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Post FX
Bloom lighting, motion blur (optional), glare, lens flare, persistent background depth of field, and high dynamic range (HDR) lighting are the main features of the Post FX setting, though on occasion you'll also see crepuscular rays (God Rays), heat haze, and a few other volumetric effects. Note, Ultra or Very High is required for In-Game Depth of Field Effects, and Motion Blur.
So on v Hight and Ultra it adds Motion Blur. I know theres a option in game to tunr the strenght of motion blur down but i dunno if it turns off by that. Maybe theres still a little of blur left.
GeForce Hotfix display driver version 431.18 is based on our latest Game Ready Driver 430.86. This Hotfix driver addresses the following:
Fixes BSOD after waking ASUS GL703GS/Asus GL502VML notebook from hibernation
Shadow of the Tomb Raider may experience a game crash or TDR when launching game on Pascal GPU
Shadow of the Tomb Raider: Benchmark quits when running with ray tracing is enabled
Grand Theft Auto V may experience flickering when MSAA is used
https://nvidia.custhelp.com/app/answers/detail/a_id/4828/~/geforce-hotfix-driver-version-431.18