Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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Cayo Perico heist nerf?
What can i say, this was to be expected. Shark cards have fallen drastically in sales since cayo perico was released and R* was sure to do something about it.
However, my question lies in regards on the Hard Mode. How will it work now? When you finish the heist solo, you will have a cooldown of three in game days. But also, Pavel will message you after 10 real life minutes when finishing the finale and you have one in game day (48 minutes) to setup a new heist for it to be on Hard Mode. So how will this work if we can't touch the setup computer for three in game days
Last edited by Bakim The Looter; Jul 23, 2022 @ 4:10am
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Showing 1-15 of 43 comments
SophieSkyrim1984 Jul 23, 2022 @ 4:26am 
I get the out pour of unfairness. But come on there will be a replay glitch to counter this or at least someone or persons will figure a way round it. There is a flaw in this NERF
Winland Jul 23, 2022 @ 4:28am 
Can't really say how it will work in future as there is really no info on it yet, i would assume you can still have hardmode without waiting hours for the reset.

I was kinda surprised they didn't make it work like Casino where you can't do same approach again but it will be a hardmode when you do it next time.
Winland Jul 23, 2022 @ 4:30am 
Originally posted by t.kavanagh:
But come on there will be a replay glitch to counter this

I kinda get the feeling they might have fixed that thing, surely they know how popular that glitch seems to be so why make all these cooldown changes if players can simply ignore it with bug abuse? Now people finding new ways is still possible tho.
Last edited by Winland; Jul 23, 2022 @ 4:32am
SophieSkyrim1984 Jul 23, 2022 @ 4:36am 
Yep, no matter what they put in place. A nerf to this is going to hurt that is for sure. But give it a week or two at max or even a few days and someone will find a glitch/solution to replay the heist or heists over and over again
in Jul 23, 2022 @ 5:28am 
They should rework hard mode similar to DCH. As of now would not be surprised if R* "forget" to think about it and you won't be able to get hard mode until it's patched.
Last edited by in; Jul 23, 2022 @ 5:29am
Mewsha Jul 23, 2022 @ 6:01am 
I personally find Cayo Perico monotonous, so I rarely do more than one a day, but I don't really understand the nerf myself. Grinders, the people that have everything in the game but want to see the numbers go up, are the least likely among us to buy shark cards.

I don't really think casual players are doing multiple Cayo Perico heists because it still takes an hour to complete everything.

What I was more disappointed with was those conservative bumps in payouts for everything else. It would be nice to have more people doing other things, but I don't think that much is going to change. So many parts of this game are dead because the payout just isn't worth the time invested.
in Jul 23, 2022 @ 6:11am 
Originally posted by Baby Ghoul:
I personally find Cayo Perico monotonous, so I rarely do more than one a day, but I don't really understand the nerf myself. Grinders, the people that have everything in the game but want to see the numbers go up, are the least likely among us to buy shark cards.

I don't really think casual players are doing multiple Cayo Perico heists because it still takes an hour to complete everything.

What I was more disappointed with was those conservative bumps in payouts for everything else. It would be nice to have more people doing other things, but I don't think that much is going to change. So many parts of this game are dead because the payout just isn't worth the time invested.
Well they are not targeting the grinders grinding the digits. Their goal is to slow down income for fresh players who a more likely to buy shark cards.
Mewsha Jul 23, 2022 @ 6:27am 
Originally posted by in:
Originally posted by Baby Ghoul:
I personally find Cayo Perico monotonous, so I rarely do more than one a day, but I don't really understand the nerf myself. Grinders, the people that have everything in the game but want to see the numbers go up, are the least likely among us to buy shark cards.

I don't really think casual players are doing multiple Cayo Perico heists because it still takes an hour to complete everything.

What I was more disappointed with was those conservative bumps in payouts for everything else. It would be nice to have more people doing other things, but I don't think that much is going to change. So many parts of this game are dead because the payout just isn't worth the time invested.
Well they are not targeting the grinders grinding the digits. Their goal is to slow down income for fresh players who a more likely to buy shark cards.
It still doesn't make any sense from that perspective because the cost of entry to the heist is still way lower than previous ones, and it's one you can still do solo. It's still extremely accessible. It's not just as grinder friendly as it used to be.

