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At the moment I recommand strength build with wolves, and using totems for their crowd controls abilities (snare).
Lava spill does pretty decent damage tho, even more with a satanic weapon to stack the puddles.
Totem CC + ability CC = total lockdown of mobs, great fun
Wolves do decent damage. I suppose the "Pack Leader" synergy gives more wolves or buff them, I didn't loot any synergy item so I can't test.
In the end, totems need a buff.
I agree with the CC tho.
Totems would be sooo much better if they weren't bugged. :p
Yeah can't wait till the totems work right I have a great build ready for it. Or what I think will be great.
PROS
- Has High Single Target Damage (Wrecks Bosses)
- Works well with crypt/dungeon area skip method
- Has low skill cap and requires little mana as wolves do not need to be respawned
CONSPROS
- Has very good AOE clear because totems stay once spawned allowing you to run and place
- Very good at leveling characters and grinding loot and gear
- Very fun and action packed
- Does fairly well against bosses
CONSHonestly What I plan on doing is rocking the Totem Turrets until I clear destruction and have all my gear, and then switching over to Spirit Wolves once I start on wormholes and (eventually) online dungeons.
- Elementalist: shoot 3 Elemental blasts instead of one
- Pack Leader : summons 3 wolves instead of one
I don't know if damage is improved or not.
HSInventory[hsinventory.com] has been updated.