Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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Ralen Feb 17, 2015 @ 12:25pm
Why is GTA V 65GB?
That's almost bigger than ACU and DAI combined...

The game certainly isn't a graphical achievement on PC either, so I seriously doubt it's because of high resolution large textures taking up space.

Is it because of audio files? Is GTA Online essentially a second game in its entirety? Somebody please make sense of this.
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Showing 1-15 of 282 comments
PallyLIVE Feb 17, 2015 @ 12:34pm 
Uncompressed auto, and it does support 4K, so textures are most likely a factor as well.

It's 2015, and disk space is dirt cheap. There's no reason to compress anything anymore.
Ralen Feb 17, 2015 @ 12:37pm 
Originally posted by Paladin Goo:
Uncompressed auto, and it does support 4K, so textures are most likely a factor as well.

It's 2015, and disk space is dirt cheap. There's no reason to compress anything anymore.
To an extent. Rockstar is still very much a console-centric developer. The Xbox One and PS4 have 500GB of hard drive space? Ten games the size of GTA V wouldn't even be able to fit on the current gen consoles...
West Feb 17, 2015 @ 12:54pm 
Originally posted by Pax Augusta:
Originally posted by Paladin Goo:
Uncompressed auto, and it does support 4K, so textures are most likely a factor as well.

It's 2015, and disk space is dirt cheap. There's no reason to compress anything anymore.
To an extent. Rockstar is still very much a console-centric developer. The Xbox One and PS4 have 500GB of hard drive space? Ten games the size of GTA V wouldn't even be able to fit on the current gen consoles...
Consoles play off the disk, installs are usually not that big. Unless you download the game on a console, HDD space is not an issue. If you do download games instead, then you can always put an additional HDD to PS4 atleast, dunno about Xbone.
Last edited by West; Feb 17, 2015 @ 12:56pm
Kitai (Banned) Feb 17, 2015 @ 12:58pm 
cause its a big game look at the size of the online updates 1gig and ♥♥♥♥ like that and plus its a ripped verson of the ps4/xbone aka they only added the pc files along with the console files thats why plus its uncompressed
Ralen Feb 17, 2015 @ 1:05pm 
Fair enough. GTA V might be big, but it doesn't compare to the size of an MMO, of which are much smaller in terms of amount of space required. It does sound like Rockstar didn't bother cleaning it up, thus a long download wait... Oh well.
PallyLIVE Feb 17, 2015 @ 1:07pm 
Originally posted by Pax Augusta:
Originally posted by Paladin Goo:
Uncompressed auto, and it does support 4K, so textures are most likely a factor as well.

It's 2015, and disk space is dirt cheap. There's no reason to compress anything anymore.
To an extent. Rockstar is still very much a console-centric developer. The Xbox One and PS4 have 500GB of hard drive space? Ten games the size of GTA V wouldn't even be able to fit on the current gen consoles...
The game was 50gb on consoles.
PallyLIVE Feb 17, 2015 @ 1:10pm 
Originally posted by Pax Augusta:
Fair enough. GTA V might be big, but it doesn't compare to the size of an MMO, of which are much smaller in terms of amount of space required, but also much less detailed in world visuals, and often largely reuse assets. It does sound like Rockstar didn't bother cleaning it up, thus a long download wait... Oh well.
Fixed that for you.
Ralen Feb 17, 2015 @ 1:10pm 
Originally posted by Paladin Goo:
The game was 50gb on consoles.
65GB. 50GB. That's still more than any game I know of, including MMOs. The only game I have that would surpass that mark would be modded Skyrim for obvious reasons.
West Feb 17, 2015 @ 1:23pm 
Originally posted by Pax Augusta:
Originally posted by Paladin Goo:
The game was 50gb on consoles.
65GB. 50GB. That's still more than any game I know of, including MMOs. The only game I have that would surpass that mark would be modded Skyrim for obvious reasons.

Umm.. NBA 2k15 was like a 50GB download for me, it was free last weekend so I tried it out a bit. GTA IV for obvious reasons too, like modding. There's actually a lot of games with big installations and MMOs aren't something to go on from, no MMO... hell... not even any AAA game comes close to the ammount of detail, content and various gameplay mechanics (new ones for nearly every mission) GTA V has...
Ralen Feb 17, 2015 @ 1:32pm 
We shall see. GTA V is no graphical marvel compared to games such as Crysis 3 and Battlefield 4, which are vastly superior in terms of visual fidelity.

