Path of Exile 2

Path of Exile 2

Act 1 Boss sucks balls
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Showing 1-15 of 51 comments
Poyzo Jan 6 @ 5:58pm 
It was pretty much a steamroll, yeah.
EvilHare Jan 6 @ 6:00pm 
Skill issue.

Even a warrior can facetank it without using dodge. Done it twice with the warrior. 3 times with varying sorc builds. and at least 2 times with the other classes.

It was bad. Too easy
Last edited by EvilHare; Jan 6 @ 6:00pm
Skeev Jan 6 @ 6:02pm 
Originally posted by EvilHare:
Skill issue.

Even a warrior can facetank it without using dodge. Done it twice with the warrior. 3 times with varying sorc builds. and at least 2 times with the other classes.

It was bad. Too easy
ok then
Wutever Jan 6 @ 6:08pm 
He has like 4 attacks, all of which have basic AF patterns.

Breath - don't stand in front, free DPS.
Big radial freeze AoE - free DPS as long as you don't stand on ice.
Lasers - one will always spawn on top of you, so just move slightly to the side. Ranged can DPS depending on movement speed etc.
Leap - just run and roll.

Intermission - kill adds and roll when he finishes a verse because he always jumps at you after a verse.

Low HP - DPS race him because you don't want to deal with Corrupted Blood lasers.

ez pz
nah it's good and decently hard for an act 1 boss, people have trouble with it being difficult.
I actually liked him.

Pretty much nothing but telegraphed attacks. Very obviously doing a bunch of ice based damage so you can prepare properly ahead of time for that. Gradually gets more deadly as the fight goes on.

He felt pretty much spot on as far as I'm concerned.
:/ I liked the act one boss.
Wutever Jan 6 @ 6:22pm 
Originally posted by gachi is manly:
I actually liked him.

Pretty much nothing but telegraphed attacks. Very obviously doing a bunch of ice based damage so you can prepare properly ahead of time for that. Gradually gets more deadly as the fight goes on.

He felt pretty much spot on as far as I'm concerned.
It's easily the most well designed act boss. Like, it's not even close. All of act 1 is amazing. The boss is basically just a big skill / knowledge check.
Despell Jan 6 @ 6:28pm 
There will always be some special people who disregard every critique with "skill issue" and will tell you how easy it was for them by following some meta guide.

The last ACT 1 boss is a little over the top compared to the rest of this act, but it would be fine or less punishing if there weren't so many issues that get amplified by him.

You should be able to experiment with builds, but...
  • changing your passives cost money, at least make it cost no money until act 2 or 3
  • there is no crafting for a quick gear change
  • skill/passive gems are dropped randomly
  • some game mechanics like body blocking make certain builds worse
  • the current balancing of stats and builds is all over the place

Either you follow some build or meta and steamroll all the bosses until endgame or you try some non optimal build and everything becomes a crawl.

Funnily in Cruel ACT 1 the boss felt pretty good, because at this point you have a much bigger arsenal of skills at your hand.
The first boss was one of the only bosses I liked in the game. Good dialogue, good attacks etc. I will say that you can likely encounter him too early and or without the proper gear though, which would make him a pain in the butt.
Originally posted by Skeev:
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Its always great when you are overlevld and return fir some payback hahahaha
get ice resists rings and you're set
Khan Jan 6 @ 6:52pm 
Originally posted by Despell:
There will always be some special people who disregard every critique with "skill issue" and will tell you how easy it was for them by following some meta guide.

The last ACT 1 boss is a little over the top compared to the rest of this act, but it would be fine or less punishing if there weren't so many issues that get amplified by him.

You should be able to experiment with builds, but...
  • changing your passives cost money, at least make it cost no money until act 2 or 3
  • there is no crafting for a quick gear change
  • skill/passive gems are dropped randomly
  • some game mechanics like body blocking make certain builds worse
  • the current balancing of stats and builds is all over the place

Either you follow some build or meta and steamroll all the bosses until endgame or you try some non optimal build and everything becomes a crawl.

Funnily in Cruel ACT 1 the boss felt pretty good, because at this point you have a much bigger arsenal of skills at your hand.

I'm with a warrior level 73 at endgame doing T5\6 maps, never looked any meta build or anything else about the game on the internet and still having ton of fun...Geonor was pretty hard but once you learn the attacks you can make it even with a self made build if you know how to read passives ecc
Originally posted by Despell:
There will always be some special people who disregard every critique with "skill issue" and will tell you how easy it was for them by following some meta guide.

The last ACT 1 boss is a little over the top compared to the rest of this act, but it would be fine or less punishing if there weren't so many issues that get amplified by him.

You should be able to experiment with builds, but...
  • changing your passives cost money, at least make it cost no money until act 2 or 3
  • there is no crafting for a quick gear change
  • skill/passive gems are dropped randomly
  • some game mechanics like body blocking make certain builds worse
  • the current balancing of stats and builds is all over the place

Either you follow some build or meta and steamroll all the bosses until endgame or you try some non optimal build and everything becomes a crawl.

Funnily in Cruel ACT 1 the boss felt pretty good, because at this point you have a much bigger arsenal of skills at your hand.

Almost everything in that fight can be dodged even with base movement speed. The only real DPS/gear check is the part of the fight with the adds.

The only gear change you need is to try to get some cold resistance, and you don't even need to max it out. At that point of the game, you can achieve it in no time with runes and a charm. Even then, you don't really actually need it, but it can make the fight so much easier.

We played the game blind, no meta was followed. I actually tried to do a build that was not even possible in PoE2, so I had a suboptimal setup by the time I got to the boss.
Originally posted by Khan:
Originally posted by Despell:
There will always be some special people who disregard every critique with "skill issue" and will tell you how easy it was for them by following some meta guide.

The last ACT 1 boss is a little over the top compared to the rest of this act, but it would be fine or less punishing if there weren't so many issues that get amplified by him.

You should be able to experiment with builds, but...
  • changing your passives cost money, at least make it cost no money until act 2 or 3
  • there is no crafting for a quick gear change
  • skill/passive gems are dropped randomly
  • some game mechanics like body blocking make certain builds worse
  • the current balancing of stats and builds is all over the place

Either you follow some build or meta and steamroll all the bosses until endgame or you try some non optimal build and everything becomes a crawl.

Funnily in Cruel ACT 1 the boss felt pretty good, because at this point you have a much bigger arsenal of skills at your hand.

I'm with a warrior level 73 at endgame doing T5\6 maps, never looked any meta build or anything else about the game on the internet and still having ton of fun...Geonor was pretty hard but once you learn the attacks you can make it even with a self made build if you know how to read passives ecc

This is accurate. I've taken two builds to endgame so far, both my own with no input from guides.

The first time I faced him in Act 1 Normal, I had a hell of a time beating him--probably died 20+ times because I had absolutely no idea what I was doing. Act 1 Cruel, died around 5 times, mostly because I was struggling at the time to make my build do enough damage.

Second build, cleared him easily with no deaths on Act 1 Normal, and died to him once on Act 1 Cruel because I got greedy and he punished me for it (funny how confidence can be a two-edged sword).

I'm far from a defender of the game in its current state, but Count Geonor is not one of the (many) problems with POE2. He's honestly one of the better-tuned bosses for where he shows up in the game.
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Date Posted: Jan 6 @ 5:56pm
Posts: 51