Grand Theft Auto V Legacy

Grand Theft Auto V Legacy

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Herr Kaleun 26/dez./2020 às 8:28
Can a Hacker make your GTA close?
So I was playing in a session when I managed to kill 4 people with a single missile from my submarine. One of them killed me before as well so I wanted to kill him specially. Anyway, they get mad and this guy I mentioned says "Nice, good bye. Go to desktop". After some seconds my screen freezes and I drop out of the game, going back to steam.

Can hackers even do that?

I wouldn't mind to get vote kicked from the session, something they could have done easily, but getting kicked because a hacker is butthurt is not what I like.
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Exibindo comentários 3145 de 70
Jedi 26/dez./2020 às 18:00 
Escrito originalmente por xSOSxHawkens:
Cheaters in GTA use DLL Injection over a P2P online network.

They can do anything with it, up to and including installing maleware on your machine and performing takeover attacks. DLL injection allows the Administrator level GTA exe to blindly execute foreign code.

Let that sink in.

Just a couple examples of mods that were actually downloading maleware in the background... And this was years ago before they knew how to crash your client, etc...

https://www.pcgamer.com/gta-5-mods-angry-planes-and-no-clip-contain-malware/

These mods were even publicly endorsed by the media for a week before security researchers found that they were downloading keyloggers in the background.

GTA Modding can 100% be stopped overnight by R* blocking all DLL injection and switching to a white-list DLL filter. They did so early on for about a week and it 100% cleaned online up overnight. It also 100% breaks any and all mods in existance, including single player. Its an all or nothing, with no in between. Either mods are allowed for the game, or they are not. When R* blocked them the small but annoying modder community review bombed the game and forced R* to backpedal and re-enable DLL injection.

Now we have this sesspool.

It will stay this way as long as the volcal minority of modders are allowed to put their noisy ranting above the quieter voices of legeitamte players. I support modding, but I can never and will never be in support of modding at the *expense* of users being able to experiance the core game as intended. Moders have allowed themselves to let their community become a problem, and they need to be locked out of being able to do so entirely at this point.

modders are a mental illness
Kasenumi 26/dez./2020 às 18:22 
Yes and they do crash random people game.
13 yo kids with downloaded one click tools thinking about themselves as some sort of pro hackers.
xSOSxHawkens 26/dez./2020 às 20:45 
Escrito originalmente por ShelLuser:
Escrito originalmente por xSOSxHawkens:
Dude, you are a joke who didnt even check sources.

Its already happened.

https://www.pcgamer.com/gta-5-mods-angry-planes-and-no-clip-contain-malware/

Right there.
<sigh>

I guess you happily glossed over the fact that the malware was rolled up in a mod (or "plugin") which the users manually installed? Manually installing malware can happen, not denying that, but it's by far proof that the game can be "just like that" infected by remote hackers. The idea alone is plain out absurd, but considering your "evidence" I guess we know where it's coming from.

It's the same idiocy you sometimes read in articles about remote hacks for phones. The only detail is that they have to demonstrate it while the phone is connected to a computer, but we can trust them that it's also possible without a wire. Which obviously cannot be showed at that time because of "reasons".

And then people like yourself simply see what they want to see....

Warning about possible security issues is a good thing, but trying to spread panic with plain out nonsense is simply borderline trolling in my opinion.
I didnt gloss over anything, you just didnt read... The users didnt download maleware. They downloaded a mod. One so "legit" it fooled the professional tech community (pcgamer featured Angry Planes as a mod of the week).

The *MOD* is what was installing maleware. It was executed via GTA, then spawned a secont thread to install the malware payload onto the users machine *while they played*.

"The Angry Planes mod was downloaded and run by thousands of people on GTA5-Mods.com and various other community mod hosting sites and forums. It was even featured in Kotaku and PC Gamer!" GTA5-Mods explained. "The mod did exactly what it advertised, however it also spawned a thread that installed malware on your machine behind the scenes. The threat was not picked up by running the .asi file through VirusTotal, which made it difficult to detect before running. This was an extremely sneaky attack, something I can't say I've seen in 12 years of GTA modding."

