Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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ArcTheWolf Aug 18, 2022 @ 11:21pm
Lupe's Source Missions Suck
So let me get this straight, I paid Securo Serv $18K so I could go to a beach and fight ♥♥♥♥♥♥♥♥, then spend 5-7 minutes scuba diving because sometimes RNG just ♥♥♥♥♥ you over, then spend another 10 to 15 minutes getting spawn camped by AI helicopters who can free aim their helicopter miniguns, then after that I get to drive to a safehouse to give this garbage I spent the last 15 to 20 minutes getting to some no name ♥♥♥♥♥♥♥, to finally get the 3 crates that again I already paid for that I then have to drive to my warehouse. Seriously when you get one of these missions you should get double the crates at that point because asking a player to spend 20 to 30 minutes total on a single crate run is ♥♥♥♥♥♥♥ insane, I can't even begin to imagine how infuriating this would be going through all this work just to have the global ping tell the closest troll to come blow up all your hard work. Thank ♥♥♥♥ for the private lobbies now at least.
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Showing 16-29 of 29 comments
TyroneSuperNut Aug 19, 2022 @ 7:42am 
Its just so stupid that we pay for the crates and we still have to do this favor for some unknown organization to get them. All the old school crate missions are usually a npc rival gang stealing your stuff and you getting it back. Or someone asking you to kill a few people and you get the cargo. The difference is you can kill those 3 people with a couple rockets from a helicopter. But with this Lupe mission you have to drive to some beach, kill a bunch of people, swim underwater and blow up a few containers, grab a couple item things, deliver them to a unknown organization, and THEN you get your cargo that you already paid for. Not to mention Lupe is just so annoying.
Soloplayer984 Aug 19, 2022 @ 8:18am 
Originally posted by TyroneSuperNut:
Its just so stupid that we pay for the crates and we still have to do this favor for some unknown organization to get them. All the old school crate missions are usually a npc rival gang stealing your stuff and you getting it back. Or someone asking you to kill a few people and you get the cargo. The difference is you can kill those 3 people with a couple rockets from a helicopter. But with this Lupe mission you have to drive to some beach, kill a bunch of people, swim underwater and blow up a few containers, grab a couple item things, deliver them to a unknown organization, and THEN you get your cargo that you already paid for. Not to mention Lupe is just so annoying.
You could just do cayo instead
ArcTheWolf Aug 19, 2022 @ 1:30pm 
Originally posted by SilentHero:
The mission is not hard one's you figure out a way to cheese it.
Having the kosatka negates everything that makes the mission annoying.

1. In the sub you can switch to scuba gear. Making it easy to swim and get to the cargo crates. You will get stuck at times and when you do, punch button helps. Punch and get a better position.

2. from the sub you can eliminate most of the enemies, fair warning once you collect the 3 items for the crates you won't be able to get back in.

3. Toreador will be your getaway vehicle and once you get to the beach switch to helicopter or mrk2.

It's a long mission and it's a missed opportunity to have a crate mission that would award the player whit more then 3 crates. Can you imagine if you get 6-8 crates, Unfortunately, Rockstar Games has no imagination or the incentive to do so.

People whit out the tools to reduce the annoyance of the mission are the ones who are out of luck.
Yeah sadly as I've mentioned before I haven't played since casino heist came out and I didn't even host it, currently grinding and saving up to get the penthouse, so I can't even buy the submarine yet. Most useful assets I have at my disposal is MK2 weapons and the oppressor MK2.
ArcTheWolf Aug 19, 2022 @ 3:37pm 
Originally posted by SilentHero:
https://youtu.be/cB-r3lk2unI
Job warping is a stupid thing to do to get around bad mission design, this is no different than the meta tryhards that refused to do Pacific Standard without using the Kuruma glitch, and god forbid you suggested just doing the heist normal with the bikes the way it was intended, that alone would often get you kicked from the team. I play a game to enjoy the experience, a mission shouldn't be so badly designed that it requires turning to teleportation exploits to get it done.
umm i dont think

she can source 4 crates for you plus the 3 you source yourself that comes to 7 crates per warehouse run which equates to 35 crates in ONE run
whereas originally you could only source 15 crates in ONE run

i say its worth it basiacally doubles your profits
Last edited by Kiwi {JESUS IS LORD}; Aug 20, 2022 @ 2:54pm
JustVibe Aug 20, 2022 @ 2:52pm 
While frustrating, it can be easily fixed for 2-3 million for a car you'll use on a lot of missions. You are given re-breathers on mission start, the only vehicle needed is the stromberg and it's useful for almost every single underwater mission. You just dive down, place all of the explosives first before collecting, collect all 3 and drive out of the ocean. The stromberg is also useful for setting heists up that have underwater missions in lakes as well. The helicopters spawning instantly right above you with laser aim is just bad game design that's existed forever in this game, generally it's easier to run than the fight them and just get the delivery done.

