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Edit the ride, select the rear track hanging off the cliff (why is this station backwards) via edit mode.
Select the SETTINGS tab from the track editor.
Turn Auto-Tunnelling OFF
Then click and it should build.
What the actual bleep. What am I tunnelling through, the monorail is literally hanging off the side of a bleeping cliff? Why would any body involved in this game think that is bleeping intuitive?
When I used to participate in Frontier's Elite Dangerous forums I was considered a white knight, but there is so much stuff in this game that does not make sense (I am not talking about the bugs), who the bleep designed the interface, have they ever actually played a game before or did you hire some one who can make web pages look pretty to a toddler.
Why do I need to clickity click click click click click click click click click click just to do ANYTHNG. I know clicking is endless fascinating to my 2 year old grandchild, but I am 62 years old, the novelty of repeatedly clicking mouse button/keys wore off years ago.
My frustration level with is game is rapidly overwhelming my enjoyment and once again its not about the bugs. It looks great, but the fundamental design and and a lot of the game play elements have way too many problems.