Read the article.
Jon the VGNerd 26/dez./2020 às 20:50 
Of course they do, OP. But that's okay, because Rockstar Games doesn't care about modders. They only care about your money.
Doctor Tiki 26/dez./2020 às 20:54 
Escrito originalmente por Messsucher:
Similar stuff can happen when you plug your computer to Internet or connect WiFi. And don't even get me started what can happen when you leave your home. And actually you are not safe even at your home. The last door bell can ring anytime.

Oh crap... Someone just ran the doorbell here as I was reading this. I desperately want to see who is there, but now I am afraid... Could this be the last door bell?
Soosmokie 26/dez./2020 às 21:12 
Escrito originalmente por xSOSxHawkens:
Escrito originalmente por ShelLuser:
<sigh>

I guess you happily glossed over the fact that the malware was rolled up in a mod (or "plugin") which the users manually installed? Manually installing malware can happen, not denying that, but it's by far proof that the game can be "just like that" infected by remote hackers. The idea alone is plain out absurd, but considering your "evidence" I guess we know where it's coming from.

It's the same idiocy you sometimes read in articles about remote hacks for phones. The only detail is that they have to demonstrate it while the phone is connected to a computer, but we can trust them that it's also possible without a wire. Which obviously cannot be showed at that time because of "reasons".

And then people like yourself simply see what they want to see....

Warning about possible security issues is a good thing, but trying to spread panic with plain out nonsense is simply borderline trolling in my opinion.
I didnt gloss over anything, you just didnt read... The users didnt download maleware. They downloaded a mod. One so "legit" it fooled the professional tech community (pcgamer featured Angry Planes as a mod of the week).

The *MOD* is what was installing maleware. It was executed via GTA, then spawned a secont thread to install the malware payload onto the users machine *while they played*.

"The Angry Planes mod was downloaded and run by thousands of people on GTA5-Mods.com and various other community mod hosting sites and forums. It was even featured in Kotaku and PC Gamer!" GTA5-Mods explained. "The mod did exactly what it advertised, however it also spawned a thread that installed malware on your machine behind the scenes. The threat was not picked up by running the .asi file through VirusTotal, which made it difficult to detect before running. This was an extremely sneaky attack, something I can't say I've seen in 12 years of GTA modding."

Read the article.
Are you a moron? The only way anyone got malware was from DOWNLOADING a mod which they installed which is the exact opposite of what you said originally.
"They can do anything with it, up to and including installing maleware on your machine and performing takeover attacks. DLL injection allows the Administrator level GTA exe to blindly execute foreign code."

so your original statement is wrong. and the fact you are arguing something other than what your article supports shows your ignorance
Junntok lilit 26/dez./2020 às 21:16 
If a modder crash your PC and doesn't boot anymore like it get stuck on black screen or just get a blue screen on startup, contact the Police
Soosmokie 26/dez./2020 às 21:22 
Escrito originalmente por chengtony410:
If a modder crash your PC and doesn't boot anymore like it get stuck on black screen or just get a blue screen on startup, contact the Police
for what? what are they gonna do? LMAO! they will laugh at you and ask you what you want to do. they won't get all CSI because someone crashed your PC gaming. thats hilarious! Id love to hear that 911 call. then watch the video of you getting arrested for mis using of a emergency number
xSOSxHawkens 26/dez./2020 às 21:29 
Escrito originalmente por Soosmokie:
Escrito originalmente por xSOSxHawkens:
I didnt gloss over anything, you just didnt read... The users didnt download maleware. They downloaded a mod. One so "legit" it fooled the professional tech community (pcgamer featured Angry Planes as a mod of the week).

The *MOD* is what was installing maleware. It was executed via GTA, then spawned a secont thread to install the malware payload onto the users machine *while they played*.



Read the article.
Are you a moron? The only way anyone got malware was from DOWNLOADING a mod which they installed which is the exact opposite of what you said originally.
"They can do anything with it, up to and including installing maleware on your machine and performing takeover attacks. DLL injection allows the Administrator level GTA exe to blindly execute foreign code."

so your original statement is wrong. and the fact you are arguing something other than what your article supports shows your ignorance
No, its not wrong, you are leaving out (intentionally I am sure) the multiple times that I specifically said that just because it has not *actually* happened doesnt mean the *ability* for it to happen isnt still there and available to be abused.

I stand by the fact that modding in GTA *can* be used as described above, due to it being done through DLL Injection allowing blind code execution.

