Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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DirectX 11 Lagging INSANE
Hi,

I recently upgrade my gpu from a GTX 560 2 gb to a R9 380 2 gb. So as you probably know, this is a IMMENSE upgrade. Anyways, when im using DirectX 11 on game, my game lags and stutters (if u consider 30 fps lag), but when im with DirectX 10.1 in game, it goes up by 20 fps or 10, sometimes its at 60, sometimes at 50, but mostly 50 or high 40. Same settings. My specs?
AMD FX 6300
R9 380
8 gb of hyperfuryx ram

Settings

Resolution: 1920x1080 p full screen
FXAA: ON
MSAA: OFF
VSYNC:OFF
Population density: All the way up
Population Variety: Less then mid way up
Distance scaling: all the way up
Texture Quality: Very high
Shader Quality: High
Shadow Quality: High
Reflection Quality: Very high
Reflection MSAA: Off
Water quality: Very high
Particle quality: Very High
Grass quality (when using directx11): High
Soft Shadow: Softest
POST FX: Normal
An-isotropic filtering: x16
Ambien occlusion: High
Tessellation (when available): Off
Video memory: 2108/2048

What ive tried.
Re installed drivers
Went to default settings
Lowering the memory im using
Checking my temps (which are like 35 c for the cpu and 65 c for the gpu)
cried

im about to cry again if i dont find a solution. Please help and fast
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Showing 1-12 of 12 comments
Dreambox Apr 4, 2016 @ 6:30pm 
i get a lot of stutter while driving since the last patch, i have a Beast pc, gtx 980ti, 16gb ram ddr4, and a skylake, game is not even maxed out (2x msaa , advanced settings at 50%, grass to very high, high res shadow to off)
Pan_Toffel Apr 4, 2016 @ 7:35pm 
Make sure you stay under the memory limit.. 2108/2048 means you put the settings a bit too high ;)

Also can recommend turning down grass quality to normal and shadows to softer.
distance scaling is also pretty resource intensive.

Why'd you pick a 2gb card if i may ask?
these days that is a little bit on the low side
Last edited by Pan_Toffel; Apr 4, 2016 @ 7:43pm
lockinhind Apr 4, 2016 @ 7:39pm 
Originally posted by Heartwork420:
Make sure you stay under the memory limit.. 2108/2048 means you put the settings a bit too high ;)

Also can recommend turning down grass quality to normal and shadows to softer.
distance scaling is also pretty resource intensive
Id say though cut back in other areas before dealing with distance scaling since its the most useful
Pan_Toffel Apr 4, 2016 @ 7:59pm 
Originally posted by eagle eye lockinhind:
Originally posted by Heartwork420:
Make sure you stay under the memory limit.. 2108/2048 means you put the settings a bit too high ;)

Also can recommend turning down grass quality to normal and shadows to softer.
distance scaling is also pretty resource intensive
Id say though cut back in other areas before dealing with distance scaling since its the most useful

I just checked and looks like i got it mixed up, distance scaling should be fine, there is also an "extended distance scaling" and id leave that turned down :P (as is default)

i myself am running the game on a r9 290, at 1080p and mine runs fluid, never drops below 60 ever. ill post my settings as a reference.
some things might be more turned down, but i optimizted it for constant 60 fps.


Dx11
Windowed borderless (fullscreen can cause lag.. why? i do not know..)
1920x1080
aspect: auto
refresh: auto
Fxaa: On
msaa: On
Vsync: On

Population density: max
population variety: max
Distance scaling: max
Texture quality: very high
shader quality: Very high
shadow quality: High
Reflection quality: Very high
reflection msaa: off
water quality: very high
particle quality: very high
grass quality: normal
soft shadows: softer
post fx: very high
ingame depth of field: off
anisotropic filtering: 16x
ambient occlusion: high
tesselation: very high

in the advanced graphics tab i have only long shadows and high detail streaming while flying enabled.

Remember though, the r9 290 is a 4gb card! currently im using 2357mb, so you would have to tone some things down to get below that 2048..
mario judah Apr 5, 2016 @ 4:27pm 
Originally posted by Heartwork420:
Make sure you stay under the memory limit.. 2108/2048 means you put the settings a bit too high ;)

Also can recommend turning down grass quality to normal and shadows to softer.
distance scaling is also pretty resource intensive.

Why'd you pick a 2gb card if i may ask?
these days that is a little bit on the low side

Hi,

Its less then 100 mb, it should be fine, also i said even when i go further behind the limit, it still lags. Why would i choose a 2 gb card?

VRAM has become a marketing issue.
My understanding is that vram is more of a performance issue than a functional issue.
A game needs to have most of the data in vram that it uses most of the time.
Somewhat like real ram.
If a game needs something not in vram, it needs to get it across the pcie boundary
hopefully from real ram and hopefully not from a hard drive.
It is not informative to know to what level the available vram is filled.
Possibly much of what is there is not needed.
What is not known is the rate of vram exchange.
Vram is managed by the Graphics card driver, and by the game. There may be differences in effectiveness between amd and nvidia cards.
And differences between games.
Here is an older performance test comparing 2gb with 4gb vram.
http://www.pugetsystems.com/labs/articles/Video-Card-Pe...
Spoiler... not a significant difference.
A more current set of tests shows the same results:
http://www.techspot.com/review/1114-vram-comparison-tes...

