Hero Siege

Hero Siege

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Bug reports > Here <
So if you have encountered a bug or a crash, please take a screenshot and report it here so we can get it fixed and update the game :)

We will go thru every post in this topic and put the bugs and glitches into a fix list which we go thru every day and fix stuff. So if we dont reply it doesnt mean we dont care, it just means we are busy fixing stuff :D
Last edited by Tupu Hupu Lupu & Rupu; Feb 17, 2014 @ 9:54am
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Showing 1,216-1,230 of 1,983 comments
Androkai Apr 26, 2014 @ 6:26am 
Marksmen's 4. abillity (landmine) isn't activateable. :shrunken:
Joka Apr 26, 2014 @ 9:12am 
so I decided to play local co op with a good friend today and when he picked one of my viking characters he simply played as a clould of destruction that did 100+ combos with stun but was still suseptible to damage. He would die and when I would revive him he'd still be a cloud.
SRR Rig Apr 26, 2014 @ 9:54am 
Bug list -

1. Viking Charge doesn't always do anything. I press the skill and my guy does nothing.

2. Viking War Cry does NOT stun and does NOT damage the enemy. The skill is useless.
Northon Apr 26, 2014 @ 10:13am 
No archievemets :/:demonsheep:
Rickeyhb Apr 26, 2014 @ 11:10am 
Theres no complete act 1,2,3.... for pirate, and i guess necors have the same problem

Originally posted by SSJ Rocky Rambo The Stampede:
Bug list -

1. Viking Charge doesn't always do anything. I press the skill and my guy does nothing.

Charge only works, when theres an enemy near.
EDIT: just used charge, the enemies close to me jumped but otherwise nothing happened
Last edited by Rickeyhb; Apr 26, 2014 @ 11:30am
Ghuldarkar Apr 26, 2014 @ 12:20pm 
A minor bug, when using the pirate and activating "Rapidfire" when entering or exiting a dungeon makes the bonus permanent for the session, at the moment i'm at +684 and I can still add more with the rapidfire power xD
DiggerNick Apr 26, 2014 @ 1:57pm 
when trying to load my saved game
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object Menu_Controller_obj:

Fatel Error: Can not create vertex buffer
at gml_Object_Menu_Controller_obj_Draw_64
############################################################################################
The game cant handle much swiftness - it gets unplayable when it reaches certain amonunts (5000-10000). I cant even enter a new map because i'm not able to go THROUGH the gate..i just cant "aim" at it..lol

Maybe you should get a movement-speed cap..rly unplayable anytime i play my ~lvl 40 rednack.

Somehow after my last game i cant even load a game with that character-save. Game will just freeze then (CPU-load goes to max - maybe because of my current 10000 as)
Last edited by Gottkaiser Barbarossa; Apr 26, 2014 @ 3:05pm
Carnatux Apr 26, 2014 @ 5:18pm 
The enemies gain over their max HP back whenever my MArksmans homing missle hits them. Instead of losing hp it gives the monsters more. I got a spider to have about 4000 hp before i left game. Long story short Homing missle is giving mobs HP not taking it away..
Killerjwa Apr 26, 2014 @ 5:28pm 
Originally posted by Yogofu:
Originally posted by GLKillerjwa:
I don't know if someone has said this already and sorry but I don't have the time to look through 82 pages for it. I think that the sandstorm on the nomad might be doing a buggy amount of damage. I can take down a boss in a matter of seconds just by turning it on and standing next to them. I litteraly killed Gurag the Demigod in not even 3 seconds with it.

The problem is that the boss is being hit by all Tornados at once if you position yourself as close a spossible to teh boss. As soon as the tornados are spread they deal waaaaay less dmg. the Sandstorm is more OP :P

cant play anymore.. all 12 Charslots are blocked by characters with Items that corrupt the save file...
But I was talking about the sandstorm...
Feminine Desires Apr 26, 2014 @ 6:43pm 
An issue with the Pirate here, when I activated her Anchor Hook skill on a Treasure Goblin (I think that was what it was), the stun that is normally supposed to happen didn't work on it. However, the lil blasted goblin still had the stun marker above its head as it was running around frantically trying to escape a bullet in its head.
Oldwilly Apr 26, 2014 @ 9:03pm 
Originally posted by AirstrikeZzz:
Sorry, a screenshot isn't applicable here, as my concern is with the movement speed of my hero (using viking). It started off fast, and has continually gotten slower. Even when I die and restart, the movement speed has become extremely slow. Apologies if this isn't a bug, it just doesn't feel right. I started a brand new viking, and the movement speed on that new character is fine.

if its the same issue im having, its because the frame rates are dropping drastically
Pillowdillo Apr 27, 2014 @ 12:37am 
Just had a Golden Chest spawn outside the level Fence. I'm guessing this can happen for Blue and Brown chests too, dunno about statues/dungeons/crypts though.
lililiRiceman✿ Apr 27, 2014 @ 2:42am 
I dont get any achievment...
Feminine Desires Apr 27, 2014 @ 3:54am 
Originally posted by Arm0rdillian:
Just had a Golden Chest spawn outside the level Fence. I'm guessing this can happen for Blue and Brown chests too, dunno about statues/dungeons/crypts though.

Anything can spawn outside the fence. Se becareful of hidden traps or pop-up monsters.

As for my glitch today, the Pirate's Parrot doesn't actually do anything, it just flies around following monsters. No damage is being delt to the enemies. Also may want to mention that the Parrot also flies way too slowly, it won't be able to hit enemies it can't even catch up to. I think making it like a following around relic that fires projectiles at enemies would be a better choice, or maybe like the circling around you relic like the Buzz Saw or Guardian Angel, as then this would follow the flavour text of "pecking".
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Date Posted: Jan 30, 2014 @ 7:11pm
Posts: 1,983