Path of Exile 2

Path of Exile 2

blackjaw
anyone see any word about them fixing blackjaw? How his attacks track you?
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Showing 1-15 of 30 comments
meathookseed Dec 15, 2024 @ 2:17pm 
I agree. His tracking is insane. That 3 ground pound attack is way too much.
Kao Dec 15, 2024 @ 2:22pm 
Haven’t had a lot of problems evading it. I think it’s just timing based, and the animation is just unintuitive for you. Like Jamanra’s sword slam animation was unintuitive for me.
MagiKarp Dec 15, 2024 @ 2:27pm 
It's not a bug that attack is meant to punish spamming evade, the second hit is a bait to make you evade so you get hit by the last one.

To avoid it you evade the first attack, then just move out of the way of the 2nd one and then just time the evade properly for the final hit.
Tsi Aileron Dec 15, 2024 @ 2:32pm 
I just got close and rolled past him to avoid it and always made sure he was positioned where I could roll out of range of his multi fireball attack.
OMGLX Dec 15, 2024 @ 7:56pm 
Originally posted by MagiKarp:
It's not a bug that attack is meant to punish spamming evade, the second hit is a bait to make you evade so you get hit by the last one.

To avoid it you evade the first attack, then just move out of the way of the 2nd one and then just time the evade properly for the final hit.

Even when doing this, which I perceived to be the intended 'combat puzzle' of this encounter, he will track and OHKO me in the middle of a correctly timed roll. Sometimes I'll misdodge and he'll hit me with the third slam -- but only take some of my HP, not OHKO. Which I appreciate, but overall it feels inconsistent compared to other boss fights I've wiped on but been able to overcome eventually.
Lysamus Dec 15, 2024 @ 8:11pm 
If you roll into him and to his side after the first attack, he can't swing around quickly enough to correct for the 2nd or 3rd attack (provided you continue to rotate yourself to stay behind him). That was the only effective technique I could find to beat that move, but it did cinch me a win eventually.
Lyote Dec 15, 2024 @ 8:17pm 
Originally posted by meathookseed:
I agree. His tracking is insane. That 3 ground pound attack is way too much.

The triple ground pound was complete BS at first.

Then i realised the solution was to stay in hug range and roll to his backside any time he lifted the axe.

The problem is less the tracking and more the large AoE on the slam.

His entire kit punishes you for keeping away. You gotta stick close to him, roll behind him whenever he lifts the axe and then if he says ANYTHING about Fire, do a triple roll away from him.
Then bait the jump slam and roll towards him when he leaps. He'll overshoot, whiff and leave you time to get back into close range.

If you stay away, he doesnt need to change his angle much to hit you on the triple slam. Rolling behind him pretty much neutralises the entire attack sequence.
When he does the fire multi swing, As long as you have any sort of fire resist, just roll back 3 times. The multi swing isnt dangerous, The ending cleave IS.
Jinx Dec 15, 2024 @ 8:18pm 
Terrible boss. His OHKO attack begins just like his normal attack: he raises his mace. And I can tank normal attacks and 3-hit attack. So I forced to dodge his every attack. Died 2 times and after that I just dodge his every attack and hit him with my auto attack. Unfun and tedious boss.
Driss Dec 15, 2024 @ 8:44pm 
I couldn't beat him by conventional methods, when I encounter a boss I cant beat I look for ways to exploit the encounter. If the game is going to cheat then so will I. I ended up killing him without taking a single hit of damage.
Millertyme Dec 15, 2024 @ 8:45pm 
Originally posted by Tyler_davis21:
anyone see any word about them fixing blackjaw? How his attacks track you?
Skill Issue 100%
OMGLX Dec 15, 2024 @ 10:22pm 
Originally posted by Lysamus:
If you roll into him and to his side after the first attack, he can't swing around quickly enough to correct for the 2nd or 3rd attack (provided you continue to rotate yourself to stay behind him). That was the only effective technique I could find to beat that move, but it did cinch me a win eventually.

I didn't have that luxury as much, being a caster, but I did link up with a Monk and we got it done after like 20+ tries. The best approach for us was for him to play up close, as suggested, to roll *through* the OHKO attack, while I stayed away and tried to avoid the OHKO from a distance if it was coming towards me. Switched up my attacks when he wasn't chasing me down specifically to just alpha strike him by sitting in my Mana Tempest and unloading unless I HAD to move. The fewer OHKOs he did, the less likely one of us got killed, so it was more about going FAST AS ♥♥♥♥ BOI :steamhappy:
Constant_K Dec 15, 2024 @ 10:27pm 
I haven't done him on cruel but on normal I was able to use the pillars in the stage to block his damage. Not sure if that is a cheese or intended but it worked at the time.
Critical Dec 16, 2024 @ 4:24am 
this guy 100% needs to be nerfed. the 3 piece ground slam combo is almost impossible to dodge at range
Jesus Christ Dec 16, 2024 @ 4:30am 
Use the pillars. They block his attacks.
Csigusz Dec 16, 2024 @ 9:23pm 
Originally posted by Millertyme:
Originally posted by Tyler_davis21:
anyone see any word about them fixing blackjaw? How his attacks track you?
Skill Issue 100%
Typical brainless comment..... Instead of saying this ♥♥♥♥, just come up with ideas and maybe help others if you are so freaking good at the game!
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Date Posted: Dec 14, 2024 @ 2:40pm
Posts: 30