And... no game maker wants to limit their market by
requiring huge amounts of vram. The vram you see will be appropriate to the particular card.

thats why. It was a like 40 dollar difference. I have a friend with the same card as mine, but 4 gb version (he actually recommended this card), he doesn't get more or less FPS than me in any game, even in gta 5, hes having the same problem! (Same settings)
Moe Apr 5, 2016 @ 4:45pm 
Originally posted by DaMobilFin Diego23:
Hi,

I recently upgrade my gpu from a GTX 560 2 gb to a R9 380 2 gb. So as you probably know, this is a IMMENSE upgrade. Anyways, when im using DirectX 11 on game, my game lags and stutters (if u consider 30 fps lag), but when im with DirectX 10.1 in game, it goes up by 20 fps or 10, sometimes its at 60, sometimes at 50, but mostly 50 or high 40. Same settings. My specs?
AMD FX 6300
R9 380
8 gb of hyperfuryx ram

Settings

Resolution: 1920x1080 p full screen
FXAA: ON
MSAA: OFF
VSYNC:OFF
Population density: All the way up
Population Variety: Less then mid way up
Distance scaling: all the way up
Texture Quality: Very high
Shader Quality: High
Shadow Quality: High
Reflection Quality: Very high
Reflection MSAA: Off
Water quality: Very high
Particle quality: Very High
Grass quality (when using directx11): High
Soft Shadow: Softest
POST FX: Normal
An-isotropic filtering: x16
Ambien occlusion: High
Tessellation (when available): Off
Video memory: 2108/2048

What ive tried.
Re installed drivers
Went to default settings
Lowering the memory im using
Checking my temps (which are like 35 c for the cpu and 65 c for the gpu)
cried

im about to cry again if i dont find a solution. Please help and fast

does your graphics card show the "Power Efficiency" toggle in Radeon settings > General Settings tab?... if so disable that feature. also go into Radeon Settings > Overdrive and set the "Power Limit" to max. this will effectively disable any power saving / core throttling features your card may have. on my R9 390 i had to disable power efficiency and max out power limit to get the most out of it. your 380 may vary but its worth a try.
Last edited by Moe; Apr 5, 2016 @ 4:46pm
Randox Apr 5, 2016 @ 4:57pm 
I'm not sure if Nvidia has the same problem, but at least for AMD, there is often a drop in performance (often substantial) when playing in Dx11 vs the same settings in Dx10. It's weird, and they've never fixed it (Dx11 should be higher performance. Just not in this game for whatever reason).

If you aren't using settings that are Dx11 only, then just don't use Dx11 for this game. It won't look any different, and it will run better.

Also, AMD has the raptr program that comes with their drivers. If nothing else, it can be useful for its ability to suggest and set graphics settings that have been found to work well with your specific graphics card. Especially for a game like this one where you have to restart the game to change a lot of things, it's a huge time saver.
mario judah Apr 5, 2016 @ 7:08pm 
Originally posted by Willie Stroker:
Originally posted by DaMobilFin Diego23:
Hi,

I recently upgrade my gpu from a GTX 560 2 gb to a R9 380 2 gb. So as you probably know, this is a IMMENSE upgrade. Anyways, when im using DirectX 11 on game, my game lags and stutters (if u consider 30 fps lag), but when im with DirectX 10.1 in game, it goes up by 20 fps or 10, sometimes its at 60, sometimes at 50, but mostly 50 or high 40. Same settings. My specs?
AMD FX 6300
R9 380
8 gb of hyperfuryx ram

Settings

Resolution: 1920x1080 p full screen
FXAA: ON
MSAA: OFF
VSYNC:OFF
Population density: All the way up
Population Variety: Less then mid way up
Distance scaling: all the way up
Texture Quality: Very high
Shader Quality: High
Shadow Quality: High
Reflection Quality: Very high
Reflection MSAA: Off
Water quality: Very high
Particle quality: Very High
Grass quality (when using directx11): High
Soft Shadow: Softest
POST FX: Normal
An-isotropic filtering: x16
Ambien occlusion: High
Tessellation (when available): Off
Video memory: 2108/2048

What ive tried.
Re installed drivers
Went to default settings
Lowering the memory im using
Checking my temps (which are like 35 c for the cpu and 65 c for the gpu)
cried

im about to cry again if i dont find a solution. Please help and fast

does your graphics card show the "Power Efficiency" toggle in Radeon settings > General Settings tab?... if so disable that feature. also go into Radeon Settings > Overdrive and set the "Power Limit" to max. this will effectively disable any power saving / core throttling features your card may have. on my R9 390 i had to disable power efficiency and max out power limit to get the most out of it. your 380 may vary but its worth a try.


