Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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Solo business ideas? Or better payouts?
like many people in GTA who arent the generic clickbait youtuber i dont have an army of freinds to help me out because alot of the people i have added ARE ceos already

Should R* add a solo business?

i assume they wont because they still charge 100$ for an 8 million shark card then make a DLC 50 million basically saying they feel the DLC is worth 500$

Should R* raise the pay out of missions? or heists? id be less salty about the price thing but i feel with the price of things 10-15 mins of my time for a mission is worth more than 20k
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Showing 1-15 of 31 comments
i recommend getting basic CEO office and basic car garage to steal/sell cars alone, about 100k per car, thats what i been doing recently
RageMojo (Banned) Sep 15, 2017 @ 5:34pm 
R* was taken over by Take Two and the only thing they care about now is milking every penny from players that they can, and their CEO said it outright. So nothing that benifits player payouts will ever happen.

Get import export as recommneded and then either an MC Cociane business or a bunker for passive sales.

You dont really make 100K per car sale because there is likely damage on capture or deliver if not both and the payout costs 20K. So if you dont scratch the car at all, you can make 80K every 20 minutes and then do a sale or headhunter during cool down.
Last edited by RageMojo; Sep 15, 2017 @ 5:35pm
bigbenisdaman Sep 15, 2017 @ 5:50pm 
at the moment hanger sells are 2x, so that can net alot of money fairly quickly, sell at 1/3 cap. Bunker also is good moneymaker, sell every hour or so at 120-140k to net about 200k.

Pretty sure the best though is still hiests if you have friends/care to make friends and just do bunker sells every hour or so.
RageMojo (Banned) Sep 15, 2017 @ 5:56pm 
even at 2x smugglers is crap payout for the time it takes.
cruste Sep 15, 2017 @ 7:47pm 
Originally posted by bigbenisdaman:
at the moment hanger sells are 2x, so that can net alot of money fairly quickly, sell at 1/3 cap. Bunker also is good moneymaker, sell every hour or so at 120-140k to net about 200k.

Pretty sure the best though is still hiests if you have friends/care to make friends and just do bunker sells every hour or so.
smugglers run is crap you need friends to run it efficiently, when you have this friends you will gain more money through heist runs.
bigbenisdaman Sep 15, 2017 @ 7:53pm 
Originally posted by cruste:
Originally posted by bigbenisdaman:
at the moment hanger sells are 2x, so that can net alot of money fairly quickly, sell at 1/3 cap. Bunker also is good moneymaker, sell every hour or so at 120-140k to net about 200k.

Pretty sure the best though is still hiests if you have friends/care to make friends and just do bunker sells every hour or so.
smugglers run is crap you need friends to run it efficiently, when you have this friends you will gain more money through heist runs.

Double money atm though means every 20 min or so you can sell 100k worth. Not bad for solo.
PuttyGod Sep 15, 2017 @ 8:40pm 
Originally posted by bigbenisdaman:
Originally posted by cruste:
smugglers run is crap you need friends to run it efficiently, when you have this friends you will gain more money through heist runs.

Double money atm though means every 20 min or so you can sell 100k worth. Not bad for solo.
Yeah right, solo - lol
An average of ten minutes minimum per smuggling source mission, during which you only get one crate if you're alone, plus the cooldown on a specific type of cargo.. SR is never worth it. I enjoyed selling my full hangar for double because I already had it filled from doing source missions for aircraft discounts, but that is it.
bigbenisdaman Sep 15, 2017 @ 8:43pm 
Originally posted by PuttyGod:
Originally posted by bigbenisdaman:

Double money atm though means every 20 min or so you can sell 100k worth. Not bad for solo.
Yeah right, solo - lol
An average of ten minutes minimum per smuggling source mission, during which you only get one crate if you're alone, plus the cooldown on a specific type of cargo.. SR is never worth it. I enjoyed selling my full hangar for double because I already had it filled from doing source missions for aircraft discounts, but that is it.

ou must be doing ti wrong then. Just take a hydra on pretty much every mission. 5 min tops per, usually quicker. Don't matter keeping them the same or not since you're selling them al at once anway (first bonus is 10x of 1 thing).
Spill Sep 15, 2017 @ 9:15pm 
Originally posted by bigbenisdaman:
at the moment hanger sells are 2x, so that can net alot of money fairly quickly, sell at 1/3 cap. Bunker also is good moneymaker, sell every hour or so at 120-140k to net about 200k.

Pretty sure the best though is still hiests if you have friends/care to make friends and just do bunker sells every hour or so.

No. Even at double its not worth it for the money. And even if you fill one, with 70% bonus, and you lose 1 crate during sale, you get no bonus at all. It does not drop to 35% instead. So high grind, hig risk mediocre reward at double pay. Terrible at basic pay.

