Path of Exile 2

Path of Exile 2

Shadowlet Dec 9, 2024 @ 10:03pm
New patch and announcement
Feedback discussion:
https://www.pathofexile.com/forum/view-thread/3611705

Patch:
https://www.pathofexile.com/forum/view-thread/3611708
- Campaign bosses killed after the first kill will now drop less currency items, replacing them with other items.
- Increased the drop rate of Regal Orbs.
- Significantly increased the drop rate of Gemcutter's Prisms.
- A single Gemcutter's Prism also improves the Quality of a Skill Gem by +5% (previously +1%).
- Lowered the drop rate of Chaos Orbs and distributed it amongst the other more valued
- Currency Items (Like Regal Orbs, Exalted Orbs).
- Lowered the drop rate of Artificer's Orbs and distributed it to Lesser Jeweller's Orbs.
- Disenchanting Rare Items with 6 Modifiers now provides 2 Regal Shards (previously 1). The value displayed will still show as 1 until a later patch.
- Increased the values of all Prefix Modifiers that can roll on Waystones. We've also adjusted the chances of getting the more commonly powerful Modifiers such as increases to Rarity and Pack Size.
- Monster Modifiers now grant higher amounts of Item Rarity and Item Quantity. This is most common on Magic and Rare enemies, but also affects Unique Enemies if applied through various Endgame Mechanics like the Deadly Evolution Keystone.
- Increased the chance for Rare Monsters in Maps to have 3 or 4 modifiers.
- Rare Monsters in Map areas are now revealed on the minimap when there are 200 Monsters remaining (previously 50).
- Fixed a bug where some Persistent Buff Skills, such as Raging Spirits and Mana Remnants, were not working for the Infernalist when in Demon Form.
- Fixed a bug where you could sometimes be unable to interact with the Map Device in The Ziggurat Refuge.
- Fixed a bug where Monsters Shattered in a Blood Circle Ultimatum Encounter were not contributing blood.
- Fixed a bug that could cause the instance to permanently stop time (freeze) when trying to revive a Chronomancer.
- Fixed a bug where Rare Monsters could not be found within the Chimeral Wetlands.
- Fixed a bug where "Move only" was name-locking.
- Fixed three instance crashes.
- Fixed a client crash.
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Showing 1-15 of 20 comments
OmniD Dec 9, 2024 @ 10:05pm 
Did Tinkers Tools bug get fixed?
Rikkore Dec 9, 2024 @ 10:10pm 
LOGIN
Reidlos Dec 9, 2024 @ 10:13pm 
Slowly starting to un diablo the drop / loot? good thing but i suspect that area is going to have to be looked at alot over the next 6 months
poopgaming2 Dec 9, 2024 @ 10:16pm 
value of spirit gear would instantly plummet if they gave you the spirit that YOURE SUPPOSED TO HAVE ACCESS TO
SmegAu Dec 9, 2024 @ 10:16pm 
Straya was here!
LordVini Dec 9, 2024 @ 10:17pm 
the game is no more launching for me after this update, it just crashes when it loads into the game
Seva Dec 9, 2024 @ 10:19pm 
Originally posted by Shadowlet:
- Monster Modifiers now grant higher amounts of Item Rarity and Item Quantity. This is most common on Magic and Rare enemies
haha elitists btfo
TrashPanda Dec 9, 2024 @ 10:24pm 
Having read the forums ..yeah this is going exactly how I thought it would.

Like Blizzard they are holding onto the firm belief they know better than the players and "You think you do but you don't" mentality from them is pretty clear.

The biggest peeve is map resets on death .. its such an asinine mechanic just ♥♥♥♥♥♥♥ why. POE1 doesn't have nor did it need this ♥♥♥♥♥♥♥♥ so why have it here, why even bring it to the game.

I can deal with all the other horrible QOL ♥♥♥♥ but resets on death is just utter troll game mechanic behaviour.

here is another little bonus to the map resets. .you know that shiny red item that dropped .. yeah you had better not die to cheese before you can go grab it or poof its gone.

as if the game wasn't annoying and loot stingy enough already.
Last edited by TrashPanda; Dec 9, 2024 @ 10:32pm
Kamenik Dec 9, 2024 @ 10:36pm 
my first kill act 1 final boss 0 drop party 10x fail then after long fight we win but ZERO loot :(
Shadowlet Dec 9, 2024 @ 10:44pm 
Originally posted by OmniD:
Did Tinkers Tools bug get fixed?
Doesn't look like it.
Hofstadter Dec 9, 2024 @ 10:58pm 
Patch looks decent. We have loot now.
OmniD Dec 9, 2024 @ 11:03pm 
Originally posted by Shadowlet:
Originally posted by OmniD:
Did Tinkers Tools bug get fixed?
Doesn't look like it.

Yeah I just ran to clear the quarry to see if it would drop, nope.
LOCALHORST8081 Dec 9, 2024 @ 11:04pm 
Geforce Now still in patchmode since 3 hours
Hofstadter Dec 9, 2024 @ 11:41pm 
As long as they don't nerf the final bosses, I'm OK with it.
RedFaster Dec 9, 2024 @ 11:49pm 
Regals are fun. Everybody should enjoy more of them.
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Showing 1-15 of 20 comments
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Date Posted: Dec 9, 2024 @ 10:03pm
Posts: 22