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At this point, the mod appears to be feature-complete with all of the notable censorship removed.
What hasn't been addressed at this point?
The author mentioned wanting to add a couple things in a future update "when the game gets discounted / in April or May", but I can't imagine anything that significant.
I'm sure you're eager for more updates, but if someone were to "take it over" -- what would they even work on?
You're much more likely to end up with something far removed from a faithful recreation if there is no roadmap or concrete vision.
There are still some priest sprites that need to have the cross.
There is no such thing as "activism indifferent" 80s roots for this game.
https://censorship.fandom.com/wiki/Dragon_Warrior_III
The video game was released on February 10, 1988, due to Nintendo's policies at the time the game was censored for the International release.
...
The cross on the king's clothing was removed.
The Priests were completely redesigned and renamed healers.
The Priest class was renamed Pilgrim and the crosses on the outfits were removed.
The old man's walking stick was redesigned to make it look less like a cross.
Shines were redesigned as a result the cross that was on them was removed.
In the uncensored version when party members of defeated they are represented by coffins with crosses on them. In the International release the dead party members follow you around as ghosts.
Crosses in graveyards were replaced with tombstones.
The shrines in Lancel and Necrogond are decorated with a cross on the floor. In the International release the crosses were removed.
In the Dharma Temple there is a large manji on the floor. In the International release it was removed.
Similarly, I am quite sure that there is no such thing as a patch for this version that removes the woke DEI-ship that does not also remove the puritan censorship.
But that's kinda an oxymoron... More people would play if he completed his mod.
Oh, you're right -- they had done some of the female cleric sprites, but some of the male sprites still need corrected.
There are also some world elements that need adjustment as well (tridents on some of the churches / etc).
I'll ping them tomorrow and ask about it. Thanks!
https://i.ibb.co/BVnPpDWX/image.png
I'm sure it could go either way, but I think it's more to do with the fact that there's not much community activity at all right now. Less than 2% of those who got the game on Steam are still playing DQ3HD, regardless of mods -- there's just more interest in other titles at the moment.
BUT we know that the game is going to inevitably be discounted and when that happens, then interest will pick back up again.
Currently there are over 60 published mods[www.nexusmods.com] for DQ3HD -- why shouldn't they take advantage of the downtime to make other things that also make the game experience much better?
Perhaps the right thing to do would be to have more Dragon Quest mod communities or just something more decentralized, most mods have the same person. Someone who is very interested in updating this mod and is capable of doing so, could take the latest version and take over the new updates. If there's so much interest, someone should at least help with the update.
We definitely need more (1) talented and (2) motivated people who are involved in the community. There is no question about that.
I think they'd welcome any help they could get.
The game 100% the same in all regions.
They said they'd be able to get to it "in the next week or so" and sure enough, looks like they released an update (v0.0.8) yesterday.
I'll also update the thread for it since it's a little out of date by now anyway.
Last update is 3 days old
https://gamebanana.com/mods/555706