Star Control: Origins

Star Control: Origins

View Stats:
müendiz Dec 26, 2018 @ 2:23am
Modding ship modules
Hi,
I am looking for mods that changes crew value of "Crew Quarters" and cargo values of "Cargo Pods".
If anyone point me in the right direction it would be appreciated.
Originally posted by Rhonin the wizard:
You need to use the ShipComponents file format, not GameParameters. Since what you are modifying is in ShipComponents.
< >
Showing 1-13 of 13 comments
müendiz Dec 28, 2018 @ 9:56am 
Not possible then?
Rhonin the wizard Dec 28, 2018 @ 10:20am 
Look for the file ShipComponents.xml located in the folder \Star Control - Origins\Assets\Ships.
müendiz Dec 29, 2018 @ 3:00am 
Thanks.
Note:
ı tried it but it did not change anything.

<ShipComponent
internalID="CrewQuarters"
image="UI\Art\StarControlStyle\ShipyardComponents\CrewQuarters_icon.dds"
model="Human_Cosmetic_Small_01"
modelScale="0.0001"
modelOffset="0,0,-0.01"
modelTurnPitchYaw="25,20,-20"
name="ShipComponent_CrewQuarters"
startEnabled="1"
cost="2000"
crew="1000"
maxInstances="6"
componentType="Module"
Last edited by müendiz; Dec 29, 2018 @ 3:21am
müendiz Dec 29, 2018 @ 3:50am 
Do you need a new game?
Rhonin the wizard Dec 29, 2018 @ 3:58am 
No, one method would be to a delete a certain file. I'm not certain which it was, but I recommend the second method, which is to create a mod.

Look at the guide here[wiki.starcontrol.com]. This has the advantage that when there is patch your changes will not be overwritten.
müendiz Dec 29, 2018 @ 5:29am 
Thx.
müendiz Dec 29, 2018 @ 6:03am 
I made one. But with no sucess. What am ı doing wrong?
https://drive.google.com/file/d/1pOwHbYbJXfhFqQ-wGXgS_9UnZOZepy5X/view?usp=sharing
Rhonin the wizard Dec 29, 2018 @ 7:21am 
Alright, after several tries I figured out what was wrong.

You are not modifying a parameter file, thus in your mod folder you should have a Ships folder.

In there copy the ShipComponents.xml file and change its header to have append="true". Like so

<?xml version="1.0" encoding="utf-8"?>
<ShipComponents append="true"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:noNamespaceSchemaLocation="../Schemas/ShipComponents.xsd">

Then you can modify what components you wish.

If you have further inquiries on modding I suggest joining the Star Control Discord server[discord.gg], it has dedicated modding channels where there are players with more experience in modding than I.
müendiz Dec 29, 2018 @ 11:00am 
Hi Rhonin. Thanks alot for your efforts. But when ı renamed folder "Params" to "Ships" the mod does not appear on the mod list in the multiverse tab.
Rhonin the wizard Dec 29, 2018 @ 11:18am 
Upload the mod so I can take a look at it.
müendiz Dec 29, 2018 @ 12:30pm 
This is the version 2 of the file where I renamed the folder.
https://drive.google.com/file/d/1qLo8SZbsnVteYVeskkhv4PYWfy-3qxTB/view?usp=sharing
Last edited by müendiz; Dec 29, 2018 @ 12:30pm
The author of this thread has indicated that this post answers the original topic.
Rhonin the wizard Dec 29, 2018 @ 12:35pm 
You need to use the ShipComponents file format, not GameParameters. Since what you are modifying is in ShipComponents.
müendiz Dec 29, 2018 @ 2:08pm 
Thanks a bunch Rhonin. I managed to it.
Here it is the 3rd version of my trial and it works fine. If anyone needs also here is the link:
https://drive.google.com/file/d/1zER81iGC69o-WvwgoHU_RnO1USNCt1ZQ/view?usp=sharing
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Dec 26, 2018 @ 2:23am
Posts: 13