Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The Nightclub is mostly a passive business unless you want to call Yohan for some warehouse work.
Especially if you are poor at mission, like I am.
My NC has earned more than $165.5 Million.
It has funded all my other purchases.
Value of fully maxed out (360/360) nightclub stock is $1,931,500 with $1m of that coming from cargo & shipments and sporting goods. In order to fill everything you are looking at 66.6 hours - south american imports | Pharmaceuticals | Cash | will hit max in 20 hours AFK and will net you $510k which will cover daily business surcharges.
I deliver at around 200 to 250 or so.
I don't like the mule. (I wish I had never bought it)
I get at least enough cargo to use the Pounder instead.
I think its 191 to get in the Pounder instead.
Here is a tip. Go to the gun dealer.
Buy that Zapper* gun. It moves stuff.
When you get the Pounder stuck. An you will.
You can zap the truck to get it unstuck.
I had to go to the gun dealer several times before it was available.
* https://gta.fandom.com/wiki/Up-n-Atomizer
And like kandar said, you dont need to resupply your businesses for the nightclub to continue producing goods. After the initial setup of the businesses, the nightclub runs independently.
I'm horrible at heists, hence why I don't play them. Running the Night Club and other businesses are really all that I have to make money in GTA Online, and far less stressful for me.
I do still run guns. I don't bother so much with CEO crates anymore since the Acid Lab became a thing, which is another passive business, minus the resupplies.
Auto shop mini heists are oped when double/triple money. Same with the Agency.
Also, keeping your popularity up in the Nightclub is easier than ever now, which helps with the passive income the safe generates.
Solo Cayo runs are still decent for a quick cash injection, but since they nerfed it to such a degree I don't abuse the heck out of it like I used to.
These are all the things I do as a solo player and have no shortage of cash.