Hi,

It kinda did. There was a overlay where i could change fan speeds and clock speed, and the power i was sucking from the psu, i put that at the highest i can. My psu can handle it. It didn't change much
mario judah Apr 5, 2016 @ 7:11pm 
Originally posted by Randox:
I'm not sure if Nvidia has the same problem, but at least for AMD, there is often a drop in performance (often substantial) when playing in Dx11 vs the same settings in Dx10. It's weird, and they've never fixed it (Dx11 should be higher performance. Just not in this game for whatever reason).

If you aren't using settings that are Dx11 only, then just don't use Dx11 for this game. It won't look any different, and it will run better.

Also, AMD has the raptr program that comes with their drivers. If nothing else, it can be useful for its ability to suggest and set graphics settings that have been found to work well with your specific graphics card. Especially for a game like this one where you have to restart the game to change a lot of things, it's a huge time saver.

Hi,

i chose not to install RAPTR cuz i dislike its overlay. I wanted to use DirectX 11 for the grass, cuz i liked having a lot of grass especially in online. This game is going to have its 1 year anniversary and its launch is still better then what it is right now. I really hope the devs or whoever AMD or GTA 5 fix this thing. I also want to see Directx 12, cuz i only upgrade to windows 10 cuz of it. Any other solutions?
mario judah Apr 5, 2016 @ 7:27pm 
Originally posted by Willie Stroker:
Originally posted by DaMobilFin Diego23:
Hi,

I recently upgrade my gpu from a GTX 560 2 gb to a R9 380 2 gb. So as you probably know, this is a IMMENSE upgrade. Anyways, when im using DirectX 11 on game, my game lags and stutters (if u consider 30 fps lag), but when im with DirectX 10.1 in game, it goes up by 20 fps or 10, sometimes its at 60, sometimes at 50, but mostly 50 or high 40. Same settings. My specs?
AMD FX 6300
R9 380
8 gb of hyperfuryx ram

Settings

Resolution: 1920x1080 p full screen
FXAA: ON
MSAA: OFF
VSYNC:OFF
Population density: All the way up
Population Variety: Less then mid way up
Distance scaling: all the way up
Texture Quality: Very high
Shader Quality: High
Shadow Quality: High
Reflection Quality: Very high
Reflection MSAA: Off
Water quality: Very high
Particle quality: Very High
Grass quality (when using directx11): High
Soft Shadow: Softest
POST FX: Normal
An-isotropic filtering: x16
Ambien occlusion: High
Tessellation (when available): Off
Video memory: 2108/2048

What ive tried.
Re installed drivers
Went to default settings
Lowering the memory im using
Checking my temps (which are like 35 c for the cpu and 65 c for the gpu)
cried

im about to cry again if i dont find a solution. Please help and fast

does your graphics card show the "Power Efficiency" toggle in Radeon settings > General Settings tab?... if so disable that feature. also go into Radeon Settings > Overdrive and set the "Power Limit" to max. this will effectively disable any power saving / core throttling features your card may have. on my R9 390 i had to disable power efficiency and max out power limit to get the most out of it. your 380 may vary but its worth a try.


Hi,

Actually, i think it fixed it? Im now getting 50 fps with higher settings? Hmm, i do now know if its that or something else, i really dont! Im even passed the memory limit! I will report back if it fixed it
Randox Apr 5, 2016 @ 7:35pm 
Originally posted by DaMobilFin Diego23:
Originally posted by Randox:
I'm not sure if Nvidia has the same problem, but at least for AMD, there is often a drop in performance (often substantial) when playing in Dx11 vs the same settings in Dx10. It's weird, and they've never fixed it (Dx11 should be higher performance. Just not in this game for whatever reason).

If you aren't using settings that are Dx11 only, then just don't use Dx11 for this game. It won't look any different, and it will run better.

Also, AMD has the raptr program that comes with their drivers. If nothing else, it can be useful for its ability to suggest and set graphics settings that have been found to work well with your specific graphics card. Especially for a game like this one where you have to restart the game to change a lot of things, it's a huge time saver.

Hi,

i chose not to install RAPTR cuz i dislike its overlay. I wanted to use DirectX 11 for the grass, cuz i liked having a lot of grass especially in online. This game is going to have its 1 year anniversary and its launch is still better then what it is right now. I really hope the devs or whoever AMD or GTA 5 fix this thing. I also want to see Directx 12, cuz i only upgrade to windows 10 cuz of it. Any other solutions?

I totally get not wanting Raptr, though you can disable the overlay, or simply never run the program again after you use it to set up your game. Anyway, yeah, you can still just set the game back to Dx10.1 and configure your graphics manually. Can even hit up google and see if you can find some suggested settings as a start point.

As for seeing Dx12, not in this game I think. It's simply not worth the effort and money. Besides, given how badly you have to bork the Dx11 implementation to make it run worse than Dx10, maybe Rockstar aren't ready for that yet :P
Last edited by Randox; Apr 5, 2016 @ 7:40pm
BlazeD Apr 6, 2016 @ 12:55am 
Go into single player and run the benchmark. This shows your frame rates in various areas. Tweak your video settings and run the benchmark again. Repeat 'till you get smooth frames throughout the benchmark.
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Date Posted: Apr 4, 2016 @ 6:05pm
Posts: 12