made a major impact. Now smooth as a baby's bottom most of the time.
DeVNuLL a écrit :
Ok Guys, this is the solution that worked for me and I thought I'd better post as there are a lot of people with this problem.

1) Launch Grand Theft Auto 5

2) Press Alt-Tab or Ctrl-Enter to get back to the task bar while the game is running

3) Right click start bar, click task manager

4) <Windows 8 only> Click Details Tab

5) Find GTA5.exe, right click and select 'Set Affinity'

6) Uncheck one (and only one) of your CPUs, I normally uncheck CPU0

7) Click OK, and return to the game, and find the missing texture issue has been miraculously cured! (hopefully)


The problem with me was my CPU is literally within minimum requirements (Intel Quad 2 Q6600), and this game consumes so many CPU cycles that there are none left for the OS to load textures etc. Changing priority won't make much difference and increasing might actually make the situation worse in my case. Changing graphics settings won't help because the bottleneck is not in the GPU. Forcing the OS to leave one CPU free like this ensures there is CPU time available so assets such as textures can load, and the game seems to run fine for me on the remaining 3 CPUs.


Hope this helps for anyone else who is frustrated with this issue.



Thank you this gave me some more FPS And along with the stuff I had done fixed the Texture pop in pretty much all the way so thank you very much for that, Also for Number it works for Windows 10 as well :)
Ghoti 14 janv. 2016 à 19h51 
Devnull maybe you should make a new thread about the fix and tell the mods to pin it
~P15spoTato~ a écrit :
Devnull maybe you should make a new thread about the fix and tell the mods to pin it
good Idea also


Agony_Aunt a écrit :
Additional - did further testing on both mine and daughters comp. Turns out the CPU thing by itself wasn't enough, we started getting slowdowns still in some places. However, changing DirectX to 10 really made a major impact. Now smooth as a baby's bottom most of the time.
I've used Directx 10.1 and 10 but they both caused me more isssues like more artifacts appearing expecially for directx 10.1
~P15spoTato~ a écrit :
Devnull maybe you should make a new thread about the fix and tell the mods to pin it

Done, glad this helped for some people
goose 17 janv. 2016 à 13h13 
So for a Review for anyone else seeing this I will post all the Solutions here
Try Chaning Affinty:

1) Launch Grand Theft Auto 5

2) Press Alt-Tab or Ctrl-Enter to get back to the task bar while the game is running

3) Right click start bar, click task manager

4) <Windows 8 and 10 only> Click Details Tab.
(For windows 7/Vista find and right click the GTA5.exe Process under the processes tab and select change affinity,skip step 5)

5) Find GTA5.exe, right click and select 'Set Affinity'

6) Uncheck one (and only one) of your CPUs, I normally uncheck CPU0

7) Click OK, and return to the game, and find the missing texture issue has been miraculously cured! (hopefully)
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Disable Vsync Under Graphics options in grand theft auto to reduce or prevent Texture poping.
(try using this with the above solution aswell if you still have issues)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For Laggy Game or under minimum requirement cpu.
try Changing the CPU priority.

1) Launch Grand Theft Auto 5

2) Press Alt-Tab or Ctrl-Enter to get back to the task bar while the game is running

3) Right click start bar, click task manager

4) <Windows 8 and 10 only> Click Details Tab
(For windows 7/Vista find andright click the GTA5.exe Process under the processes tab and select change priority,Skip step 5)

5) Find GTA5.exe, right click and select 'Set Priority'

6)Choose above normal or high DO NOT SELECT REALTIME it could screw stuff up.

7) Renter GTA 5.
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Try a different DirectX.
1) Start GTA 5.
2) At the main menu or in the pausemenu go to options and down to graphics options.
3)Select Directx 10 or 10.1(For AMD GPU users don't use 10.1 it causes more issues)
4) Restart GTA when it asks.
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Combine this with the above soulution and turning Vsync off.
This solution is for people well over GTA's Minimum/Recommended Computer Specfications Please read them so you don't say it dosen't work.
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Maxing out Graphics on GTA 5.
1) Start GTA 5.
2) Go To options>Graphics options.
3) Turn Ignore limits On.
4) (For AMD USERS) Turn off all MSAA related settings.
4) (Non AMD GPU USERS) Leave MSAA related setting at what they are.
5) turn All the settings besides MSAA setting UP all the way.(If you don't like postfx like motion blur and DOF turn them to normal.)
6)(OPTIONAL) Go to the advaced graphics and turn everyhing up. LEAVE FRAME SCALING ALONE!
7)Restart GTA 5.


I will edit this if it needs to be edited or if I'm aware of more fixes.
if you need more help or can't figure out how to do one of these fixes here are some links and don't be afraid to post a comment on my profile
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Setting affinity of a process Windows 8/10 http://www.windowscentral.com/assign-specific-processor-cores-apps-windows-10
Setting Affinity Vista / 7 http://www.techrepublic.com/blog/windows-and-office/change-the-processor-affinity-setting-in-windows-7-to-gain-a-performance-edge/
Setting Priority Vista / 7 http://www.sevenforums.com/tutorials/83361-priority-level-set-applications-processes.html
Setting Priority Windows 8/10http://www.eightforums.com/tutorials/23830-processor-priority-level-set-processes-windows-8-a.html
Dernière modification de goose; 17 janv. 2016 à 13h27
sorry to necro, but i've found that this can be a combination of things, im currently having the same issue but one of them is going over the network, i curreltny have my drive on the network and it does this, my ethernet usage goes through the roof so i assume that's that, gpu wise there's no issue there, gtx 690, still maxes it near enough and solid 60 frames, ram wise i have 24gb to play with so not likely to be that, most ram usage i get from this game is 10gb and cpu wise i run a pair of X5675's, can confirm that in this case it's most likely the disk and network being the bottleneck (it's a WD green but that never caused problems before, now it's on the network in another room it's likely that it it that combination that's the issue)
Same problem here :steamsad:
I have a laptop
Specs:
AMD Quadcore 1.8Ghz
AMD built in graphics 1gb vram
8gb DDR3 RAM
1tb 7200 RPM hard drive
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Posté le 14 avr. 2015 à 4h52
Messages : 130