Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is the Center of Mass (CoM) at or just below the waterline?
The closer it is to the water line, the more unstable a ship will be. It will be very unstable or otherwise capsize easily if it is at the waterline, and will simply capsize easily (or always capsize) if above the waterline.
You want the CoM as far below the waterline as possible.
You also want to keep your propulsion as close to the same level as the CoM as possible, or otherwise as balanced above/below the CoM as possible if the CoM is 'between' levels/blocks. Otherwise props could cause a ship to nose up or nose down when throttled up, or cause bow/stern thrusters to flip the ship during turns.
Is there any way I can bring the CoM down further without making the stick longer/covering the entire underside of the ship in lead?
Is it made out of Metal? If so, you could try to replace the top part of the ship to Alloy, it's way lighter but not that strong.
And it's made out of allow and wood, with metal covering important parts and making up the bottom layer of the ship
Other wise what you can do is put a ballast beneath your ship at its CoM, Kind of like your stick, but make maybe 3 blocks wide x (x) long(your choice just change it up to lower CoM) by (x) deep. And make it out of metal, this way it is cheaper than coating your entire hull, while sinking your ship. However I must say 20 Large props is way overkill for this size of a ship, which is probably your largest issue, I had one roughly this size and 4 did it for me, 3 in the back and on in the front, and It maxed at about 10-12(km? been a while forgot speed measurments) If you are looking for a faster ship then you need to spend some time in creative mode(forgot its title). You just need to be aware of your CoM + the location of your props compared to the Com + the amount of thrust from each prop.
If you would like other people to take a crack at it, up load the Blueprint (or add it to the workshop) and some people may tweak it for you. Give you a better idea of how things work.
Anyways, here it is: the Scylla http://steamcommunity.com/sharedfiles/filedetails/?id=586506780
I can't think of a solution without remodeling most of the ship though.