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Hopefully, this weeks patch will help.
I already did that , but I was really looking to play it further , as the first several hours were really satisfying .
This is just sad. I guess its a specific problem to certain hardware , as this issue not seems to occur to all users .
Then we wait for development.
Here's why the devs can't seem to fix it. I have the same hardware and no crashes or failure to load or anything. I have the latest windows 11. That seems to be part of the issue. It seems like it might be hard to pin down.
Can you tell me what are your settings in-game ? Maybe its something there ?
Hope this helps. I didn't really tweak the settings that much.
Relevant (I think) settings:
Resolution- 1440p
Fullscreen
Vsync - off
Upscale- NIS (default)
Dynamic resolution- on
No upscale
Texture Quality- High
Texture filtering- 8x anisotropic
Lighting- Shadows + Global illumination
Shadow + GI quality- low
Sun shadow quality- High (default)
Number of lights- High (default)
Bloom- 82%
Water Detail- High (default)
Nvidia reflex- On (default)
Triple buffering
Engine multi-threading (on)
Latest Windows 11
Latest Nvidia drivers
cpu- 7800x3d
gpu- rtx 4070 ti super
32gb
These are the ones that jump out at me.
My home server is Texas (us)
I can pop in and out if you have a specific question.
Okey I will bite , how to configure my machine properly ? I've never had to configure a game in order to not hard crash my system .
How it is user end , when this is the single and only game I ever experience where I have hard crash like that ?
C:\Users\username\AppData\Roaming