Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

View Stats:
This topic has been locked
[F.E.A.R.^^] Mar 31, 2015 @ 6:30am
GTA 5 DirectX 12
Is it possible that Rockstar add DirectX 12 support in some patches after release? According to all the information about DX 12, it gives large performance improvements. Some tastes shows +400% AMD graphic performance and +150% nVidia. It means that if you have 25-30 FPS, you can get at least stable 60 on the same hardware but with new API. What do you think about it?
< >
Showing 1-15 of 53 comments
James Bacon Mar 31, 2015 @ 6:31am 
I would say most games will update. But I'm not sure how DirectX does it. Havn't been a gamer long enough D:
Last edited by James Bacon; Mar 31, 2015 @ 6:31am
Tanash Mar 31, 2015 @ 6:32am 
Not sure where you get those numbers from but they seem extremely overinflated and not realistic. I know it is said DX 12 has performance advantages, and in some cases pretty big ones but nothing like what you are describing above, more in the 10-30% region.

I'd be more than happy to be proven wrong however if anyone can link to anything official on this.
Last edited by Tanash; Mar 31, 2015 @ 6:33am
James Bacon Mar 31, 2015 @ 6:34am 
Originally posted by Tanash:
Not sure where you get those numbers from but they seem extremely overinflated and not realistic. I know it is said DX 12 has performance advantages, and in some cases pretty big ones but nothing like what you are describing above.

I'd be more than happy to be proven wrong however if anyone can link to anything official on this.
Just Googled it and got http://www.extremetech.com/gaming/187970-directx-12-reduces-power-consumption-by-50-boosts-fps-by-60-in-new-tech-demo
Need to go to bed so havn't read it. But good reading!
In That Bush Mar 31, 2015 @ 6:34am 
yes it is possible to add later on, the performance isnt as big as you claim as dx12 has only been tested in numbers and not in an actual game
Alex64620 Mar 31, 2015 @ 6:37am 
With time why not..Everything is possible with Rockstar
Tanash Mar 31, 2015 @ 6:37am 
Originally posted by James Bacon:
Originally posted by Tanash:
Not sure where you get those numbers from but they seem extremely overinflated and not realistic. I know it is said DX 12 has performance advantages, and in some cases pretty big ones but nothing like what you are describing above.

I'd be more than happy to be proven wrong however if anyone can link to anything official on this.
Just Googled it and got http://www.extremetech.com/gaming/187970-directx-12-reduces-power-consumption-by-50-boosts-fps-by-60-in-new-tech-demo
Need to go to bed so havn't read it. But good reading!

Thanks for the link, yes interesting reading! The numbers displayed there seem more realistic, but like poster #4 said I don't think we can know for sure yet with regards to actual games released to the consumers.
Last edited by Tanash; Mar 31, 2015 @ 6:38am
Mr Crisp Mar 31, 2015 @ 6:39am 
Originally posted by NUFCThomas:
yes it is possible to add later on, the performance isnt as big as you claim as dx12 has only been tested in numbers and not in an actual game

What he said.

Direct X 12 will only increase framerates with CPU bound games and even then it won't be `400%` or doubling the framerate. It is about draw calls from the CPU to the GPU and reducing the current `bulky` API overhead from the CPU. The current tests of Direct X 12 are nothing more than numbered benchmarks and bare no relation to real world gaming.

If people are thinking that suddenly their AMD GPU is going to become magically `400%` more powerful and outperform Nvidia cards- you're living in `cloud cuckooland`.
[F.E.A.R.^^] Mar 31, 2015 @ 6:41am 
You can read some information here:
http://www.anandtech.com/show/8962/the-directx-12-performance-preview-amd-nvidia-star-swarm/3
Personally, I don't believe that it can boost performance by 400%, but I hope it will add some FPS, especially for AMD CPU users, as it can support 6 cores, when DirectX 11 mainly uses only one.
OKONE Mar 31, 2015 @ 7:19am 
impossible
Vadim Mar 31, 2015 @ 7:21am 
No. They'll have to rewrite the engine from scratch.
Expect GTA 6 to use DX12. Probably (cuz consoles!).
From what I know, R* added in DX11 support into LA Noire. That said, it was terribly supported and for many others (me included) the game ran like crap when it was enabled. It's possible but not necesarilly desired.
Mar 31, 2015 @ 7:30am 
They're gonna go work on something else that will sell 50M copies instead of overhauling the rendering pipeline for their least popular platform and players who will have already given them their money.
David Kolář Apr 13, 2015 @ 9:29am 
If DirectX 12 bring 1% or 400% performance boost depends on the game itself. You can't say it's faster about n% in every game. DX12 mostly achieves this by rapidly decreasing API overhead. It can boost game 4x if game uses lot of API calls for simple tasks. It brings big performance boost on frames which are rendered very fast. Big boosts was achieved on demos with billions of triangles, because there is lot of API calls and drawing triangle after API call is very easy. But in new gen games, which uses advanced graphics effects, there will be boost, but not so big. I think 5-10% can be realistic average in game like GTA V, but it all depends how RAGE engine works with DirectX internally. However RAGE engine is very complex, so it is possible it can be optimized because of dropping of some API overhead.

Now to GTA V - I think it is possible to hope DX12 patch will be released in future - I hope so too. There are few reasons:

a) Rockstar did this once with L.A.Noire
b) RAGE engine is not engine made for one game, but it is complex engine which Rockstars develops over years and most probably will develop in future for next games - very likely GTA 6 will use RAGE too, only with several more years of development. So we can be almost sure, Rockstar will or maybe is currently working on making RAGE compatible with DirectX 12 with all it's advantages. So, main question is, if Rockstar will bring this overhauled RAGE to already released game. So far, Rockstar is giving great support to GTA V and was already said, support for GTA V will continue along with new content. So I think there is good change we will have DirectX 12 support in GTA V at some point.
shelledfade Apr 13, 2015 @ 9:41am 
Originally posted by F.E.A.R.^^:
Is it possible that Rockstar add DirectX 12 support in some patches after release? According to all the information about DX 12, it gives large performance improvements. Some tastes shows +400% AMD graphic performance and +150% nVidia. It means that if you have 25-30 FPS, you can get at least stable 60 on the same hardware but with new API. What do you think about it?

It's only possible if the engine being used has support for the directx in question. For example crysis 2 didn't release with dx11 until much later.

If the engine already doesn't have built-in support for a version of directx, I don't think it can be done. You basically have to remake the engine at that point.

I mean the question is if gta 5's engine can support dx12 and I sincerely doubt it.
Last edited by shelledfade; Apr 13, 2015 @ 9:42am
Simon Bowden Jul 10, 2015 @ 2:35am 
Originally posted by I RuBiiX I:
Originally posted by Mr Crisp:

What he said.

Direct X 12 will only increase framerates with CPU bound games

Thats a load bull one of the greatest things about DX12 is the ability to share vram.
< >
Showing 1-15 of 53 comments
Per page: 1530 50

Date Posted: Mar 31, 2015 @ 6:30am
Posts: 53