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Research is something you'll want to do. Always order supplies as stealing takes several missions to get the same amount of supplies as 75k costs. Even Simeon missions can make you that money in the same amount of time and are much easier than trying to steal supplies in a session with a griefer. Research is the only way to unlock special ammo and special weapons for vehicles, and other similar things (like thermal scope for the heavy rifle). Worth keeping open just for research, then you can shut it down after.
I'm not 100% if you need the business active or not, all I know is the only passive business I bother with is the NC because I simply dislike the delivery missions and don't like relying on others to help me make deliveries. So I have my other businesses active, but I don't supply them so there's no product to run and I don't have to worry about raids.
Checkmark means the employee has been assigned to accruing product for that category. The person icon means that employee is currently selected. They should be assigned to the product with a correlating person icon. If the person icon has an exclamation mark in it, that means they have completed filling said product and cannot work on it any further.
Yes, for research if nothing more.
No matter the size of the cargo or amount of supplies you have in the NC business, you can move NC product solo. This is why the NC is the only passive business I'll do deliveries for.. The catch is the NC has it's own delivery vehicles and YOU have to purchase them. Maybe that's why I like the NC deliveries even more tho, that custom pounder with mounted rockets is a good line of defense against cargo griefers.
Tip: Tony will collect 10% of the action but is capped at collecting 100k. So if you upgrade NC storage to max, fill up all of the product categories, and sell all the product at once, you can gross about $1.6m on the single delivery. The downside is this takes a substantial amount of game time to rebuild the stock. I average about one delivery every couple weeks.
Cheers and good luck
For small deliveries, like 20/20 cargo for one category, you'll need the Speedo Custom. This is a van that you can put a wedge, plated armor and a remote mini gun on.
For medium deliveries, like a fully upgraded cargo warehouse where one category is completely full (80/80; 100/100; etc), you'll need the Mule Custom.
For large deliveries, like selling everything all at once as previously mentioned, you will need the Pounder Custom.
All 3 of these vehicles can be purchased from Warstock Cash & Carry and can be modified in your NC Garage #1. All 3 of these vehicles can also be summoned at any time in freeroam using the special vehicles selection of the vehicles submenu in your interactive menu.
Edit: I think the Speedo is provided with the NC, but the Mule and Pounder have to be purchased separately.
Also, if I change to CEO for a bit, will my cash factory stop producing due to being a MC Club operation?
1. The Speedo Custom does indeed come with the nightclub.
2. Your shipment will use the smallest vehicle that can accommodate it, so I wouldn't bother buying the Mule Custom at all (it's fairly slow), just the Pounder Custom for deliveries too large for the Speedo.
3. You do need the businesses set up and open in order to accrue product, but you don't have to be actively using them (i.e., you can have your biker businesses open but not supplied). You can also accrue CEO product (crates) and MC products simultaneously even though you can't be registered as both at the same time. (I'd recommend not registering as a MC president unless you're actively running the businesses, since they seem to get raided more often than your other businesses. You can't be raided if you aren't registered.)
In short, you can set up all your businesses and just ignore them, and your NC technicians will still work.
Additionally, MC businesses with product in stock tend to initiate/trigger "Raid" events in the game. These are the worst because they happen as soon as you complete something and there's no way out of them without accepting defeat/loss. They can be very inconvenient when it comes to having other plans. For the combined reasons mentioned, the MC businesses are a personal preference that I personally don't feel is worth the BS.
Good point, thank you for covering that. Mule and Pounder's are only necessary after upgrading to larger storages. I think I can do a full 100% delivery on a fully upgraded storage for a single category with the Mule. I only need the Pounder when I'm selling 1.7m worth from all 7 categories at once.. Screwing Tony out of 70k xD
they still cost you money daily, but you don't have to worry about upgrading the MC businesses or supplying them.. fair warning, if you do upgrade the businesses, your daily costs of operations for that business will go up..
The one nice thing though is you don't accrue those daily fees unless you're registered as a MC president. (It's the same with the warehouses when you aren't registered as a CEO.) That and the raids are good reasons to not be registered unless actively managing the businesses. (You will incur the fees immediately upon registering as a MC president if you've been in the current session at least 48 minutes - it's based on that rather than just time actively registered.)