Grand Theft Auto V 传承版

Grand Theft Auto V 传承版

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StonkOverflow 2024 年 1 月 26 日 下午 2:23
dedicated servers in gta 6?
it's a commonly accepted fact that the only reason gta 5 multiplayer sucks so hard is because the p2p multiplayer system enables people with modded clients to ensure nobody is having fun. does anyone know if rockstar plans on learning from this enormous mistake in gta 6? or are they going to be greedy again and elect not to set up dedicated servers?
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Wiesshund 2024 年 1 月 27 日 下午 3:36 
引用自 StonkOverflow
lmao what operating costs? they literally don't host ♥♥♥♥♥♥♥♥♥

Not actually true.
They just do not host the server process or the main network traffic
They do host the character databases, the match maker, a lot of other comms etc etc.
They are not host free exactly.
StonkOverflow 2024 年 1 月 28 日 上午 10:12 
引用自 Wiesshund
引用自 StonkOverflow
lmao what operating costs? they literally don't host ♥♥♥♥♥♥♥♥♥

Not actually true.
They just do not host the server process or the main network traffic
They do host the character databases, the match maker, a lot of other comms etc etc.
They are not host free exactly.
yeah and how much more would it cost them to set up dedicated servers though? not much in the grand scheme of things
Soosmokie 2024 年 1 月 28 日 下午 2:03 
引用自 Wiesshund
引用自 StonkOverflow
it's a commonly accepted fact that the only reason gta 5 multiplayer sucks so hard is because the p2p multiplayer system enables people with modded clients to ensure nobody is having fun. does anyone know if rockstar plans on learning from this enormous mistake in gta 6? or are they going to be greedy again and elect not to set up dedicated servers?

It isnt being P2P
it's that there is no kind of anticheat, cant kick cheaters, cant report them, cant block or ban them etc
You can have P2P with anticheat and such
actually P2P makes a huge difference in how easy it is to cheat, and is a major reason cheats are so bad in this game. No actual server to monitor players and run the AC.
P2P makes cheating a lot easier since it is your PC motoring you, as you can then block the AC reports.
So this game being on dedicated servers will help reduce cheating a lot. There will still be cheating, just not as bad, and not as easy to cheat.
Soosmokie 2024 年 1 月 28 日 下午 2:06 
引用自 StonkOverflow
引用自 Wiesshund

Not actually true.
They just do not host the server process or the main network traffic
They do host the character databases, the match maker, a lot of other comms etc etc.
They are not host free exactly.
yeah and how much more would it cost them to set up dedicated servers though? not much in the grand scheme of things
actually dedicated servers can get expensive. Which is why most game companies use P2P or a form of it to save on hosting costs. with low hosting costs like now using p2p and database servers, they can run online for a longer time without it costing much.
Wiesshund 2024 年 1 月 28 日 下午 4:11 
引用自 Soosmokie
actually P2P makes a huge difference in how easy it is to cheat, and is a major reason cheats are so bad in this game. No actual server to monitor players and run the AC.
P2P makes cheating a lot easier since it is your PC motoring you, as you can then block the AC reports.
So this game being on dedicated servers will help reduce cheating a lot. There will still be cheating, just not as bad, and not as easy to cheat.

I can make it so you can not cheat in a P2P game, and blocking, tinkering the AC results in an instant punt.
It is done elsewhere to good effect.

You just have to actually want to do it, as a Dev.

R* has shown 0 interest though.

And yea, dedicated host model games do cost a Lot more to operate.
All things go to the host and all things come from the host.
The cost of bandwidth goes up astronomically, and said hosts need high speed connections
and hosts have to be propagated across various geographic regions to ensure all players have an opportunity to have a low latency connection, at least up to the point that the latency is on the player's side.

And the host itself is no trivial thing to create, which is really a whole bunch of individual things working together at very high speeds.

No idea if R* even has any dev experience in that area?
Soosmokie 2024 年 1 月 30 日 上午 7:02 
引用自 Wiesshund
引用自 Soosmokie
actually P2P makes a huge difference in how easy it is to cheat, and is a major reason cheats are so bad in this game. No actual server to monitor players and run the AC.
P2P makes cheating a lot easier since it is your PC motoring you, as you can then block the AC reports.
So this game being on dedicated servers will help reduce cheating a lot. There will still be cheating, just not as bad, and not as easy to cheat.

I can make it so you can not cheat in a P2P game, and blocking, tinkering the AC results in an instant punt.
It is done elsewhere to good effect.

You just have to actually want to do it, as a Dev.

R* has shown 0 interest though.

And yea, dedicated host model games do cost a Lot more to operate.
All things go to the host and all things come from the host.
The cost of bandwidth goes up astronomically, and said hosts need high speed connections
and hosts have to be propagated across various geographic regions to ensure all players have an opportunity to have a low latency connection, at least up to the point that the latency is on the player's side.

And the host itself is no trivial thing to create, which is really a whole bunch of individual things working together at very high speeds.

No idea if R* even has any dev experience in that area?
There is not a single game that uses p2p that is not vulnerable in some way to cheats.
P2P has vulnerabilities games with dedicated servers don't have.
It is impossible to stop cheating in any game, let alone a p2p game.
Every measure you might mention to stop cheating, can be bypassed.
No game has 100% blocked cheating and likely never will.
P2P alone, makes the game that much harder to stop cheating.
AlienZeratul 2024 年 1 月 30 日 上午 7:26 
If the connection method isn't different or safer (if possible with p2p), then i would pass on gta6. Considering, i only like custom maps (wallriding) and flying, i may be pass, if they just had no Map-Editor ...
Guess its different for me, but i wouldn't accept the same "thing" on the next title.

If they wouldn't learn, people have to make them change!
lerannt 2024 年 1 月 30 日 上午 7:38 
I don't think they will use a dedicated servers. I'd also recommend lowering your hopes for GTA 6 Online on PC. When it comes to security, I have zero trust in Rockstar.
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发帖日期: 2024 年 1 月 26 日 下午 2:23
回复数: 23