Planet Coaster 2

Planet Coaster 2

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Grimlock Oct 9, 2024 @ 8:46pm
Large Sandbox Maps in Planet Coaster 2 – Will We Get the Space to Build Massive Parks?
Hey everyone! With the upcoming release of Planet Coaster 2, I'm super excited to see what new features will be available in the game. One feature I'm really hoping for is the inclusion of large sandbox maps. I’d love to have the ability to build massive parks without limitations, similar to some of the huge theme parks we see in real life.

Do you think Frontier will expand the map size in Planet Coaster 2? Or has anyone heard any updates on whether there will be limited map sizes or options for different map scales? I feel like a larger map would be perfect for creating complex theme parks with multiple attractions and detailed landscaping. Plus, more space would really let players' creativity run wild.

What are your thoughts? Would you also want large sandbox maps? And do you think the game’s performance could handle them?

What are the main benefits you see with large sandbox maps?
Would you expect additional performance optimizations to support larger parks?
What other features could complement large maps (e.g., enhanced transportation, new scenarios)?
Have you seen any signs that Frontier is considering the community’s desire for bigger maps?
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Showing 1-4 of 4 comments
AEROBICIDE Oct 10, 2024 @ 1:58am 
no one knows
grampers62 Oct 10, 2024 @ 12:10pm 
Good question... I would lean toward the standard 1 square km though, for performance reasons.
Dominian Oct 11, 2024 @ 10:13pm 
The map size was drastically increased after the Early Access Feedback during Alpha. They also showed parks on maps that did not seem small to me.
I am quite content with the size of the maps we have in PlanCo and Planet Zoo and I haven't seen or heard anything, which would make this a concern for PlanCo2.

Would I want huge maps? Not really. What for? Travel distance is already insane on the map as it is. Performance isn't even the main issue. You can put tons of stuff on a tiny square and hit the performance or have smooth rides on an almost empty big map.

What do you want the huge maps for? To transport people between different parks on a big map with bullet trains and airplanes or what? Play Transport Fever for that.
Jacknm2 Oct 12, 2024 @ 4:50am 
Originally posted by Dominian:
The map size was drastically increased after the Early Access Feedback during Alpha. They also showed parks on maps that did not seem small to me.
I am quite content with the size of the maps we have in PlanCo and Planet Zoo and I haven't seen or heard anything, which would make this a concern for PlanCo2.

Would I want huge maps? Not really. What for? Travel distance is already insane on the map as it is. Performance isn't even the main issue. You can put tons of stuff on a tiny square and hit the performance or have smooth rides on an almost empty big map.

What do you want the huge maps for? To transport people between different parks on a big map with bullet trains and airplanes or what? Play Transport Fever for that.
I agree with you here.

I remember getting the larger map in alpha and thinking it was too big after suffering the performance hit, so If they have improved performance with the engine the existing map sizes will be playable and have plenty of room.
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Showing 1-4 of 4 comments
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Date Posted: Oct 9, 2024 @ 8:46pm
Posts: 4