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Maybe it is ok as you're missing Netherlands and northern part of Italy.
If you add New Mexico then you should also add Going East, Scandinavia and France DLCs for ETS2 in comparison.
Estimate Scandinavia DLC to cover around 250K sq. km (96.5K sq. mi)
Going east adds Slovakia, Czech Republic and Poland which is around 441K sq. km (170 sq. mi)
@Gazer I picked the countries I did to represent the same area in the U.S. not to compare the total areas. DLC or no, France is a part of ETS 2 and as it was a useful size comparison and a similar development workload especially the DLC) i included it.I'm just implying people should consider all the development into those areas.
Either way, we can consider the following alternative comparison. All units are in square miles. Some concessions are made due to laziness.
American Truck Simulator (as it is, so no New Mexico unless they announce it's free)
-California: 163,695
-Arizona: 113,990
-Nevada: 110,572
=Total: 388,257
Euro Truck Simulator 2 (with no paid DLC)
-Germany: 137,903 (this is including the highway to Denmark)
-United Kingdom: 93,628 (this is including Northern Ireland, but let's just say the difference is the scaling)
-Austria: 32,386 (this is including Graz and Klagenfurt, which are free)
-Netherlands: 16,040
-Switzerland: 15,940
-Belgium: 11,787
-Luxembourg: 999
=Partial Total: 308,683
Which is great, until you realize that we also have several incomplete countries not listed. France is about one-third of its ~213,010sqmi area, so let's count it as "a bit under 80,000, and enough to make up the difference." From there, we also have the vast majority of the Czech Republic, reasonable chunks of Poland and Italy, and a single city from Slovakia.
One thing to consider is that the American area is generally much more detailed and overall better thought-out than the base Euro Truck Simulator 2 map. It is also, however, more sparse. Nevada, Arizona, and eastern California don't actually have very many towns or roadways for their size. Much like the desert, this is simply a fact of life: portraying the area in any other way would be inaccurate. But it doesn't change the fact that it's true. The end result is that no matter how you look at it, the American Truck Simulator map still falls short in a number of ways.
But I think the biggest issue with American Truck Simulator's map relative to ETS2 isn't its size, but rather its shape. The ETS2 base map is a fairly large swath of land around central Europe expanding outward, and you have a lot of travel options for most places that aren't, like, Aberdeen. American Truck Simulator is comparatively rigid, with a base map that has a large corner chunk removed from it (thanks Utah) as well as a large dead-zone in the center (the desert expanse between Truckee, Fresno, Tonopah, Barstow, and Las Vegas.) As a result of this, the map feels even smaller than it is because you're coerced into a relatively low number of options for long-distance travel.
I'm not going to beg for it, but I do feel like the base ATS map could use one more free area before going fully paid. New Mexico is one option, since most people are probably buying it for the link to Texas anyway, but I think Utah is a more sensible choice: it would make the base game's map much smoother, both in terms of its geographical borders and its gameplay contributions. It's also not a very highly-demanded state otherwise, unlike Oregon and soon Texas/Colorado, so it would kinda make sense to have it as an investment to give people access to Colorado and states further to the northeast.
To put it another way, I feel like it would benefit the game substantially if we go down a path like the following: New Mexico and then Texas as paid DLC, so SCS can start making money again. Then release Utah as a freebie investment for the future, so players: no longer have an excuse to complain about the base map, can access current and future areas of the map more easily, and have a viable vanilla attachment for the states of Colorado and Wyoming as well as a non-Jackpot route for theoretical standalone Idaho DLC. After that, go back to making paid maps as is possible, either capitalizing on momentum to do a popular state (like Oregon or Colorado) or treating the free DLC as an excuse to justify taking a brief detour into a less-popular one like Oklahoma or Idaho.