Edge Of Eternity

Edge Of Eternity

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Masonwheeler Aug 30, 2020 @ 12:23pm
Chapter 3 teleporter bug
During chapter 3, teleporters get disabled for an extended "survive" event, presumably to keep you from breaking the event by teleporting out of it. But once the boss is killed and the event is finished, the game fails to re-enable the teleporters. This leaves you unable to return to town, turn in quests, and restock on equipment, and there is no town in between this point and the next major boss battle. This makes the already-difficult battle nearly impossible. Please fix the teleporter glitch.
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Kaldorei  [developer] Aug 30, 2020 @ 1:25pm 
Originally posted by Masonwheeler:
During chapter 3, teleporters get disabled for an extended "survive" event, presumably to keep you from breaking the event by teleporting out of it. But once the boss is killed and the event is finished, the game fails to re-enable the teleporters. This leaves you unable to return to town, turn in quests, and restock on equipment, and there is no town in between this point and the next major boss battle. This makes the already-difficult battle nearly impossible. Please fix the teleporter glitch.

Hello, starting from Chapter 3 you're unable to return to Herelsor for a few Chapters
Masonwheeler Aug 30, 2020 @ 1:37pm 
Wait, that's intentional?!?

Everything that happens after the boss fight feels glitched to me. The teleporters don't re-enable. The "find Alpharius" quest subtitle doesn't update; it's stuck on "Survive." There's no access to inns, quest boards, or merchants exactly when I need them most. And despite Selene and Daryon both having obtained new powers during the event, neither of them are able to use them against the next boss encounter, which is so ridiculously overpowered compared to my beaten-down party (that's unable to return to a town and re-equip!) that it feels like a cutscene fight that you're supposed to lose, but losing just gives a game over.

Cutting the party off from towns, and then throwing it up against the next boss fight, completely breaks the flow of the game. There either needs to be a way to get at an inn (at the very least!) or the difficulty of the boss battle has to be cut down by about 60%, because what's currently there is *beyond* crazy. My party is level 25, with the best armor we can get, fully powered-up high-level weapons, and high-quality crystals slotted into those weapons, and we never stand a chance no matter how many times I run that battle.
Last edited by Masonwheeler; Aug 30, 2020 @ 1:39pm
Kaldorei  [developer] Aug 30, 2020 @ 3:10pm 
You can rest at the closest savepoint to resplenish your energy, i suggest also grinding two levels (27) and also there is a specific strategy to use to make the boss easier, if you still cannot defeat it you can lower the difficulty just for this encounter it have no impact on achievements
Masonwheeler Aug 30, 2020 @ 3:20pm 
Does the specific strategy involve moving Selene to what's hands-down the most powerful enhancement crystal we've seen so far? Because that feels like the obvious strategy, but even at level 27, that doesn't help. If I can even get her there at all (the fighter's random party-scattering attack and both bosses' ridiculously high speed makes this more a function of chance than anything) she can't get off enough spells to kill either one of them before running out of MP and Ethers, meanwhile the other two end up dead very quickly without Selene's healing magic.

As for resting at the savepoint, that only gets me to "no food" status. Without the bonuses available at an inn, the party simply doesn't have a chance.
Last edited by Masonwheeler; Aug 30, 2020 @ 3:21pm
Kaldorei  [developer] Aug 30, 2020 @ 3:26pm 
For the strategy i didn't design this boss so i can't help but you can ask on the eoe discord and i will tell the person who designed the boss to have a look at your topic
Last edited by Kaldorei; Aug 30, 2020 @ 3:26pm
Masonwheeler Aug 30, 2020 @ 3:33pm 
All right, switching to Easy difficulty finally got me past it. Even on Normal, though, the fight appears to be flat-out impossible even at level 27.
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