Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They told us this was going to be a game with slow, tactical, meaningful combat. But they never touch mob speed. They just let them run around like crazy and make our movement speed worse.
Top to bottom this has been a real let down.
Turning this into a souls like with random non class focused loot drops
Some people justify this because you can trade
And others are breaking the economy by exploits over and over again.
Not going to replay the campaign for every char I'm going to create
the entire economy is broken we aren't even 1 week in.
Edit1 note: I have gotten to the hunting grounds in act 1 without problem. But i did read after act 1 mobs gets tougher by 25% ish.
Per there statement:
https://www.pathofexile.com/forum/view-thread/3746205
https://steamcommunity.com/app/2694490/discussions/0/598523295548124502/