Who would have thought we'd have an update that hits grinders and griefers at the same time. It's very strange.
in Jul 23, 2022 @ 6:30am 
I mean you can still farm DCH without limits for max profits. So grinding won't be really affected. Even cayo as it seems will only trigger 144 min cooldown if finale was done solo. So with at least 1 friend you should be able to cycle runs with each other. Meanwhile new people without friends and ♥♥♥♥ will be affected the most.
Last edited by in; Jul 23, 2022 @ 6:37am
Hellsmoke Jul 23, 2022 @ 6:37am 
Originally posted by t.kavanagh:
I get the out pour of unfairness. But come on there will be a replay glitch to counter this or at least someone or persons will figure a way round it. There is a flaw in this NERF

I'm sure you are right, there will be glitches to get around the nerf. That said, I never used the glitch, all this will do is make more people start glitching and that can go wrong if Rockstar decides to pursue it. They can see you are doing it by simply looking at your transaction log. I know a lot of people do it and get away with it but people used to dupe cars and get away with it as well, until Rockstar started putting automated systems in place to detect it.

My personal advice would be to not glitch and even if you do, don't overdo it. That is if you value that character you are playing on. The repeat glitches are the most harmless of all because you are still working for it and it goes on your "money earned from jobs" stat, but it's not 100% fool proof.

Also, they wont just start banning people or resetting people so you know to stop doing it. In good ole Rockstar fashion they will sit on it for a while and then do a ban wave and there will be a lot of people on here crying so be careful, do your research and don't overdo it.
Last edited by Hellsmoke; Jul 23, 2022 @ 6:39am
in Jul 23, 2022 @ 6:40am 
Originally posted by Hellsmoke77:
Originally posted by t.kavanagh:
I get the out pour of unfairness. But come on there will be a replay glitch to counter this or at least someone or persons will figure a way round it. There is a flaw in this NERF

I'm sure you are right, there will be glitches to get around the nerf. That said, I never used the glitch, all this will do is make more people start glitching and that can go wrong if Rockstar decides to pursue it. They can see you are doing it by simply looking at your transaction log. I know a lot of people do it and get away with it but people used to dupe cars and get away with it as well, until Rockstar started putting automated systems in place to detect it.

My personal advice would be to not glitch and even if you do, don't overdo it. That is if you value that character you are playing on. The repeat glitches are the most harmless of all because you are still working for it and it goes on your "money earned from jobs" stat, but it's not 100% fool proof.
That money goes to the stat "earned from jobs" only if you are a client. For host it does not.
Hellsmoke Jul 23, 2022 @ 6:43am 
Originally posted by in:
That money goes to the stat "earned from jobs" only if you are a client. For host it does not.

Where does that money go for the host then? I used to repeat Pac Standard and Act 3 all the time on my xbox account, it always went on my "money earned from jobs" stat as far as I know.
in Jul 23, 2022 @ 6:46am 
Originally posted by Hellsmoke77:
Originally posted by in:
That money goes to the stat "earned from jobs" only if you are a client. For host it does not.

Where does that money go for the host then? I used to repeat Pac Standard and Act 3 all the time on my xbox account, it always went on my "money earned from jobs" stat as far as I know.
On consoles you don't get money as host at all. On PC as host you still keep money, but it doesn't get reflected in any stats beyond money owned.
Hellsmoke Jul 23, 2022 @ 6:47am 
Originally posted by in:
Originally posted by Hellsmoke77:

Where does that money go for the host then? I used to repeat Pac Standard and Act 3 all the time on my xbox account, it always went on my "money earned from jobs" stat as far as I know.
On consoles you don't get money as host at all. On PC as host you still keep money, but it doesn't get reflected in any stats beyond money owned.

lol you know what? You are right because you quit out, brain fart on my part. Been a while. But the host is still safe because it looks like it can be a simple network error which is very common in GTA.

The clients are still safe stat wise but that transaction log will have an interesting story to tell.
Last edited by Hellsmoke; Jul 23, 2022 @ 6:49am
in Jul 23, 2022 @ 6:49am 
Yeah. This is why it's so funny when people claim this can't be detected. Since R* are getting this desperate, would not be surprised at all if they shaft all the repeaters in the near future.

Well how many errors can one get in a row at the exact same few seconds window? If money saves to the bank they can at least retroactively mark that finale as completed. Idk why they haven't done anything for it so long.
Last edited by in; Jul 23, 2022 @ 6:52am
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Date Posted: Jul 23, 2022 @ 4:10am
Posts: 43