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Fordítási probléma jelentése
More power to the avenger is from landed or crashed UFO. (landed UFO is tougher cause they have the turrets of doom)
More contact is from some guerilla ops. I can´t remember which one. but it will say +1 avenger contact as reward.
And if I understand correctly:
You say, that the Wiki is wrong? As you can read in my OP (and of course in the Wiki itself) two resistance comms with four engineers should be enough to establish 16 contacts.
So, would you agree when I consider that 15/15 instead of 15/16 a (major) bug or could there be an explanation like "it works as intended"....?
I think, I'm fed up with LW 2 for the moment and wait, until they release some fixes.
Thx anyways for reply :)
This is a similar mechanic to Vanilla, in Neutralize missions you are normally offered Supplies and Intel. You get both if you capture, but only the supplies if you kill.
As far as the amount of contacts for a fully staffed comm station, I will need to go back and doublecheck in my game but from memory: I'm pretty sure I have killed all of the Dark VIPs in my missions, so no mission rewards for contacts. I currently have 12 regions contacted and I am 12/13, and two fully upgraded comm stations with one slot unstaffed. This has given me 4 contacts (1 for each station slot) + 3 contacts (the original 3 you start with even if you have no comm station) + 6 (2 for each of three engineers staffed) for a total of 13. So I would assume if I staffed the last station that would indeed put me up to 15. This is on Veteran Difficulty. So yes, I would need to complete one of the Neutralize missions by actually capturing the VIP to get the full 16 regions contacted.
In Vanilla you start with 3, get one for each station slot, and 3 for each engineer. So with two fully upgraded facilities you would have 7, and then with 3 engineers you would add another 9 to get to 16. No engineer was necessary in the last slot.