RUNNING WITH RIFLES

RUNNING WITH RIFLES

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Spall Aug 16, 2017 @ 4:00am
How do i create a mod for RWR?
I saw running with Anarchy (a wip mod on the forums) and it hasn't yet come out so i want to make a police vs Criminals mod for campaign and quick match, I'm ready to spend a lot of time creating a mod for this game, Is there a model/voxel editor for the games sprites and a coding editor for weapons, armor etc?

I'd spend a serious amount of time creating a mod because i'd like to take a step into the true workshop of games on steam (not through in-game weapon reskins like i've done before.)

And I'd even consider making multiple mods if my debut one does good.
Also I really may not have an idea what you may state so do break it down a bit.
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Kirathel Aug 17, 2017 @ 7:06am 
Ok, so as a person who has attempted modding before;

The way to make models is with a voxel editor. You can get one off of the RWR Forums, or get something like Sproxel if you want to be a bit more efficient. Weapons making is fairly simple; take a pre-existing file, and edit weapon sounds (what sound the gun makes as it fires), weapon HUD (the HUD icon, i'd suggest using a GIMP editor to help with this), and the XML model (the ingame model your person holds) to make something different (technically you could code completely original things, but it is quicker to make modifications of pre-existing weps, or at least use their code as a template).

I have no idea how to code armor personally. If you want some tips, go hit up the maker of Chicago Ted's Custom Factions mode, as he has made lots of custom armor with different hitpoints and cosmetic appearances and such.

Kirathel Aug 17, 2017 @ 7:08am 
Renaming factions is isimple, just make a folder called factions, paste the vanilla factions into it, and then go into the brown, grey, and green folders, and change the names found at the top of the notepad screen (or notepad ++ depending on what you have). You can also change the names of specific ranks.

After you make some police and criminal models and such, simply add them to a models file in your mod, and then assign the names of the models in each faction's default and elite model folders.
Spall Aug 17, 2017 @ 7:12am 
aha ok.
I will see to this asap
Spall Aug 17, 2017 @ 7:49am 
wait, which names on 'notepad screen'?
Kirathel Aug 20, 2017 @ 6:45pm 
If you enter the faction files for brown, grey, and green, the first few lines should have the faction name in them. If you need any more help let me know. I may not know much, but what I do know I will share.
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