Vehicle ware house pretty much is solo buisness. To sell bunker and MC buisness you pretty much need a team.

I call bs on your 5 min a crate. I think you need to watch your clock. And if you some how are amazing at it. Dont assume someone new to the game can get anything near that speed. And probably dont own a 3 mil hydra.
bigbenisdaman Sep 15, 2017 @ 9:18pm 
Originally posted by Bat Eyes:
Originally posted by bigbenisdaman:
at the moment hanger sells are 2x, so that can net alot of money fairly quickly, sell at 1/3 cap. Bunker also is good moneymaker, sell every hour or so at 120-140k to net about 200k.

Pretty sure the best though is still hiests if you have friends/care to make friends and just do bunker sells every hour or so.

No. Even at double its not worth it for the money. And even if you fill one, with 70% bonus, and you lose 1 crate during sale, you get no bonus at all. It does not drop to 35% instead. So high grind, hig risk mediocre reward at double pay. Terrible at basic pay.

Vehicle ware house pretty much is solo buisness. To sell bunker and MC buisness you pretty much need a team.

I call bs on your 5 min a crate. I think you need to watch your clock. And if you some how are amazing at it. Dont assume someone new to the game can get anything near that speed. And probably dont own a 3 mil hydra.

Said "average". some only takes a couple minutes, others lil over 5 min. If it's one of the "follow plane to waypont" missions I just get a new lobby. If you have people helping it drastcaly reduces that time (i was saying for solo lobbied peeps).
to_fat_to_fly Sep 15, 2017 @ 9:20pm 
Originally posted by bigbenisdaman:
Originally posted by Bat Eyes:

No. Even at double its not worth it for the money. And even if you fill one, with 70% bonus, and you lose 1 crate during sale, you get no bonus at all. It does not drop to 35% instead. So high grind, hig risk mediocre reward at double pay. Terrible at basic pay.

Vehicle ware house pretty much is solo buisness. To sell bunker and MC buisness you pretty much need a team.

I call bs on your 5 min a crate. I think you need to watch your clock. And if you some how are amazing at it. Dont assume someone new to the game can get anything near that speed. And probably dont own a 3 mil hydra.

Said "average". some only takes a couple minutes, others lil over 5 min. If it's one of the "follow plane to waypont" missions I just get a new lobby. If you have people helping it drastcaly reduces that time (i was saying for solo lobbied peeps).
come to think of it there was a glitch where if you just joined a lobby the cooldown time would go away, i have no idea if that still works
bigbenisdaman Sep 15, 2017 @ 9:25pm 
Originally posted by to_fat_to_fly:
Originally posted by bigbenisdaman:

Said "average". some only takes a couple minutes, others lil over 5 min. If it's one of the "follow plane to waypont" missions I just get a new lobby. If you have people helping it drastcaly reduces that time (i was saying for solo lobbied peeps).
come to think of it there was a glitch where if you just joined a lobby the cooldown time would go away, i have no idea if that still works

Lots of ways to manipulate cooldowns. but on teh airhanger things itls only like a 2 min timer from one to another. So resuply another, get 5 and sell for 100k.
Fire2box Sep 15, 2017 @ 10:50pm 
you can easily sell CEO cargo (full stock) and Import export solo. MC Coke is also able to be solo as logn as you have a hydra or opressor to use to jet back, so long as its not post op vans.

MC Coke. Bikes, planes, trash trucks, etc all of them are easy to solo sell at full stock which is 420k.

bigbenisdaman Sep 15, 2017 @ 11:08pm 
oH YEA, plus the car thing if you have a warehouse.
Sarkin Sep 15, 2017 @ 11:39pm 
air freight isn't that bad because you can do it pretty endlessly go do one crate, take on different source mission, you can basically swap between the two continuously and since its currently 20k per crate thats 100k ever 20mins which is about 300k an hour -solo

collecting crates from the office 3 at a time is also do-able solo. fill your ware houses between car sales.

honestly money making isn't hard if you don't mind grinding. the people who complain about it being hard are just lazy.

though...it would be nice if we had businesses that generated a passive income. so long as they had supplies.

maybe a few "legit" fronts. that would operate and every so often would generate money.

such as a casino - which a lot of players might like to have could even allow players to come play in a player owned casino.

the owner would put up his/her own money . which the casino would use and it would generate cash based on how the casino was doing.

if a player played in the player owned casino then their losses woudl go to the owner of the casino. and the winnings would come out of the casinos funds.

or some low risk businesses like buying a fast food chain...would generate like 5k-10k every 20-30mins. so long as you supplied it with "supplies" probably not a fast food chain..just an example.

no cross lobby transporting to 'sell' stuff. just supply and profit.
Last edited by Sarkin; Sep 15, 2017 @ 11:40pm
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Date Posted: Sep 15, 2017 @ 5:19pm
Posts: 31