Path of Exile 2

Path of Exile 2

丂卩ㄖㄖ几ㄚ 丂卂ㄩㄥ Dec 23, 2024 @ 7:31pm
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Loot stinks
Devs need to improve quality of loot drops
Act bosses dropping blues is not ideal. I mean why nobody is calling this out? Game is hard enough as it is but with terrible loot drops what is the point in playing. I dislike the idea to trade to obtain the best loot.
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Showing 31-45 of 116 comments
asd Dec 24, 2024 @ 1:06am 
Originally posted by ClAyMoRe*:
Originally posted by Flushing:

This was you



It's entirely wrong.

Yes, the drop rate of exalts is extremely high relative to PoE1. Six exalts in 30 hours is just a statement of fact.

Because the drop rate is so high, it's not cost prohibitive to try to get one more useful Affix on a 3 affix rare, which is exactly what I did, twice.
Idk how far you are in the game, but I wish you best of luck with your upgrading endowed, as for rest, do not waste your exalts, there are way to many modifiers, chances you will hit even one you want are slim, let alone actually getting yellow with more hehn that .


Most effective way how to spend exalts during story is that you just trade them for regal orbs so you can experiment with blue->rare upgrades
Flushing Dec 24, 2024 @ 1:14am 
Originally posted by ClAyMoRe*:
Originally posted by Flushing:

This was you



It's entirely wrong.

Yes, the drop rate of exalts is extremely high relative to PoE1. Six exalts in 30 hours is just a statement of fact.

Because the drop rate is so high, it's not cost prohibitive to try to get one more useful Affix on a 3 affix rare, which is exactly what I did, twice.
Idk how far you are in the game, but I wish you best of luck with your upgrading endowed, as for rest, do not waste your exalts, there are way to many modifiers, chances you will hit even one you want are slim, let alone actually getting yellow with more then that .

Nothing I have said is controversial in the slightest, it's widespread advice I received myself.

Everyone knows exalts drop much more frequently.

Either you are very unlucky or just bad faith posting.

Again, your "loot based" approach to itemization is wrong.

1. You should check vendors.
2. Trade.
3. Craft

And you should do that at every point in the game. Unlike PoE1, Crafting earlier on, and yes with Exalts is viable and encouraged.
Last edited by Flushing; Dec 24, 2024 @ 1:16am
Those of you who are receiving too few upgrades, have you not heard of boss runs? I guess in PoE1 boss runs weren't very productive, but in PoE2 they seem to have brought boss runs back. I have felt a need for gear upgrades in order to progress multiple times, and I have always managed to get the needed upgrades in like 1-2 boss runs so far. Maybe my luck has been kinda good but I don't think it has been extraordinarily good or anything. Go pop a few bosses who are a bit below your level. Even the level 2 boss in the first area past Act 1 town will drop good stuff that can keep you going for a good 10+ levels.
Barry MaCockiner Dec 24, 2024 @ 1:37am 
I've got 4 characters going, since it's EA, monk, merc, warrior and i've just started a ranger.

All in a range from 15-19 level.

Cause everyone knows you only get drops for the character you AREN'T playing.

They are all in Rare gear of moderate quality probably because of the early levelling yes, but geez it's hard to find an item that you can work with for say 10 levels at least in my experience so far. Boss drops have been meagre at best, enjoying the crafting but could be a little bit more rewarding, just a bit...
Floppa Dec 24, 2024 @ 1:54am 
fym bro loot is overtuned atm
I have finished all acts in blue gear, I don't see a proble, when you get to maps you will need lootfitlter to hide loot from screen.
Captain Rhodes Dec 24, 2024 @ 2:01am 
This is a complaint only people who don't know how to play the game make. There's tons of good loot if you check your vendors, upgrade items that have one or two stats that suit your build (you need to know what you're building), and break down\sell equipment you're not going to use. Then, if that's not enough, you can trade on the marketplace. A player engaging with these systems will not lack for loot.

