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For me - using a 'mods' folder that is -
gtav / 'mods' / update / x64 / dlcpacks / <name of addon car/folder> / dlc.rpf
(they also mess up and put update.rpf in 'mods' and not 'mods' / update / update.rpf)
(or, after updates - 'mods' / update / update.rpf is now outdated....)
All 3 also wanted changes done to extratitleupdatedata.meta as well.
I would most certainly remove all the other mods in case those were causing an issue (except a trainer to spawn by name), and only get a single car working first before stuffing more and more things in (and then possibly needing a custom gameconfig). I would also link some of the cars you can't get working, I (after I wake up/bed time here), or some others interested, may want to see their instructions, or attempt them ourselves to see if we also have issues. Many addon cars have terrible instructions, or may use locations that float/change after updates.
Edit - Woke up, removed everything. Fresh downloaded scripthook, shvdotnet, newest simple trainer, add-on vehicle spawner 1.5.0, and a fresh 10 vehicles (again, not testing the 3 listed mods in first post). Installed it all. It all worked fine here (with exception of 2 not showing up in add-on spawner and needing to bring them out by name). Multiples did infact have garbage instructions on adding them to the dlclist.xml (used what was in dlclist as template to add instead -.-).
https://steamcommunity.com/sharedfiles/filedetails/?id=2690827286
Edit/below- Remove all mods. verify game works vanilla. Then shv, shvdotnet, add-onspawner. Test. Install 1 car, test. If it works, proceed, and repeat. Continue til it doesn't work. Then update gameconfig.xml and test more.
i have less than 10 add-on cars
i remove the trainer
i only have the add on spawner
wanto to play singpleayer and the game start loading and then just close it by itself