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Note:
ı tried it but it did not change anything.
<ShipComponent
internalID="CrewQuarters"
image="UI\Art\StarControlStyle\ShipyardComponents\CrewQuarters_icon.dds"
model="Human_Cosmetic_Small_01"
modelScale="0.0001"
modelOffset="0,0,-0.01"
modelTurnPitchYaw="25,20,-20"
name="ShipComponent_CrewQuarters"
startEnabled="1"
cost="2000"
crew="1000"
maxInstances="6"
componentType="Module"
Look at the guide here[wiki.starcontrol.com]. This has the advantage that when there is patch your changes will not be overwritten.
https://drive.google.com/file/d/1pOwHbYbJXfhFqQ-wGXgS_9UnZOZepy5X/view?usp=sharing
You are not modifying a parameter file, thus in your mod folder you should have a Ships folder.
In there copy the ShipComponents.xml file and change its header to have append="true". Like so
<?xml version="1.0" encoding="utf-8"?>
<ShipComponents append="true"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:noNamespaceSchemaLocation="../Schemas/ShipComponents.xsd">
Then you can modify what components you wish.
If you have further inquiries on modding I suggest joining the Star Control Discord server[discord.gg], it has dedicated modding channels where there are players with more experience in modding than I.
https://drive.google.com/file/d/1qLo8SZbsnVteYVeskkhv4PYWfy-3qxTB/view?usp=sharing
Here it is the 3rd version of my trial and it works fine. If anyone needs also here is the link:
https://drive.google.com/file/d/1zER81iGC69o-WvwgoHU_RnO1USNCt1ZQ/view?usp=sharing