I stand by the fact that *in real practice* these types of abuses have already been used *in GTA-V* to allow an innocent looking mod to hijack the users machine and install foreign code in the background while they play for illicit purposes.

I also stand by the fact that *in practice* these same types of abuses have been used in *other games* with the same types of vulnerabilities to, in the real world, hijack and install maleware on non-modded machines across the P2P network. Details on the game and this example are in the linked forum posts from 2015 when this was being far more widely discussed.

You on the other hand have ignored the articles, ignored the posts, ignored the history, and cherry picked statements of mine to fit your narrative while omitting details that are important to bring context.

GTA Modding is bad. It harms the online player base which is the largest money maker to R* and the largest connected player base of their gaming franchise. It has already been used as a cover to sneak malware onto users machines while they play in the guise of a mod. They *can* be used for more, even if they have not yet, and that more is up to and including takeover attacks and remote maleware instalation as already evidenced by such attacks on such vunerabilities in other titles.
Soosmokie 26/dez./2020 às 21:39 
Escrito originalmente por xSOSxHawkens:
Escrito originalmente por Soosmokie:
Are you a moron? The only way anyone got malware was from DOWNLOADING a mod which they installed which is the exact opposite of what you said originally.
"They can do anything with it, up to and including installing maleware on your machine and performing takeover attacks. DLL injection allows the Administrator level GTA exe to blindly execute foreign code."

so your original statement is wrong. and the fact you are arguing something other than what your article supports shows your ignorance
No, its not wrong, you are leaving out (intentionally I am sure) the multiple times that I specifically said that just because it has not *actually* happened doesnt mean the *ability* for it to happen isnt still there and available to be abused.

I stand by the fact that modding in GTA *can* be used as described above, due to it being done through DLL Injection allowing blind code execution.

I stand by the fact that *in real practice* these types of abuses have already been used *in GTA-V* to allow an innocent looking mod to hijack the users machine and install foreign code in the background while they play for illicit purposes.

I also stand by the fact that *in practice* these same types of abuses have been used in *other games* with the same types of vulnerabilities to, in the real world, hijack and install maleware on non-modded machines across the P2P network. Details on the game and this example are in the linked forum posts from 2015 when this was being far more widely discussed.

You on the other hand have ignored the articles, ignored the posts, ignored the history, and cherry picked statements of mine to fit your narrative while omitting details that are important to bring context.

GTA Modding is bad. It harms the online player base which is the largest money maker to R* and the largest connected player base of their gaming franchise. It has already been used as a cover to sneak malware onto users machines while they play in the guise of a mod. They *can* be used for more, even if they have not yet, and that more is up to and including takeover attacks and remote maleware instalation as already evidenced by such attacks on such vunerabilities in other titles.
can you provide a source backing up your statement that it is possible or has happened? That a modder downloaded malware onto someone elses PC remotely without the end client downloading anything? Because the argument you're using, is that it is possible with no proof to prove either argument is correct. Like saying it's possible to fly a car to the moon. it's not today, but def could be done in the future but isn't happening anytime soon. Stop trying to argue with fallacies. it's ignorant and spreading false info
Wozherd$🐧 26/dez./2020 às 22:06 
Escrito originalmente por Herr Kaleun:
So I was playing in a session when I managed to kill 4 people with a single missile from my submarine. One of them killed me before as well so I wanted to kill him specially. Anyway, they get mad and this guy I mentioned says "Nice, good bye. Go to desktop". After some seconds my screen freezes and I drop out of the game, going back to steam.

Can hackers even do that?

I wouldn't mind to get vote kicked from the session, something they could have done easily, but getting kicked because a hacker is butthurt is not what I like.
they have so many ways to mess up legit people just see a showcase of a menu and you will see how bad it is.
xSOSxHawkens 26/dez./2020 às 22:18 
Escrito originalmente por Soosmokie:
can you provide a source backing up your statement that it is possible or has happened? That a modder downloaded malware onto someone elses PC remotely without the end client downloading anything? Because the argument you're using, is that it is possible with no proof to prove either argument is correct. Like saying it's possible to fly a car to the moon. it's not today, but def could be done in the future but isn't happening anytime soon. Stop trying to argue with fallacies. it's ignorant and spreading false info

Yes I can, but im not going to bother more than I *already have* as the proof has been linked to already in the past 3 pages.

