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Most effective way how to spend exalts during story is that you just trade them for regal orbs so you can experiment with blue->rare upgrades
Nothing I have said is controversial in the slightest, it's widespread advice I received myself.
Everyone knows exalts drop much more frequently.
Either you are very unlucky or just bad faith posting.
Again, your "loot based" approach to itemization is wrong.
1. You should check vendors.
2. Trade.
3. Craft
And you should do that at every point in the game. Unlike PoE1, Crafting earlier on, and yes with Exalts is viable and encouraged.
All in a range from 15-19 level.
Cause everyone knows you only get drops for the character you AREN'T playing.
They are all in Rare gear of moderate quality probably because of the early levelling yes, but geez it's hard to find an item that you can work with for say 10 levels at least in my experience so far. Boss drops have been meagre at best, enjoying the crafting but could be a little bit more rewarding, just a bit...
GGG have crafted wonderfully engaging game that requires more than simply putting on the next rare piece you find and continuing to click on hordes.
Pretty much everything said here. Like as of now PoE2 is the tutorial and entry point for PoE1 so you dont get overwhelmed by sockets this bad, that you quit after a few hours in because reading through a single skillsocket requires a day lmao.
Its literally just what has happened to me, PoE1 was a clusterf*ck in terms of loot, sockets and overall complexity and after playing PoE2 and not seeing any loot upgrades, loottable in general and then get the tip of "use trading side" im like ... the freakin game is inside my internet browser? Good bye.
Idk... theres currently nothing about PoE2 that triggers the excitement about loot at all. If you are level 60 and then you find a unique that is for level 6 character with giant debuffs on it, im like... wtf ? Thats not an ARPG to me.
And if i look at those discussing about trading and endgame, they are all toxics, looks like you gota be glad to leave before disease of this game spreads over you too, doesnt look like anyone is having fun, looks like people having a full time job in PoE2.
Currency drop rate need to be increased by a lot, drop level need to be tightened a bit so you don't get so much low level crap and the number of affixes need to be tightened a tad bit. Or a less extreme RNG crafting method need to be introduced (think a currency that replaces one single affix per item, for example).
I absolutely loathe how balanced the game is around trading. I think trading can be nice to farm for some ultra rare item, but I'd never feel happy with loot I bought and I most certainly don't feel awe towards players who did either. Every exalt you spend on crafting is a loss compared to instead saving them and buying the gear, it's the sad truth. And don't even think about using chaos orbs either - trade them for exalts and buy buy buy.
At the bare minimum, they should add an in-game auction house instead, where people can't do the lame price fixing going on (items out for 1 exalt - no one replies because it's just there to trick beginners).
Trading for all your Gear does not take Skill. And it not rewarding.
I have almost 60 hours in and have never Crafted something worth a damn to use or even put up for Trade.
They can keep it this way in Standard Trade League but in SSF Loot and Currency should be plenty.
I second this. Mine's sitting at about 45% and I get a lot more rares now, been finding a decent amount of uniques too lately.