Planet Coaster 2

Planet Coaster 2

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Mango Nov 12, 2024 @ 3:23am
Serious Decline in Player Numbers - What's Going Wrong with Planet Coaster 2?
I’ve been following the player count for Planet Coaster 2, and the trend is pretty concerning. The game launched with nearly 20,000 players but has now dropped to around 7,000 as of today, November 12th. Even more telling is the fact that the player numbers didn’t bounce back over the weekend, which is usually a peak time for any game, especially a new release.

It seems like the game might have some underlying issues that are turning players away quickly after their initial experience. Maybe it’s bugs, a lack of content, or poor optimization – whatever it is, this kind of drop so soon after release is not a good sign.

With a mixed rating of only 58.7% on Steam, and around 40.5% of players giving it a negative review, it's clear that there’s a disconnect between what players expected and what they’re getting. I hope the developers take these numbers seriously and address whatever’s causing this rapid decline. This game has potential, but unless significant improvements are made, I worry that the player base will continue to shrink.
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Showing 1-15 of 20 comments
Arestris Nov 12, 2024 @ 3:55am 
The issues are not underlying, there are right now quite some bugs and problems Frontier needs (and will) fix, guess some might do as I and play something else for now (it's not like there is any shortage on games, for me factorio, Veilguard, Horizons remake, Wall world, ...) until some patches are out. And to beginn with, it's not like the player base of Planet Coaster was ever really big.
Wasted Nov 12, 2024 @ 4:02am 
While I had fun initially the bugs with pathing and staff made me postpone my playthrough until Frontier patches the game properly.
Lv1 Magikarp (Banned) Nov 12, 2024 @ 4:39am 
Another pointless "game is dying" thread
Sutera Nov 12, 2024 @ 4:52am 
its the middle of a work day for most...
Flishster Nov 12, 2024 @ 5:15am 
Planet Coaster 1 had the exact same thing happen on release, though it had slightly higher numbers, but it's just the type of game it is. People tend to play sandbox games for long hours every so often rather than a few hours every day like some other generas.
Crackjack Nov 12, 2024 @ 5:17am 
Im waiting for them to fix the worst bugs before i start doing something in planet coaster 2 again
BurgerJoe Nov 12, 2024 @ 5:28am 
I gonna work during weekdays
Candyman125 Nov 12, 2024 @ 6:07am 
The game is terrible. Borderline unplayable. It has way too many bugs to make it fun. I'm done for now until they fix everything.
Candyman125 Nov 12, 2024 @ 6:07am 
Originally posted by Wasted:
While I had fun initially the bugs with pathing and staff made me postpone my playthrough until Frontier patches the game properly.

Agree 100%
Emjay Nov 12, 2024 @ 6:18am 
I honestly think your time would be better spent doing something else than monitoring the player count for a game you don't own and as such play.

This kind of thread does nothing for the community or the developers as group A are playing it and enjoying it and group B already know the details and have formed business plans around a plan based on their findings.

The only thing left I guess is trying to stirr up a reaction from people...

Either way, I'm not playing it right now and havnt since Saturday as I'm working/looking after my kid. I don't get much to game, but you can bet I'll be playing next time I can.

I've not left a review either as I don't tend to bother. I make my own decisions on if I like a game or not so don't bother with reviews often.
Kal El Nov 12, 2024 @ 6:23am 
A new update has been announced for "sometime" in December, probably closer to the 31st given Frontier's current track record.

I think it's time for all of us to seek a refund and move on from this now defunct company.
Kal El Nov 12, 2024 @ 6:25am 
Originally posted by Emjay:
I honestly think your time would be better spent doing something else than monitoring the player count for a game you don't own and as such play.

This kind of thread does nothing for the community or the developers as group A are playing it and enjoying it and group B already know the details and have formed business plans around a plan based on their findings.

The only thing left I guess is trying to stirr up a reaction from people...

Either way, I'm not playing it right now and havnt since Saturday as I'm working/looking after my kid. I don't get much to game, but you can bet I'll be playing next time I can.

I've not left a review either as I don't tend to bother. I make my own decisions on if I like a game or not so don't bother with reviews often.

The problem here is that the Group A who is enjoying it is dwindling fast. The first game in the series received non-stop updates almost every few days and became a fairly polished game. A sequel to a game like PlanCo1 should not be less polished out of the box than its predecessor.
Ranch Nov 12, 2024 @ 6:43am 
They didnt offer enough to make it worth the upgrade, any anyone who doesnt own the first game would be better off getting the first game. This game didnt launch in the right state.
Xamurai Nov 12, 2024 @ 7:13am 
Originally posted by mettmango:
I’ve been following the player count for Planet Coaster 2, and the trend is pretty concerning. The game launched with nearly 20,000 players but has now dropped to around 7,000 as of today, November 12th. Even more telling is the fact that the player numbers didn’t bounce back over the weekend, which is usually a peak time for any game, especially a new release.

It seems like the game might have some underlying issues that are turning players away quickly after their initial experience. Maybe it’s bugs, a lack of content, or poor optimization – whatever it is, this kind of drop so soon after release is not a good sign.

With a mixed rating of only 58.7% on Steam, and around 40.5% of players giving it a negative review, it's clear that there’s a disconnect between what players expected and what they’re getting. I hope the developers take these numbers seriously and address whatever’s causing this rapid decline. This game has potential, but unless significant improvements are made, I worry that the player base will continue to shrink.


99% procent of the games peak at the first day or first weekend after relelease. and then loose to 90% the week. Its normal.
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Date Posted: Nov 12, 2024 @ 3:23am
Posts: 20