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Uhhhh veilguard had nearly 100k people playing and a positive rating, how is this a flop?
Meanwhile this game is dead already after 1 day and has mixed reviews
why is there a cap of 6000 guests?
why do i only have 1GB of blueprint storage?
why is the UI so stupidly designed compared to planco 1 or planet zoo?
no random rotation.
no allign to water surface.
no position snap for tracks.
flexcolors?
the multi select tool is trash. you have to confirm every selection.
the only reason for any of these things is, because the game was designed for consoles. you can't even fully map out your mouse buttons, you'll have to go into the game files for that.
this is why i hate stupid people, they'll complain about PC users. when in reality those PC users have perfectly viable issues with a console made game, that was then ported but not optimized for use on a WindowsPC
its even worse when some of those things were there and worked fine in planet zoo and planco1
generally also like being told "this is a 60 dollar full release" but then at the same time "just wait it will become better with updates" you know, more like an early access game, rather then a finished full release actually worth the asking price.
I am always wary of what people say on steam forums, and what people place as a review for games, as some aren't even real reviews (copy pasta of some review playing with their son or other meme BS). . .not all people have the same view of the game in that manner (but they can be helpful. . .just some people aren't technically savvy and all - as mentioning the blur that people didn't know how to turn off)
Some people just don't know how to use the tools in this game yet. There are some bugs that can be noticed, but nothing entirely game-breaking. the game runs fine. At least on my end. Problems happen, and people like to cause chaos.
Just because the game has a console UI doesn't mean it isn't useful and have ways to approach it. I know I can't say that they'll update the game to Computer standards, but I can understand how broadening sales can reach more people. It's not a terrible system.
I've jumped in for 80 minutes to see what's what and I honestly think this is the case.
There are definitely things worth noting, like steam workshop being absent in place of a frontier one, which also seems to limit your downloads to 1gb.
The 6k visitor limit is a strange one, but I honestly think it may not be a problem. The map size isn't as big as the old RCT games and it might be fine here for that reason. Time will tell, although they may also lift it in time.
The coop isn't coop at all. It's sharing a game file, but that's still cool and I can see why it's that way.
For me, I'm a little gutted there's no go karts and there's obviously a lot of other stuff not here, but they've clearly left it that way for DLC and whatnot.
All other aspects are overblown if you ask me. It runs fine for me and graphically it's superior to PC ever so slightly.
I'm not refunding as I honestly think it's a great start and frontier have shown with PC and PZ that they will support it well.
It's kind of depressing we now conflate milking the consumer dry with "support". Support is what Hello Games did, or CD Projekt Red. Stripping basic features out of the game like themes just to sell them back to you in a trickle of DLC, including a day 1 DLC, is not a positive. Frontier are going to end up as bad as Paradox.
but its as big as planet coaster 1 right? where i have parks with like 25000 guests in them.
in planet coaster 1 if you build a large park that uses the whole map, 6000 guests is nothing.
there will be space for like 2000 guests in the que's for your attractions alone. and the other 4000 would not be enough to make your park feel full.
there are other things that are definitely a deal breaker for me currently. things that were perfectly fine and available in planet coaster 1 and planet zoo.
the UI is terrible on Windows. instead if just having a bulldoze button i need to dig trough UI layers to get there.
the multi select tool can no longer click and drag, meaning that if i want to move 100 plants as a group, im going to have to select each of those 100 plants individually to then select them as a group. this is stupid.
no random prop rotation.
no align to water surface.
no position snap for tracks.
whole flexi color thing appears to be gone. or at least it does no longer function the same as it did.
The major issue many including myself have is that this game was marketed as a sequel, which is something we wanted. However as more information came out it became much clearer it was not a sequel, but a console port of the first game. This game has alot of design/ui decisions that were designed for console and heavily clash with pc. Theres a lack of content, the water park features are pretty weak/rushed, the ui is terrible, the performance is really not much better than the first (which was their primary marketing feature) it visually looks about the same/if not worse. Its clear that this is a similar situation city skylines 2 fell into, but not as bad as that game in fairness.
If you never played the first game and you dont care about aaaaany of that and you just want a "new" theme park tycoon, this game still falls flat because of the poor ui, mediocre performance, and shallow content and weak water park features. If you played the first game, this isnt even close to a sequel its what diablo immortal as to diablo.
At least there is one (and a few others) here that have some common sense. This game's peak has not even exceeded PC 1, close about 1k off. Frontier has a PDX mindset, please the shareholders. Look at Jurassic World Evolution 2, PZ, and now this crap! Yeah I agree 100% Frontier is dooming themselves. Good riddance I say, Frontier became a joke a 2 - 3 years ago. PZ had way larger numbers on release, this game should've seen similar numbers. This game is an utter flop!
Other peoples opinions seem to have badly affected you. The only one sounding like an infant is you...
Personally now after playing nearly 10 hours I have to admit that as much fun as I am having with the game I am seeing things that are annoying me, quite a lot, from some of the story stuff which is not explained well, which is the least of the issues, to stuff like path issues, latency issues, screen blur, etc. As I say there are a lot of detailed reviews, good and bad, they'd be worth a read before deciding to buy/ I don't regret getting it, I just thought Frontier were better than this so am more disappointed with them.