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Can't believe no one has responded to this thread yet. This is the first time I hear about this solution, and it might actually have worked. I have had this issue for a long time, and have tried every imaginable solution I could find: downgrading graphics drivers, under/overclocking GPU, changing Direct X to 10, 10.1 or 11, turning off tessellation, turning off Vsync, turning down graphics, removing the d3d files in the GTA V root folder, etc, etc, etc. Nothing works.
Removing the d3d DLL files in the GTA V folder is interesting, because this is an official "workaround" that Rockstar themselves give you if you contact them about this issue. The two d3d DLL files are HLSL compilers that handle shaders, and so it is reasonable to assume that the ERR_GFX_D3D_INIT crash might be related to shaders.
I used to be able to play the game from anywhere between 5 minutes and 1 hour before it crashed. It crashed more often in daylight when driving at high speed with a car. Now I've been playing for 2 hours and pushed the game pretty damn far, I've been speeding around the city and tried to "force" a crash from the game, but it just kept running very smoothly. I have a decent rig (i7, 6700 HQ, GTX 960M, 16 GB RAM), so the issue should not be hardware related.
Let's see if it works. I will come back to this thread if my game crashes again. Otherwise, consider this a solution!
Let us know how that works out for you. Uplay, hah!
Rockstar advised reinstall Direcxt and visuals
D3D is directx .
my card does not have a seperate shader clock, so maybe that is why they told you to remove those.
i dunno.
i might try that myself , if i read offcial from rockstar the fix.
i don't like removing files , unless the game maker intended,
there is a launcher patch too.
i tried to install , then it says Cannot find GTA V .
i guess the patch is for people without steam.
i reinstall visuals again and directx .
but i am sure my install is clean.
did not happen to me ingame, played for hours.
but more when alt-tab out too many times.
stayed on desktop too long.
then went ingame and crash.
i guess nothing really abnormal.
might be the screenshot thingy i did.
or steam overlay.
but i installed that already , the DX websetup.
https://support.microsoft.com/en-us/kb/910813
ERR_GFX_D3D_INIT
tries to start something on grapfics card directx?
interesting find the shader cache thingy, i turned it off.
going to try that first.
and i will also try turn off steam overlay.
i never knew it has a FPS counter and OSD option.
i have a bad feeling about that online and game protection.
Stop blaming Rockstar for your ♥♥♥♥♥♥ hardware now.
780's watercooled and running normal 1202 Mhz speeds at 50-55c on my vbios directly , afterburner off
can even do 1320 Mhz Stable with 66c, which for my cards is pretty high clock.
i say 𝓒𝓸𝓻𝓿𝓸 coud be right about the Shader Cache thing,
and steam Overlay FPS counter OSD might be seen as gamehook online.
just me speculating that, but yeah.
also try different energy settings at 3D settings for game.
always optimal performance is running more Amps, wattage on low clocks.
and will always run P00 state.
on adaptive , it will do all power states and be more silent here and there.
and there is a third option now.
i gues it is an auto mode and lets nvidia decide for game.
i think best is to let at GLOBAL adaptive.
and choose for some games needed another profile.
like the older drivers did.