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GTA 5 DirectX 12
Is it possible that Rockstar add DirectX 12 support in some patches after release? According to all the information about DX 12, it gives large performance improvements. Some tastes shows +400% AMD graphic performance and +150% nVidia. It means that if you have 25-30 FPS, you can get at least stable 60 on the same hardware but with new API. What do you think about it?
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I would say most games will update. But I'm not sure how DirectX does it. Havn't been a gamer long enough D:
Legutóbb szerkesztette: James Bacon; 2015. márc. 31., 6:31
Not sure where you get those numbers from but they seem extremely overinflated and not realistic. I know it is said DX 12 has performance advantages, and in some cases pretty big ones but nothing like what you are describing above, more in the 10-30% region.

I'd be more than happy to be proven wrong however if anyone can link to anything official on this.
Legutóbb szerkesztette: Tanash; 2015. márc. 31., 6:33
Tanash eredeti hozzászólása:
Not sure where you get those numbers from but they seem extremely overinflated and not realistic. I know it is said DX 12 has performance advantages, and in some cases pretty big ones but nothing like what you are describing above.

I'd be more than happy to be proven wrong however if anyone can link to anything official on this.
Just Googled it and got http://www.extremetech.com/gaming/187970-directx-12-reduces-power-consumption-by-50-boosts-fps-by-60-in-new-tech-demo
Need to go to bed so havn't read it. But good reading!
yes it is possible to add later on, the performance isnt as big as you claim as dx12 has only been tested in numbers and not in an actual game
With time why not..Everything is possible with Rockstar
James Bacon eredeti hozzászólása:
Tanash eredeti hozzászólása:
Not sure where you get those numbers from but they seem extremely overinflated and not realistic. I know it is said DX 12 has performance advantages, and in some cases pretty big ones but nothing like what you are describing above.

I'd be more than happy to be proven wrong however if anyone can link to anything official on this.
Just Googled it and got http://www.extremetech.com/gaming/187970-directx-12-reduces-power-consumption-by-50-boosts-fps-by-60-in-new-tech-demo
Need to go to bed so havn't read it. But good reading!

Thanks for the link, yes interesting reading! The numbers displayed there seem more realistic, but like poster #4 said I don't think we can know for sure yet with regards to actual games released to the consumers.
Legutóbb szerkesztette: Tanash; 2015. márc. 31., 6:38
NUFCThomas eredeti hozzászólása:
yes it is possible to add later on, the performance isnt as big as you claim as dx12 has only been tested in numbers and not in an actual game

What he said.

Direct X 12 will only increase framerates with CPU bound games and even then it won't be `400%` or doubling the framerate. It is about draw calls from the CPU to the GPU and reducing the current `bulky` API overhead from the CPU. The current tests of Direct X 12 are nothing more than numbered benchmarks and bare no relation to real world gaming.

If people are thinking that suddenly their AMD GPU is going to become magically `400%` more powerful and outperform Nvidia cards- you're living in `cloud cuckooland`.
You can read some information here:
http://www.anandtech.com/show/8962/the-directx-12-performance-preview-amd-nvidia-star-swarm/3
Personally, I don't believe that it can boost performance by 400%, but I hope it will add some FPS, especially for AMD CPU users, as it can support 6 cores, when DirectX 11 mainly uses only one.
impossible
No. They'll have to rewrite the engine from scratch.
Expect GTA 6 to use DX12. Probably (cuz consoles!).
From what I know, R* added in DX11 support into LA Noire. That said, it was terribly supported and for many others (me included) the game ran like crap when it was enabled. It's possible but not necesarilly desired.
They're gonna go work on something else that will sell 50M copies instead of overhauling the rendering pipeline for their least popular platform and players who will have already given them their money.
If DirectX 12 bring 1% or 400% performance boost depends on the game itself. You can't say it's faster about n% in every game. DX12 mostly achieves this by rapidly decreasing API overhead. It can boost game 4x if game uses lot of API calls for simple tasks. It brings big performance boost on frames which are rendered very fast. Big boosts was achieved on demos with billions of triangles, because there is lot of API calls and drawing triangle after API call is very easy. But in new gen games, which uses advanced graphics effects, there will be boost, but not so big. I think 5-10% can be realistic average in game like GTA V, but it all depends how RAGE engine works with DirectX internally. However RAGE engine is very complex, so it is possible it can be optimized because of dropping of some API overhead.

Now to GTA V - I think it is possible to hope DX12 patch will be released in future - I hope so too. There are few reasons:

a) Rockstar did this once with L.A.Noire
b) RAGE engine is not engine made for one game, but it is complex engine which Rockstars develops over years and most probably will develop in future for next games - very likely GTA 6 will use RAGE too, only with several more years of development. So we can be almost sure, Rockstar will or maybe is currently working on making RAGE compatible with DirectX 12 with all it's advantages. So, main question is, if Rockstar will bring this overhauled RAGE to already released game. So far, Rockstar is giving great support to GTA V and was already said, support for GTA V will continue along with new content. So I think there is good change we will have DirectX 12 support in GTA V at some point.
F.E.A.R.^^ eredeti hozzászólása:
Is it possible that Rockstar add DirectX 12 support in some patches after release? According to all the information about DX 12, it gives large performance improvements. Some tastes shows +400% AMD graphic performance and +150% nVidia. It means that if you have 25-30 FPS, you can get at least stable 60 on the same hardware but with new API. What do you think about it?

It's only possible if the engine being used has support for the directx in question. For example crysis 2 didn't release with dx11 until much later.

If the engine already doesn't have built-in support for a version of directx, I don't think it can be done. You basically have to remake the engine at that point.

I mean the question is if gta 5's engine can support dx12 and I sincerely doubt it.
Legutóbb szerkesztette: shelledfade; 2015. ápr. 13., 9:42
I RuBiiX I eredeti hozzászólása:
Mr Crisp eredeti hozzászólása:

What he said.

Direct X 12 will only increase framerates with CPU bound games

Thats a load bull one of the greatest things about DX12 is the ability to share vram.
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Közzétéve: 2015. márc. 31., 6:30
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