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And yes I agree that combination you got is awful but its not unwinnable and doesnt need save scumming. Especially if it is only the second mission.
But losing the war because you didn't get the commander? That doesn't happen, not instantly. Fail the mission and just go back to base to lick your wounds. Your troops may be in terrible shape, bad enough you feel like it's not worth continuing, but that's different from just slamming into a Game Over screen.
Either OP is exaggerating, misrepresenting, or just didn't understand the mission they were given. Because that doesn't happen.
There are also mods/settings to increase timed missions. I always increase mine as I don't want to feel rushed as I enjoy the game play, that's why I've played LWOTC because it has tons of misions, in fact too many that you start to get bored from repeating the same ones over and over.
If I remember that mission correctly, its not a capture mission, its a kill mission before he can escape the map.
Ive seen it in both Covert Infiltration and Long War. I was playing a modded vanilla when I saw it so I cant confim if it is a vanilla mission.
Basically its Caputre the VIP but the target is a powered up Advent Captain. It runs to an evac zone when activated.
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Like you Ive never seen one that is immediate campaign fail. Actually dont know of any.
Such mission was removed in LWOTC, its straight up impossible to have it, if you can still have it then something is seriously wrong with your mods. LW2 also removed things like losing regions on banal stuff so failing any mission doesnt cause instant failure. The only 3 ways to lose LWOTC is 1) Avatar, 2) UFO 3) Chosen Avenger showdown
And honestly its one of my favorites since it gives corpses and it far easier than VIP most of the time.
If you lost Gatecrasher, then you either made some hilariously stupid misplays or gambled on RNG and lost. Either way, just restart. Takes like a minute, it's right at the start of a campaign, no real time was lost.