Note: If you exit your stromberg, it will float to the surface and can be pushed away by waves.
Originally posted by ArcTheWolf:
Originally posted by SilentHero:
https://youtu.be/cB-r3lk2unI
Job warping is a stupid thing to do to get around bad mission design, this is no different than the meta tryhards that refused to do Pacific Standard without using the Kuruma glitch, and god forbid you suggested just doing the heist normal with the bikes the way it was intended, that alone would often get you kicked from the team. I play a game to enjoy the experience, a mission shouldn't be so badly designed that it requires turning to teleportation exploits to get it done.
no job warping is the best fast travel in the game
ArcTheWolf Aug 20, 2022 @ 7:31pm 
Originally posted by Kiwi {JESUS IS LORD}:
Originally posted by ArcTheWolf:
Job warping is a stupid thing to do to get around bad mission design, this is no different than the meta tryhards that refused to do Pacific Standard without using the Kuruma glitch, and god forbid you suggested just doing the heist normal with the bikes the way it was intended, that alone would often get you kicked from the team. I play a game to enjoy the experience, a mission shouldn't be so badly designed that it requires turning to teleportation exploits to get it done.
no job warping is the best fast travel in the game
Dude, if you have job warp to do a mission without ♥♥♥♥♥♥♥♥ mechanics ♥♥♥♥♥♥♥ you over and over that is a sign of bad mission design. Job warping should not be a requirement for getting a job done, that defeats the whole point of doing the job in the first place.
Originally posted by Jaq:
Anyway, back to OP's post, the design of the underwater mission is indeed awful and shouldn't be defended. Sending you to the northernmost corner of the map is already a big no-no. That shouldn't happen in any crate mission. Little-known teleportation exploits don't excuse it. Also, one of the underwater crate layouts is a deathtrap, I got wedged into a particular corner and couldn't get out due to the limitations of the swimming controls.

Then you have to look at this mission from a new player's perspective. WTF is a new player supposed to do about 3 sniper copters with ridiculous aim and no cover anywhere even once you reach the beach? I have all the expensive toys in the game, but got sniped out of my Toreador at full boost. The only mercy to this mission is they don't make you re-collect the underwater loot when you die, and I think that's precisely why they added the extra step of making you deliver them to a third party before you get the real crates. It's a band-aid to cover for the poor design, because normally it'd make much more sense for the underwater loot to be the actual crates you're collecting. But then players would die endlessly having to swim back out into the water after dropping the crates when they die.

1000%. I still have PTSD during the 'plane crash' scenario with crates out in chumash and Blaine County, getting scolded by the assistant "we can't keep these goods out in the open any longer" then threatening me with a 5 minute timer because i don't have enough associates to cover the separate crates-- like tf is this?! Under the same conditions the timer would have long expired having to travel across the entirety of the map three times just for a couple crates. Ridiculous.

Whenever i do CEO work the blue coronas for job teleporting disappear for me, so unless this is different, i shouldn't be having to exploit the game to play legit nor sending me to out to f**king Paleto every time for 20/30 mins work to collect anything. The majority of the Finance and Felony DLC was contained within the city limits which is completely acceptable, but anything new added now and it's "collect plane at paleto beach and fly to Cayo" "drive this post op van from Paleto to the Airport and back" "fly these planes around the map multiple times under 15 minutes" drive to san fierro" "drive to london" "walk to china" meanwhile dev coders are chuckling under their well-oiled neckbeards at amazing sh*tty content they've made for their $30,000 wage just for mugs to come along and say jOb TeLePoRt tHo like it's some get-out of justified shilling.

Just to clarify, that mission editor they use? They know exactly what they're doing when they create stuff like this. It's to goad people into giving up / switching session on purpose. I got 'go to hookies' three times in a row. Did i go back and replay the same scenario again? Hell no. Even F&F CEO missions are scripted not to run back-to-back like that, but for Lupe's mission? F**k, just replay it over and over again for FuNsIeS ig. /s

Originally posted by ArcTheWolf:
Dude, if you have job warp to do a mission without ♥♥♥♥♥♥♥♥ mechanics ♥♥♥♥♥♥♥ you over and over that is a sign of bad mission design. Job warping should not be a requirement for getting a job done, that defeats the whole point of doing the job in the first place.

