Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Viking Charge doesn't always do anything. I press the skill and my guy does nothing.
2. Viking War Cry does NOT stun and does NOT damage the enemy. The skill is useless.
Charge only works, when theres an enemy near.
EDIT: just used charge, the enemies close to me jumped but otherwise nothing happened
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object Menu_Controller_obj:
Fatel Error: Can not create vertex buffer
at gml_Object_Menu_Controller_obj_Draw_64
############################################################################################
Maybe you should get a movement-speed cap..rly unplayable anytime i play my ~lvl 40 rednack.
Somehow after my last game i cant even load a game with that character-save. Game will just freeze then (CPU-load goes to max - maybe because of my current 10000 as)
if its the same issue im having, its because the frame rates are dropping drastically
Anything can spawn outside the fence. Se becareful of hidden traps or pop-up monsters.
As for my glitch today, the Pirate's Parrot doesn't actually do anything, it just flies around following monsters. No damage is being delt to the enemies. Also may want to mention that the Parrot also flies way too slowly, it won't be able to hit enemies it can't even catch up to. I think making it like a following around relic that fires projectiles at enemies would be a better choice, or maybe like the circling around you relic like the Buzz Saw or Guardian Angel, as then this would follow the flavour text of "pecking".