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Duo, thanks for the info, I wasn't aware of that.
GTA IV Car handling system beats GTA V by miles... you can feel the weight of the cars shift in GTA IV as their suspension creaks and brakes squeel.
GTA V is defintely more arcadey, however it's not as bad as I thought.
hahahaha arcadey ? You've clearly never driven a real car
So by definition it is all arcadey. Even with simulators although they exist to more closely mimic reality.
Now, GTA V driving is a 1000 times better than GTA IV. I just gave up GTA IV because it feels like you're driving on ice. It is just not fun nor enjoyable at all.
Personally, I absolutely LOVE GTA V driving over GTA IV. The entire game is also so much more lively and involved and feels quite like GTA: SA
GTA IV wasn't a good effort by Rockstar in my opinion and Just Cause 2 which released around the same time to me was miles ahead of GTA.
Such games are about irreverent fun. Driving is a big part of it and GTA IV had the worst driving in all of GTA
Yeah! That's what I am talking about, I haven't played GTA IV in a while but I liked the way suspension creaks, cars have weight to them and brakes squeel.
Fani, Just Cause 2 is a fun game but I thought the handling was awful. Cannot control the fast cars, they spin out so easily.
lol
I do hope after the game is released someone can do a real comparison with similar vehicles, by replicating the same handling.dat files on each vehicle and importing a map chunk from V into IV. The rest is up to the physics engine itself. (It could be done now, but I have no idea if people can access the Handling.Dat file on console discs)
There are some videos out there highlighting the difference, but the discrepancy between cars used make the results suspect.
The closest comparison I've seen is V Style, which is a script mod that attempts to replicate V's Driving on IV.
https://www.youtube.com/watch?feature=player_detailpage&v=GyOYhs6DI10#t=10