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It's 2015, and disk space is dirt cheap. There's no reason to compress anything anymore.
Umm.. NBA 2k15 was like a 50GB download for me, it was free last weekend so I tried it out a bit. GTA IV for obvious reasons too, like modding. There's actually a lot of games with big installations and MMOs aren't something to go on from, no MMO... hell... not even any AAA game comes close to the ammount of detail, content and various gameplay mechanics (new ones for nearly every mission) GTA V has...
I can't comment on content, but I've been told GTA V follows the same trend of lackluster activities and repetitive content as its predecessors. I'm not sure about the various gameplay mechanics. I've heard GTA Online was stripped of many features Rockstar promised.
My point is there is generally no reason for a game to be this large. The Witcher 3 is going to be 40GB, and certainly is graphically superior to GTA V, likely has as much content (besides the online), and probably is just as big if not larger in size. It certainly has more dialogue.
Bear in mind I'm still very much looking forward to the game. 65GB just seems excessive.
It's largely, as mentioned going to be uncompressed lossless audio- you know effects, speech and music.
Honestly though the disk space size shouldn't be surprising to anyone. The amount of files in the game is ridiculous, you have all the sound effects, dialogue, music, textures for thousands of objects from buildings, clothing, cars, weapons, streets, etc, then all the scripts for events and physics and so on in a very massive game.
Honestly, no game comes close to the level of quality content and how dynamic and fluid the game feels in every aspect. Driving, shooting, walking, swimming, flying, spanking strippers.. doesn't matter.. There are new gameplay mechanics for nearly every mission through the whole 20-25 hours campaign, then there's 100s hours of Online content too.
Now while games like crysis and the witcher 3 may be graphically superior, they're only graphicaly superior in some ways. If you aim for more photo realistic graphics, then yes. But GTA V doesn't aim for photorealistic graphics, it clearly can do that if you look at the game's effects and attention to detail. The only thing is different from games like witcher and crysis is that GTA V's textures are aimed to be cartoonish on purpose. (it's a killing and mayhem simulator with total freedom afterall, if you'll add photorealistic graphics to a game like that, you might not get very positive feedback from angry parents and whonot, just keep that in mind).
Essentially GTA V is pulling a FFXIII. Fabulous.
4K textures do not take up that absurd amount of space, if you had actually searched the forums here prior you would have seen that this has been discussed to death.