GGG have crafted wonderfully engaging game that requires more than simply putting on the next rare piece you find and continuing to click on hordes.
Originally posted by Captain Rhodes:
This is a complaint only people who don't know how to play the game make. There's tons of good loot if you check your vendors, upgrade items that have one or two stats that suit your build (you need to know what you're building), and break down\sell equipment you're not going to use. Then, if that's not enough, you can trade on the marketplace. A player engaging with these systems will not lack for loot.

GGG have crafted wonderfully engaging game that requires more than simply putting on the next rare piece you find and continuing to click on hordes.
Absolute nonsense.
76561199350145337 Dec 24, 2024 @ 2:35am 
agree 100%
EAX Dec 24, 2024 @ 2:54am 
Originally posted by RollerPig:
I'll check back periodically but based on the base game it doesn't seem to be a loot oriented game...

Most are saying use the trading site which to me short circuits the entire reason of playing


Pretty much everything said here. Like as of now PoE2 is the tutorial and entry point for PoE1 so you dont get overwhelmed by sockets this bad, that you quit after a few hours in because reading through a single skillsocket requires a day lmao.

Its literally just what has happened to me, PoE1 was a clusterf*ck in terms of loot, sockets and overall complexity and after playing PoE2 and not seeing any loot upgrades, loottable in general and then get the tip of "use trading side" im like ... the freakin game is inside my internet browser? Good bye.

Idk... theres currently nothing about PoE2 that triggers the excitement about loot at all. If you are level 60 and then you find a unique that is for level 6 character with giant debuffs on it, im like... wtf ? Thats not an ARPG to me.

And if i look at those discussing about trading and endgame, they are all toxics, looks like you gota be glad to leave before disease of this game spreads over you too, doesnt look like anyone is having fun, looks like people having a full time job in PoE2.
Clonan Dec 24, 2024 @ 3:11am 
Absolutely. If they're going for a slightly more casual market they desperately need to adjust loot a bit. Being in mid-game maps (tier 7-9) and it feels like there are more drops during the campaign is a bad design.

Currency drop rate need to be increased by a lot, drop level need to be tightened a bit so you don't get so much low level crap and the number of affixes need to be tightened a tad bit. Or a less extreme RNG crafting method need to be introduced (think a currency that replaces one single affix per item, for example).

I absolutely loathe how balanced the game is around trading. I think trading can be nice to farm for some ultra rare item, but I'd never feel happy with loot I bought and I most certainly don't feel awe towards players who did either. Every exalt you spend on crafting is a loss compared to instead saving them and buying the gear, it's the sad truth. And don't even think about using chaos orbs either - trade them for exalts and buy buy buy.

At the bare minimum, they should add an in-game auction house instead, where people can't do the lame price fixing going on (items out for 1 exalt - no one replies because it's just there to trick beginners).
Devs cannot ignore this fundamental feature. Trading is okay for ultra rare stuff but for basic gear is not acceptable!
moody Dec 24, 2024 @ 5:03am 
It's dumb how they give us crap loot and force us to use our Crafting currency on Trade.

Trading for all your Gear does not take Skill. And it not rewarding.

I have almost 60 hours in and have never Crafted something worth a damn to use or even put up for Trade.

They can keep it this way in Standard Trade League but in SSF Loot and Currency should be plenty.
Sysimbrium Dec 24, 2024 @ 5:06am 
My experience is that the rarity increasing affix works quite well. At +30%, I also had two unique items drop from bosses. So it might be worth going that route.
Raptor Jesus Dec 24, 2024 @ 5:08am 
Originally posted by Sysimbrium:
My experience is that the rarity increasing affix works quite well. At +30%, I also had two unique items drop from bosses. So it might be worth going that route.

I second this. Mine's sitting at about 45% and I get a lot more rares now, been finding a decent amount of uniques too lately.
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Date Posted: Dec 23, 2024 @ 7:31pm
Posts: 117