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As to content that should have been there, that's just a management issue and not really as much a design flaw. But what is there has such a feeling of incompleteness and disarray as to where it is in the ui one just gets the feeling of extreme limited content.
Yeah, the guest ai is just simply not robust enough to give a feel of them having any meaning in the product at all.
Not uninstalling yet but lack of attention to game play in the next update will likely give the axe to this product.
Fantastic. Enjoy the award.
Unfortunately we are currently stuck in frontiers echo chamber as they just refuse to address these issues.
Thank you for taking the time to leave us such detailed feedback. I've shared your post with the team to have a read through.
We've got our next update (Update 3) on March 20th, which will include a list of fixes as well as additional content, but we're always keen to hear what the community likes/dislikes/wants to see too - thank you again!!
The main issue is that this was created for console players and hence was dumbed significantly down.........
They should have keept this as a PC centric title, that is where it really shines.
Until we get more fixed, there is always Planet Zoo, that game really shines.. it could have evolved even more, but its satisfying.
As you said with the little things.. the fact they went away from steams workshop to their own ruined the entire sharing experience for me.. I just don´t wanna tangle with more 3rd party engagement.. I understand that it is too include console players.. but it would be better to hold them seperate if you ask me.
Functionality and Challenge are just missing.
Everything OP wrote is the way it should be, also bring back security & other "mishaps" adding challenge back.
Not all console players are brain dead either. Surely they'd also like a bit of challenge ;/
We live in an age where games like dark souls are among the super popular, not saying this is anything like that. But people are craving for difficult stuff in their games.
Going the opposite direction of that was definitely not the move, it needs to be more engaging & challenging. A lot more.
The only difficult thing players are dealing with right now are bugs. That's.... no.
I literally see no reason why this game shouldn't "at least" be as hard as say... Anno 1800 vs 3 3* AI if the user wants it to be.
How about a band of criminals entering we need to take care of as a park event? I mean something, anything for crying out loud.
Park events we need to "take care of" or suffer consequences, seems like a good idea imo. Toilet explosion events, lightning bolt events, risk of a coaster flying off of the rails event, I mean there is so much possible here. This is why only giving partial access in mod tools is a bad thing, if you guys aren't going to add a challenge to the game someone *cough me* else could have if not for that.......
If you guys are worried about attracting more casuals then isn't that what creative mode is for? Why is hard mode just as easy as creative mode in PC2?........
Granted we got a few pools with flumes and a very little bit of specialized scenery along with a few coasters, but what we got was nothing to write home about.
Also the size of the maps and the guest limit are complete deterrents for me to even boot up the game anymore as well as the lack of scenery items. Frontier needs to stop downgrading the PC experience because of consoles, I won't support a DLC or another product from them if they continue to do so, I didn't buy every single Planco 1 DLC and PZ just for them to screw me over because I play on PC.