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exactly. i am playing divinity osee with a friend and it is a blast, we can't stop playing.
i don't understand why in 2016 coop is still a rare option; not only game prices are insane, single player only isn't enough even if the game is called skyrim or something, the best is to play with friends for countless hours.
peoples with no friends don't understand coop, i don't see any other reason.
oh btw folks try out divinity it is freaking amazing to duo at high difficulty.
I know it is old - but Considering The date of the post and the Release Date of Divinity Original Sin 1 - I think it is pretty evident not only is it possible but makes the game a lot more fun.
Divinity Original Sin has a far higher layer of tactical complexity then XCOM. In Xcom you only have to worry about direct gun fire, while DoS you have to worry not only about Attacks + Abilities - you also have to worry about enviromental combinations on top of that.
Yes, Divinity O.S. (getting a sequle btw, in early access) is a great game for coop. It is both deeper in tacical scope, and strategy. The encounters have many methods of approtch based on your character abilities, and you have a long game character build to consider so you can build even more tacical options later. Wish mea and my buddy had recorded our playthorough. Could have made a really awesome highlights/comedy/action video of about 20 min in leangth; woulda been great!
Play DOS people... Also, yeah, were having fun with our coop game play in Xcom2 also. But we enjoy hanging out playin games though.
Hate to repost a link twice, but I think the last time is a few pages back, and lets face it, no one is reading much more than the first and like the last couple pages, so here it is again.
https://www.youtube.com/watch?v=gLdFIjgySjg
https://www.youtube.com/watch?v=Ry3ejUWVG-k
I take it you have NEVER played many Co-op games have you?
Ok here, I will tell you how Campaign Co-op would work.
You have a Squad of 4-6 Units. This makes so each player will have 2-3 Units per mission. Both players have to communicate on what to build, and what to research and what rooms to build, as they go. As well as communicating on what mission to take. Literally this takes BARELY any changes at all. The main changes they have to make, is make the Campaign Muliplayer able, and have 2 player for it, and make it so the Squad is split 50/50. Heck if Warhammer 40k Dawn of War 2, DoW 2 Chaos Rising, and Dow 2 Retribution could do it without making barely any changes to the singleplayer game experiance, so can Xcom 2. Oh and Divinity Original Sin could also do it easily, without any realy changes to the single player campaign.
And game being easy? Ok I want to know what game you are playing, since I keep on having my guys being killed because of s**ty RNG rolls of the Base games BS RNG system which again should not be in the game. 99% chance to hit? Miss 90% of the time. YAY for being "Easy" oh you only missed that super vital shot that would have saved your guy, but you land on that 1% 9 out of 10 times. Yeah I call bull on that. Not everyone has a Leprechan in their pants on the computer to make the RNG rolls go in your favour. I have had a 100% chance to hit, because of 1) Hight Advantage +5%, 2) Optimal Range +5%, 3) S.C.O.P.E. +5% base chance 99%, that is a total of 114%, but missed because of hidden "Dodge" chance.
Have a 90% chance to resist Psionic Abilities, 100% chance of being Mindcontrolled, yes really easy for the A.I to just cheat and make the % to be thrown out of the window.
Then youre just really not into "tactics" games with characters and grids. There are many on Steam now, and the majority dont have coop. For tactics fans coop isnt needed, but if youre just way more into coop games than tactics games, well you wont be into a non coop tactics game.
Me I love them, so even without coop I had Xcom2 preordered... and thats me saying that when I have a coop DEDICATED YOUTUBE CHANNEL, still bought this without coop... but me and my friend played the game coop anyway with shared controls.
https://www.youtube.com/watch?v=gLdFIjgySjg
Xcom2 is a great game, and if youre willing to work at it, it can be coop, and it can be great solo :)
"Voting with your wallet", if you will. Reservations towards a game can extend to many things, be them the choice of protagonist, degree of customization, visuals and music/sound ... or the availability of certain multiplayer modes. At least for me, the decision whether to purchase or not always comes down to how many checkboxes on my personal list a game ticks off, and I'd think most people are like that.
Then you're an idiot. Because it CAN be done simply. The host controls the strategy map and chooses missions. The second player controls half the squad during comabt. You add a PASS button to allow your partner to do moves. Then they can pass back to you and so on until you are out of actions. Then you end the turn and repeat. It's actually incredibly simple..
And insulting people isn't allowed, but since it's me you're insulting I'll let that one slide.