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Again, do you fancy yourself as someone who's opinion matters, and who can call what other people want?
And they took the name because they knew it would sell. They even took the original tagline "Enemy Unknown" to further manipulate the fanbase. I know the original X-Com as "Enemy Unknown" because that was its original name.
Firaxis used it as a marketing trick.
I realize this is supposed to be a bait thread, but come on. At this point it's just ♥♥♥♥♥♥♥♥ for the sake of it. Move on, OP. No one really cares if you think XCOM:EU ♥♥♥♥ in your bed.
Probably because he's trolling.
So if you want to pick up a stun gun or pick up extra grenades you can't. So that's one strategy aspect down the drain in a STRATEGY game. See the problem?
Because they slapped the name on there as if it was going to be a true sequel but we got a watered down version of it with nothing new, and only removals.
Don't wanna get into this discussions, but I just wanted to point out that the original X-com had mods that fixed any of the issues it had, like making the inventory management significantly better. If you use the updated engine OpenXcom, you can install even more mods, many that extend the game a lot with new everything. One could argue that a fully modded Xcom Ufo Defense could be a glimpse of what a modernization of the old game would look like.
For those too lazy to do modpicking, you can just install the Final Mod Pack:
https://www.youtube.com/watch?v=P7MbedC-R1o
I'm advising gamers not to buy this based on the name alone, because that's how Firaxis manipulated it from the very start.
I'm not saying I would be averse to that feature being added. I'm just saying I don't care if it's not in there. I'm playing a strategy game, not an RPG. I don't want to walk around checking bodies.
Yes, I personally use XcomUtil. But I don't consider UFO Defense + mods to be UFO Defense. I take games at face value.