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For starters, the 4 week campaign is definitely the one that you want, mainly because you start with more money and thus can actually hire some stuff. the mission rewards also seem to be better on this difficulty.
The strategy I used was that I used Asastasia Xu for the pleasure domes, and I hired Transparent Aluminum on the first stage, essentially turning her into a better version of Mikhail Nekrosov. For three of the four missions, I played as Reclamation, as we all know that Reclamation + Transparent Aluminum is extremely strong, it lets you upgrade comparably fast to the normal difficulty, especially if Carbon is also expensive. When playing as Anastasia, the entire game revolves around getting to level 3, as once you hit level 3 you can build the pleasure dome and instantly win.
On later missions, I contracted the Patent Lab a number of times. Besides the obvious synergy of Virtual Reality, Cold Fusion was also super useful to reduce the pressure on Fuel. I also used Teleport on one map where the resources were really spread out.
Hangil and Phillipe have unique campaigns on Io, where their campaign is broken up into 4 separate chapters. Beating each chapter unlocks a persistent bonus, but that barely matters. The important thing is that the final chapter is just a single map skirmish battle against the AI, with each player starting with a lot of money. Completing the final chapter on Guru does count for the achievement even if the previous 3 chapters were done on a different difficulty.
Of course, winning a knockout battle on Guru still isn't easy, but you can restart the last chapter over and over until the items that are for sale are extremely favourable. I went with Free Pleasure Dome + Minimum Quarry, and focused on buying out Anastasia first, who was the only other player who had the ability to build Pleasure Domes. I also had a map where it was possible to monopolize Aluminum, so I abused that heavily. It still took a lot of buying and selling resources on the market to gain extra money and a lot of other trickery, but winning a single map is well within the realm of possibility with some luck.
I actually think beating a full 4-chapter campaign on CEO is probably a little harder, but I'm glad to have that challenge out of the way in any case.