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If the player base largely stays with 1 or swaps to 2, or swaps between them, I have no idea. Time will tell in that regard.
The original plan was to have PoE2 be an update to PoE1, but as GGG kept changing things they decided to make it separate.
This preserves PoE1 for people who like the faster combat.
The games are on the same engine so they can share content between them if needed.
And currently the plan is to stagger new content releases between the two.
And the few that remained was put in charge of the Seasons for POE1.
I'm guessing when POE2 fully releases it will break in even teams to develop seasons for both games.
What has already happened to it. People stopped playing it because it was insanely grindy.
It was already bad enough that you were forced to play the campaign every ... single... time you created a new character, but half the campaign was lazy asset flips. In fact Act 5-8 was the same maps they used for 1-4. So basically you were playing the campaign... TWICE every single time you created a character...
It was absolute torture of a grind.
If they didn't learn from that lesson I know I won't be playing it after the first playthrough.
Also a new game tends to get more attention over the older one, especially if the older one is a decade old.
And new players to the franchise will pick the sequel cause the systems are easier to understand on top of the tutorials.
The old one was a decade old before it entered beta...
Not with staggering the releases.
Most PoE players only play a new league for a few weeks. It starts dying down by week 3-4 and is usually pretty dead by week 8.
Most people play for 1-2 months and wait for next league
Some people, yes don't like doing the campaign over and over , for me it's not a big deal, I have 4500h
No, the overall numbers are less than half of what they were a year ago.
Yeahhh... you don't get it.
I'd act surprised, but I just don't want to.
229,337 all-time peak 4 months ago plus the GGG client