Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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Is GTA V Still Fun, or Just a Cash Grab Now?
12 years later… still playing GTA V.
Fun? Or has Rockstar milked it too hard?

What do you think?
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Showing 1-5 of 5 comments
Kevin (Boricua_Kevin) (Banned) May 24 @ 5:21am 
Unsure
Kevin (Boricua_Kevin) (Banned) May 24 @ 7:44am 
Originally posted by Xrysa:
12 years later… still playing GTA V.
Fun? Or has Rockstar milked it too hard?

What do you think?


Still fun WHEN MODERS DONT BE NEAR
KHR3b May 24 @ 11:02am 
You are late by a decade.
V became THE cashgrab ever since 8gen/PC re-releases came out.
Kevin (Boricua_Kevin) (Banned) May 24 @ 1:40pm 
Originally posted by KHR3b:
You are late by a decade.
V became THE cashgrab ever since 8gen/PC re-releases came out.


Ok
I grew up on "Car chase" movies, or games like Twisted Metal before I really got hooked on GTA starting with 3. All I can say is it scratches an itch. Game can easily keep me locked in with Time::Profilt grinding, heists, batsh*t pvp or chilled out running pizza around like an uber eats driver during the Syrian civil war listening to some triphop.

Half the most expensive stuff ingame is often just higher aesthetic clones of something that already else did the same job sometimes better for way cheaper. Most initial property buy-in is due to location and anyone just now buying the game already come with CEO and a kind of terribly located Bunker for passive money generation (after you unlock the Mk2 upgrades for weapons you want ofc) I could have seen the appeal for Shark Cards back in the couple of early years when most money generation was based on trying to cooperate with randoms in heists if you didnt have a dedicated friend group to do them with, but by now its ezpz to put time in, do some ALT TAB'ing for punching questions about businesses and soloplay into google, and have GTA just p*ssing money down on you....I dont remember the last time GTA or Rockstar got actual real money from me to feel like they're doing cashgrabs.


...but yanno.... the obvious glaring s**tpoints is GTA's super depreciated peer2peer matchmaking network lets scriptkiddies (players who bought a 3rd party cheat menu) infest the game completely ruining everyones experience typically by either being unkillable A-holes who explode you from across the map or open up connection info to the lobby to start screwing with peoples internet connections from the IP lists. The last game Rockstar made was RDR2 in 2019, and they updated GTA5 with Enhanced this year, and they both still utilize this system with the anticheat essentially bypassed by day 1. Leaves me pretty unhyped for GTA6's MP thinking about that, and I deffo dont think Rockstar should catch money for the state of GTA5's or SocialClubs network security.
Last edited by Stuka White; May 31 @ 8:39am
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