I can't comment on content, but I've been told GTA V follows the same trend of lackluster activities and repetitive content as its predecessors. I'm not sure about the various gameplay mechanics. I've heard GTA Online was stripped of many features Rockstar promised.

My point is there is generally no reason for a game to be this large. The Witcher 3 is going to be 40GB, and certainly is graphically superior to GTA V, likely has as much content (besides the online), and probably is just as big if not larger in size. It certainly has more dialogue.

Bear in mind I'm still very much looking forward to the game. 65GB just seems excessive.
Last edited by Ralen; Feb 17, 2015 @ 1:34pm
Mr Crisp Feb 17, 2015 @ 1:34pm 
Large size does not equate to `marvelous graphics`- I thought this erroneous thought died out years ago when salesmen attempted to state the same thing when games started to appear on CD-ROMS.

It's largely, as mentioned going to be uncompressed lossless audio- you know effects, speech and music.
Last edited by Mr Crisp; Feb 17, 2015 @ 1:35pm
Originally posted by Wolfy514:
cause its a big game look at the size of the online updates 1gig and ♥♥♥♥ like that and plus its a ripped verson of the ps4/xbone aka they only added the pc files along with the console files thats why plus its uncompressed
It's not a port...

Honestly though the disk space size shouldn't be surprising to anyone. The amount of files in the game is ridiculous, you have all the sound effects, dialogue, music, textures for thousands of objects from buildings, clothing, cars, weapons, streets, etc, then all the scripts for events and physics and so on in a very massive game.
West Feb 17, 2015 @ 1:40pm 
Originally posted by Pax Augusta:
We shall see. GTA V is no graphical marvel compared to games such as Crysis 3 and Battlefield 4, which are vastly superior in terms of visual fidelity.

I can't comment on content, but I've been told GTA V follows the same trend of lackluster activities and repetitive content as its predecessors. I'm not sure about the various gameplay mechanics. I've heard GTA Online was stripped of many features Rockstar promised.

My point is there is generally no reason for a game to be this large. The Witcher 3 is going to be 40GB, and certainly is graphically superior to GTA V and likely has as much content (besides the online). It certainly has more dialogue.

Bear in mind I'm still very much looking forward to the game. 65GB just seems excessive.
GTA V lackluster of activities and repetetive content? Oh my...

Honestly, no game comes close to the level of quality content and how dynamic and fluid the game feels in every aspect. Driving, shooting, walking, swimming, flying, spanking strippers.. doesn't matter.. There are new gameplay mechanics for nearly every mission through the whole 20-25 hours campaign, then there's 100s hours of Online content too.

Now while games like crysis and the witcher 3 may be graphically superior, they're only graphicaly superior in some ways. If you aim for more photo realistic graphics, then yes. But GTA V doesn't aim for photorealistic graphics, it clearly can do that if you look at the game's effects and attention to detail. The only thing is different from games like witcher and crysis is that GTA V's textures are aimed to be cartoonish on purpose. (it's a killing and mayhem simulator with total freedom afterall, if you'll add photorealistic graphics to a game like that, you might not get very positive feedback from angry parents and whonot, just keep that in mind).
Last edited by West; Feb 17, 2015 @ 1:45pm
Ralen Feb 17, 2015 @ 1:41pm 
Originally posted by Mr Crisp:
Large size does not equate to `marvelous graphics`- I thought this erroneous thought died out years ago when salesmen attempted to state the same thing when games started to appear on CD-ROMS.

It's largely, as mentioned going to be uncompressed lossless audio- you know effects, speech and music.
This is true. However, you can't deny that 4K or 8K textures require a lot more space than 2K textures or less.

Essentially GTA V is pulling a FFXIII. Fabulous.
Originally posted by Pax Augusta:
This is true. However, you can't deny that 4K or 8K textures require a lot more space than 2K textures or less.

Essentially GTA V is pulling a FFXIII. Fabulous.
False assumptions.

4K textures do not take up that absurd amount of space, if you had actually searched the forums here prior you would have seen that this has been discussed to death.
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Date Posted: Feb 17, 2015 @ 12:25pm
Posts: 282