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http://www.amazon.com/Samsung-2-5-Inch-Internal-MZ-75E250B-AM/dp/B00OAJ412U/
phenom ii 965
8GB ram
7870
windows 8.1
os on 840 pro
game on 850 evo
lol mine won't go higher than 6gb and i have 8gb installed
2015 you should have at least 8 CPU/Threads.
If anything the AMD FX and APUs are strongest in multi-tasking threads, but the problem here is that almost 80% of programmers don't use it, prefers single threading, or don't know how to properly implement it.
The problem here is 'status quo', why bother with multi-tasking when intel chips gives you stronger single threading power that you don't bother to 'program' and code more efficiently?
Also if you are using Windows 7, your cores are 'parked' which means they are kept inactive until it's needed to save power. You can unpark cores using a regedit tweak that's found online, but it's best to do it for desktops and not laptops as it increases your cpu temperature.
The APUs and FX processing capability is much lower than similar priced intel chips for a reason, because intel technology has gone to the point where they use their 'overclocked' single threaded chip (called hyper threading) as a bargain point, where as AMD doesn't have access to that technology or isn't focusing on that aspect.
So in conclusion:
Video game programmers will never really upgrade to the point of professional level programming or coding, in comparison to jobs or roles that might require more complex thinking and efficient planning (for instance your job is to analyze and take apart malware and viruses, or to analyze security to the level of identifying actual and really skilled 'hackers' on the internet). They'll stick to the simplest language and the easiest engines to work with, for the best time and money they can get out of it.
If 'programming' has a difficulty level class, then video game programming is at the very bottom, while (real) hacking is at the very top.
1) Launch Grand Theft Auto 5
2) Press Alt-Tab or Ctrl-Enter to get back to the task bar while the game is running
3) Right click start bar, click task manager
4) <Windows 8 only> Click Details Tab
5) Find GTA5.exe, right click and select 'Set Affinity'
6) Uncheck one (and only one) of your CPUs, I normally uncheck CPU0
7) Click OK, and return to the game, and find the missing texture issue has been miraculously cured! (hopefully)
The problem with me was my CPU is literally within minimum requirements (Intel Quad 2 Q6600), and this game consumes so many CPU cycles that there are none left for the OS to load textures etc. Changing priority won't make much difference and increasing might actually make the situation worse in my case. Changing graphics settings won't help because the bottleneck is not in the GPU. Forcing the OS to leave one CPU free like this ensures there is CPU time available so assets such as textures can load, and the game seems to run fine for me on the remaining 3 CPUs.
Hope this helps for anyone else who is frustrated with this issue.