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That would be 1 in 5
Kinda doesn't seem like you've moved on if you're in these forums yapping lol
Whilst I agree with your sentiment, I don't think having cheaper respecs would make it casual at all, it doesn't change anything else of the game or the difficulty of the enemies it just makes it more accessible to people who don't either don't have time, ability, or poor specs to try and get a working character without having to spend 10s of hours.
There will be people that will permanently respec to the very best for each fight and or farmlocation basicly and that would literally get to the point, where people will complain about little respec costs shortly after.
The difference between good developers and bad ones is, that the good ones need to put players at their bottom spot and threat them like that, otherwise the game will turn very soon into sth nobody is willing to play.
I also respecced about 40 skillpoints and it did cost me like 55k gold, i was running with quite a bad firebuild but yet were able to progress forward, just slower.
At the end of the day gear is the most valuable in PoE2.
Your comment about good/bad devs is just wild, not listening to player base or not considering the player base is worse for the game than gives players things that don't really affect the rest of the game. Take Hell Divers for example, they nerf things and buffed things to make it harder or less accessible and the player count fell off a cliff and hasn't returned.
You can be mean to your player base if the thing your doing is benefiting the game as a whole, having such a stupid high cost of respecing is only hurting the game.
From what I can see through discussions and reviews, it's already edging that way, mostly because of the respec cost, nearly all the reviews I read have respec cost as a part of why they have give it a negative, and not everyone puts a review to the number of actual people who have a problem will be much higher.
Progressing and enjoying are two totally different things, for a lot of people. I don't really care about progress the game itself is great and I enjoy playing it but I'm at the point now where I want to try something different, I've cast the same spell from level 1 all the way to level 60 managed to respec most of the points once and now I can't respec out of the build.
It's not to min-max, or follow a guide, or trying to squeeze damage, it's purely to enjoy playing the game, the cost of respecing is directly affecting my enjoyment.
But again, is there a solid valid reason to not reduce the cost of respecing?
Player economy is using currency, gear upgrades are currency, trading is currency, gold has so little impact on the game other than to restrict the player it just seems illogical to have so little of it or so much cost attached to it.
Idk if its just me but that sounds like the game is just wasting your time. Maybe I just dont understand and I'm just weird but taking 2 hours to only make 50K gold in a game sounds ridiculous.
The issue is very simple and exists longer than iam on earth. If you never have any downsides you will never feel positive about anything. That and only that will also decide if a game is worth to be played and if it will keep you engaged.
And you shouldnt compare a sandbox shooter that doesnt really have progression or item addiction behind it, with something that does have it.
Helldivers 2 is not comparable and even if the playerbase fell down, the game was and is worth its money and thats all there is to it.
And yes, players complained there too about the game beeing too hard, meanwhile once you understand the gamemechanics it isnt hard, its only hard if you turn off literally every single brain cell and then expect to deal with more difficulty.
Making mistakes is part of a learning progress and so is respeccing. The complaints ive heard came from people abusing the most broken things and expecting it to last forever.
Not every game is made for every player, it is that simple. I personally do enjoy PoE2 much more than PoE1 and it is just because of how the game currently is.
If i wanted an item spam clown fiesta i would install any chinese mobile game because thats what it is at the end of the day, a product for mass needs to always cater for the lowest botton ground of skills and hence it is awful.
Theres literally tons of players, with more ego than any individual skill, they cant even read simple text to understand a game, complain 2-3 hours in and act like they are god tier pro players that are right and the game is wrong, theyd never see that they are extremly bad at anything and blame it on the game.
Do you want to change your game to that playerbase? Hell no. Otherwise its easier to make mobile games and just cash in from that kind.
My comparison to HD2 wasn't about the difficulty or the gameplay it was about the decisions that the devs made that were against the interest of the playerbase so it hurt them by their playercount, it is very comparible as i'm not comparing the game i'm comparing the devs decisions.
Also I don't care how hard this game is that's not my issue, it could be harder or easier for me it makes no difference, I don't care about guides, or meta builds, or min-maxing I don't care about any of that, all I want to do is to be able to experiment with the passive tree that has been given without having to spend 10s of hours each time I want to try something else.
Lowering the cost will have almost no impact on anything you've just said about loot or difficulty, it will allow people to attempt other routes to try and play the game, it doesn't affect boss mechanics, loot tables, drop rates, mob health, maps, gear, currency or anything it literally just makes the game more open to play and more enjoyable as people can play and experiment to find a spec they enjoy.
It will not even change the playerbase at all as everything is still as it was, if you find a spec you like you'll likely not even respec, but don't fk over the people who want to try out the other specs because some people spent countless hours no-lifeing the game.
The game is extremely fun though. This is one of the few things I would change if I could.