Yup but not many are prepared to accept this. To exploit is to win, the same mentality cheaters use in asia to gain a better social credit score. West is adopting the same ethos!
cruste Aug 20, 2022 @ 10:33pm 
still no trunk system in the original online mode...
https://www.youtube.com/watch?v=uTMp0oIYCxs

and rockstar fixed the avenger feature to transport 3 crates in one vehicle asap
https://www.youtube.com/watch?v=84Cp1iNABiA

isn't the nightclub the better warehouse with the fancy business battles with its 8 crates

so much wasted potential
imagine owning different trucks with different trunk size, different weaponary and armor.
ArcTheWolf Aug 21, 2022 @ 11:21pm 
Originally posted by cruste:
still no trunk system in the original online mode...
https://www.youtube.com/watch?v=uTMp0oIYCxs

and rockstar fixed the avenger feature to transport 3 crates in one vehicle asap
https://www.youtube.com/watch?v=84Cp1iNABiA

isn't the nightclub the better warehouse with the fancy business battles with its 8 crates

so much wasted potential
imagine owning different trucks with different trunk size, different weaponary and armor.
I mean the nightclub legit takes 66 hours of real life time playing GTA Online in order to fill up entirely, I've moved on to having 5 large warehouses now and honestly I can probably fill all 5 of them up in the time it takes the nightclub to fill up once. On the plus side though that means close to 12 million dollars everytime the nightclub finally fills up and time to just sell product back to back. Big numbers at once will definitely put me in a good mood in the end.
in Aug 21, 2022 @ 11:56pm 
Originally posted by ArcTheWolf:
Originally posted by cruste:
still no trunk system in the original online mode...
https://www.youtube.com/watch?v=uTMp0oIYCxs

and rockstar fixed the avenger feature to transport 3 crates in one vehicle asap
https://www.youtube.com/watch?v=84Cp1iNABiA

isn't the nightclub the better warehouse with the fancy business battles with its 8 crates

so much wasted potential
imagine owning different trucks with different trunk size, different weaponary and armor.
I mean the nightclub legit takes 66 hours of real life time playing GTA Online in order to fill up entirely, I've moved on to having 5 large warehouses now and honestly I can probably fill all 5 of them up in the time it takes the nightclub to fill up once. On the plus side though that means close to 12 million dollars everytime the nightclub finally fills up and time to just sell product back to back. Big numbers at once will definitely put me in a good mood in the end.
Filling up full NC is inefficient to begin with. And you don't have to move a finger until a sale, which is also always one vehicle. You can do whatever you like while it's filling up while cargo is non stop delivery boy simulator.
Cargo used to be semi ok before casino heist if you were selling only during 2x events, but now it's meh.
Last edited by in; Aug 21, 2022 @ 11:57pm
ArcTheWolf Aug 22, 2022 @ 12:15pm 
Originally posted by in:
Originally posted by ArcTheWolf:
I mean the nightclub legit takes 66 hours of real life time playing GTA Online in order to fill up entirely, I've moved on to having 5 large warehouses now and honestly I can probably fill all 5 of them up in the time it takes the nightclub to fill up once. On the plus side though that means close to 12 million dollars everytime the nightclub finally fills up and time to just sell product back to back. Big numbers at once will definitely put me in a good mood in the end.
Filling up full NC is inefficient to begin with. And you don't have to move a finger until a sale, which is also always one vehicle. You can do whatever you like while it's filling up while cargo is non stop delivery boy simulator.
Cargo used to be semi ok before casino heist if you were selling only during 2x events, but now it's meh.
Yeah pretty sure I've said it already in this post, I don't have the penthouse yet so I can't fully make use of the casino heist for maximum profit since I can only do the most basic prep-work at the moment, which results in a profit margin lower that PS if things don't go 100% perfectly which they usually don't when it comes to casino heist.
in Aug 22, 2022 @ 12:59pm 
Originally posted by ArcTheWolf:
Originally posted by in:
Filling up full NC is inefficient to begin with. And you don't have to move a finger until a sale, which is also always one vehicle. You can do whatever you like while it's filling up while cargo is non stop delivery boy simulator.
Cargo used to be semi ok before casino heist if you were selling only during 2x events, but now it's meh.
Yeah pretty sure I've said it already in this post, I don't have the penthouse yet so I can't fully make use of the casino heist for maximum profit since I can only do the most basic prep-work at the moment, which results in a profit margin lower that PS if things don't go 100% perfectly which they usually don't when it comes to casino heist.
By buying penthouse you only get ability to buy vault door prop which is completely useless and extra prep to mark cameras. Cameras always spawn at the same spots and it's kind of irrelevant..
But anyhow, DCH was just as a timeline when cargo became irrelevant. You can do many other jobs. Spec. cargo is one of the grindiest activities in the game.
Last edited by in; Aug 22, 2022 @ 1:03pm
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Date Posted: Aug 18, 2022 @ 11:21pm
Posts: 29