The proof that such attacks can be used (and have been used in other games) in this way is in the linked forum posts from 2015, go read up on something that myself and others were educating people about 5 years ago. Im not going to bother dredging through decade old threads to prove to you something I already know. Thats not how it works IRL, not for any adult. When it comes to the real world, someone tells you something, says its true and *here* is where you find the proof, and then its *on you* to get the proof.

The proof of which game in the past was manipulated in such a way, how that relates to GTA, and how GTA has the same problems was hashed out back then.

People didnt listen and only a short while latter we had client side maleware attacks.

No reason (aside from it just hasnt) that p2p leveraged attacks cant happen, just as they have in comparable situations in other titles. Go read and learn my man.
Wozherd$🐧 26/dez./2020 às 22:21 
Escrito originalmente por Kasenumi:
Yes and they do crash random people game.
13 yo kids with downloaded one click tools thinking about themselves as some sort of pro hackers.
then kid get ban because random youtube menu gets outdated and they still use it xD
cruste 26/dez./2020 às 22:38 
Escrito originalmente por xSOSxHawkens:
Cheaters in GTA use DLL Injection over a P2P online network.

They can do anything with it, up to and including installing maleware on your machine and performing takeover attacks. DLL injection allows the Administrator level GTA exe to blindly execute foreign code.

Let that sink in.

Just a couple examples of mods that were actually downloading maleware in the background... And this was years ago before they knew how to crash your client, etc...

https://www.pcgamer.com/gta-5-mods-angry-planes-and-no-clip-contain-malware/

These mods were even publicly endorsed by the media for a week before security researchers found that they were downloading keyloggers in the background.

GTA Modding can 100% be stopped overnight by R* blocking all DLL injection and switching to a white-list DLL filter. They did so early on for about a week and it 100% cleaned online up overnight. It also 100% breaks any and all mods in existance, including single player. Its an all or nothing, with no in between. Either mods are allowed for the game, or they are not. When R* blocked them the small but annoying modder community review bombed the game and forced R* to backpedal and re-enable DLL injection.

Now we have this sesspool.

It will stay this way as long as the volcal minority of modders are allowed to put their noisy ranting above the quieter voices of legeitamte players. I support modding, but I can never and will never be in support of modding at the *expense* of users being able to experiance the core game as intended. Moders have allowed themselves to let their community become a problem, and they need to be locked out of being able to do so entirely at this point.
The ♥♥♥♥♥♥♥♥♥ was avoidable through a proper separation of sp and mp as so many other game studios do on pc like cod.
It wouldn't stop cheating, because it is still a peer to peer system.
you can do all your fancy checks and smart people will find ways to bypass these checks.

RDR2 has its standalone mp version now and oh look there are still cheaters and the user lost the option to play in invitation only sessions, so you are forced to play in cheater infested public session all time or find you own solution for the problem.
Soosmokie 26/dez./2020 às 22:45 
Escrito originalmente por xSOSxHawkens:
Escrito originalmente por Soosmokie:
can you provide a source backing up your statement that it is possible or has happened? That a modder downloaded malware onto someone elses PC remotely without the end client downloading anything? Because the argument you're using, is that it is possible with no proof to prove either argument is correct. Like saying it's possible to fly a car to the moon. it's not today, but def could be done in the future but isn't happening anytime soon. Stop trying to argue with fallacies. it's ignorant and spreading false info

Yes I can, but im not going to bother more than I *already have* as the proof has been linked to already in the past 3 pages.

The proof that such attacks can be used (and have been used in other games) in this way is in the linked forum posts from 2015, go read up on something that myself and others were educating people about 5 years ago. Im not going to bother dredging through decade old threads to prove to you something I already know. Thats not how it works IRL, not for any adult. When it comes to the real world, someone tells you something, says its true and *here* is where you find the proof, and then its *on you* to get the proof.

The proof of which game in the past was manipulated in such a way, how that relates to GTA, and how GTA has the same problems was hashed out back then.

People didnt listen and only a short while latter we had client side maleware attacks.

No reason (aside from it just hasnt) that p2p leveraged attacks cant happen, just as they have in comparable situations in other titles. Go read and learn my man.
so no sources. what I thought:steamfacepalm:
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Publicado em: 26/dez./2020 às 8:28
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