Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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Frame Scaling Mode, What does it do?
As above, i have a powerful system, and despite asking before and searching the net i'm still unsure as to what it does? Does turning it up make the game look bettter? Because i've tried and just noticed more lag and not a great visual improvement?
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Talkie Toaster 4 Thg02, 2016 @ 9:35am 
It's basically downsampling, but it's not very efficient in game it would seem.

If you use NVIDIA then open NVIDIA Control Panel > 3D Settings > DSR Factors - tick all boxes, when you fire up the game again you will have many more resolutions available that are not usually supported by your monitor.

What it does is renders everything in a higher resolution and then resizes it to fit your monitor, the NVIDIA DSR method is much more FPS friendly than the in game version. The higher resolution you go, make sure you lower the MSAA to compensate.
Bloodhawk 4 Thg02, 2016 @ 9:37am 
It increases the internal resolution the game is running at, so it's essentially downscaling.

ie, if you're playing the game at 1920x1080 and you set the frame scaling to 200%, the game will be rendered at 3840x2160 (which is 4K) then downscaled to 1080p. It essentially multiplies the horrizontal and vertical resolution by whatever value you set.

Nguyên văn bởi Joey Joe-Joe Jr. Shabadoo:
It's basically downsampling, but it's not very efficient in game it would seem.

If you use NVIDIA then open NVIDIA Control Panel > 3D Settings > DSR Factors - tick all boxes, when you fire up the game again you will have many more resolutions available that are not usually supported by your monitor.

What it does is renders everything in a higher resolution and then resizes it to fit your monitor, the NVIDIA DSR method is much more FPS friendly than the in game version. The higher resolution you go, make sure you lower the MSAA to compensate.

DSR isn't the same as frame scaling. DSR changes the resolution of your entire system. It's essentially changing your native resolution. Downscaling just changes the internal resolution. In my example, you're still playing the game at 1080p, but the game is rendered at a higher resolution, thus reducing aliasing.
Lần sửa cuối bởi Bloodhawk; 4 Thg02, 2016 @ 10:49am
Talkie Toaster 4 Thg02, 2016 @ 1:01pm 
Swings and roundabouts really, it's basically the same thing but with a slightly different application.
Zombo 4 Thg02, 2016 @ 1:08pm 
Its used for people with really big monitors, or those using several together.
If you have a huge monitor, or use several. the visuals can become pixalated in a game that doesnt support it. It can also be used for people who play on big screen TV's.
Lần sửa cuối bởi Zombo; 4 Thg02, 2016 @ 1:10pm
!!!Owned!!! 4 Thg02, 2016 @ 1:25pm 
Thanks for that guys really helpfull. I now finally know what it does....i think lol. So considering i have 2 titan x's and 24gb of vram and im running at 4k anyway, is it worth altering it to a number or not?
Zombo 4 Thg02, 2016 @ 1:30pm 
Unless you have a bigger than usual monitor it will do nothing but eat memory.
Lần sửa cuối bởi Zombo; 4 Thg02, 2016 @ 1:30pm
Talkie Toaster 4 Thg02, 2016 @ 1:31pm 
Nguyên văn bởi !!!Owned!!!:
Thanks for that guys really helpfull. I now finally know what it does....i think lol. So considering i have 2 titan x's and 24gb of vram and im running at 4k anyway, is it worth altering it to a number or not?

VRAM doesn't stack, so 12GB Titan + 12GB Titan = 12GB total usable, but yes you could use DSR easily.

I was running a 4K resolution via NVIDIA DSR with a pair of 3GB cards just fine with reduced settings, never had good results with the GTA Frame Scaling though + it has some issues with not showing certain textures like snow on the ground during winter etc.

Give DSR a shot, just enable it in NVIDIA Control Panel how I showed earlier, tick all of the boxes, apply, then start the game and go to the graphics options and you will notice you now have many more resolutions to chose from. Remember though that at anything higher than 1440p you won't really need to use MSAA or it will have a huge impact on FPS. At 4K you don't need MSAA at all really, that's kind the whole point of DSR, much like the Frame Scaling mode.

Also, if you run VSYNC turn that off in game and use NVIDIA Adaptive VSYNC, it's in the same menu as the DSR Factors - runs so much smoother ;)

EDIT - if you're already running on a 4K monitor then this is probably completely useless.
Lần sửa cuối bởi Talkie Toaster; 4 Thg02, 2016 @ 1:33pm
!!!Owned!!! 4 Thg02, 2016 @ 2:11pm 
Many thanks guys sorted :D:
F1neW1ne 25 Thg02, 2017 @ 10:52am 
On AMD RX 480 you can enable VSR (Virtual Super Resolution) in the driver and select higher resolutions like 1440p in games. Have not decided if that is better than 1080p with 2xAA or 4xAA in GTA V. Also in older games on 4k resolutions with a 1080p monitor looks amazing.
Shrimp Bucket 23 Thg11, 2018 @ 9:35pm 
Nguyên văn bởi Zombo:
Its used for people with really big monitors, or those using several together.
If you have a huge monitor, or use several. the visuals can become pixalated in a game that doesnt support it. It can also be used for people who play on big screen TV's.

And what would really big monitors be(minimum size), what size Televisions would meet these requirements? (size's for both monitors & TV's) If you start going over 27inches with monitors, you pretty much have a TV then(I know TV's & monitors are different)
doktorj2501 14 Thg02, 2024 @ 2:02am 
With my AMD 7800XTX, I run 3 4K 43" TVs. With settings turned all the way up, I've found frame scaling to 3/4 vastly improves animation smoothness, though there is some aliasing.
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