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I play at 1440p and I have a i7-4790k and a GTX 980Ti. I put the grass to 'high' because it is a serious performance hog.
Get drops into the upper and lower 50s with grass on Ultra.
You're wondering why you have low FPS like that ?
If you have everything maxed out, then thats the reason ... You just have one GTX 980, thats not enough to play this game maxed out.
Turn off the Advanced Graphic Settings ( mainly Extended Draw Distance and High Res Shadows, extended shadow distance costs not too much FPS - same goes for High Detail streaming while flying and long shadows. ), lower Grass Quality to Very High or High, set Soft Shadows to "Softer" ( Nvidia PCSS costs a lot of FPS, especially with using High Res Shadows ) and turn MSAA off or set it on 2x if you need Anti Aliasing. ( Keep in mind, GTA V using Deferred Anti Aliasing, it costs a lot more FPS and looks worse than using a higher resolution e.g. through DSR/Downsampling )
You should have a massive FPS boost now - with still beauty graphics.
So your graphics settings shoud look like this:
Feel free to use higher settings if you have too much FPS ( like over 80-90 FPS ) for more eye candy :)
These are the best settings for you to have good fps. In my opinion.( ~60 FPS and higher )
They cant handle Async Compute.
https://www.reddit.com/r/pcgaming/comments/3jfgs9/maxwell_does_support_async_compute_but_with_a/
I can remember it was same problem with introduction of tesselation feature ^^
lol They can't handle Async Compute because GTAV does not run in DX12. There are no DX12 games out as of yet. If Win10 supports DX12 that means it only supports it. A game has to be made in DX12 engine to use DX12 capabilities. XD
I see a lot of ppl thinking if they install Win10 every game is gonna automatically run in DX12 but it doesn't work like that at all. :)
Quoted simply for truth...
btw runs great on i5 2500k(oc 4.2)+gtx980ti , 8gb ram on win 10
high grass settings caused crashes
lowerd them to normal solved the problem
Maybe they will boost the performance of the game, through future patches.
It indicates that Nvidia has issue to create driver, which fully support the new Os and this can maybe also cause trouble in dx11 .
I have lower FPS aspirations but it's nice to see what settings actually drag things down.
Nope, both AMD and Nvidia now have great drivers for Win10 and game is running better in Win10, at least for me. :)
It's just the grass. It's very, VERY taxing on the GPU on Ultra. Even setting Grass to Very High gives a big performance boost.
The only "real" DX12 test right now is the Ashes of the Singularity benchmark. It's in this game's benchmark that ppl figured out Nvidia's Maxwell supposedly can't run Async Compute BUT i don't believe it has been proven. Either way it's the first benchmark of a game that's in the alpha stage of dev. so... We'll see what future testing shows us as it can still go either way. :)
Oh, that's the big deal with Ashes of Singularity.