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It was meant more as of a joke... but I'm glad you agree with RPG-Like. I personally wouldn't consider XCOM 2 an RPG by any means... I would consider honestly most games with the RPG tag as RPG-likes/RPG-LITES.
But the term RPG has lost all meaning these days, because at this point what isn't a RolePlaying Game.
Since you play a blank-slate commander and control the other NPCs characters, even though you can create them all, I would not classify this as an RPG.
Kotor is an RPG, as you always play as Reven, and have some influence over that, but you're always Reven.
Mass Effect is an RPG where you play Shepard, regardless of choices you're still Shep at the end of the day.
That's what an RPG is to me, you play a defined character where you still have meaningful choices, but you still have to play that role.
Yep, the whole game is an RPG, because you get to Roleplay as a soldier. that's why when someone says a game is an RPG it means nothing to me.
An RPG can't just be a game that inspires the idea of RP, but one that is actively encouraging it.
The fallout games (before 4).
The Elder scrolls series (before skyrim).
Cyberpunk2077 (one of the, if not just "the", best modern examples).
The Old Republic.
Neverwinter Knights.
Certain dedicated MMO servers (if you know, you know).
TTRPGs are a list unto themselves.
Games where you aren't just left to imagine what might be going on in the world or what the characters in it could be saying or getting up to but actively shown it and given incentive to pick a narrative path for the person you're playing as and how you want the world to react to them.
An RPG isn't it's mechanics, that's just a vehicle for how you interact with that games world.
The fact that a lot of games have taken to using RPG-like mechanics in them is just a testament to how well they engage people.
But just because they have roleplay game style mechanics doesn't make them a game in which you are being incentivised to play out a role.
At least not outside of the most basic applications of "being the main character".
I agree with this wholeheartedly, but again my problem with current day definition of an RPG does in fact makes cod bo2, Borderlands, XCOM 2, and by JRPG standards even the lastest God Of war, and ragnarok are also RPGs.
I personally think BG3 is the best modern example of an RPG. I personally think cyberpunk 2077 isn't a good RPG. Not saying it isn't a good game as I have over 100 hours in it. But in my opinion it's lacks as an RPG on the same levels of fallout 4.
AN RPG to me isn't about mechanics, or gameplay, but how the role I decide to play will impact the world and story in different ways.
But based off what little I know it does in fact fit the vague definition of an RPG. But Borderlands is also an RPG.
But if your talking about what I think what is an RPG... Can't tell you... Haven't played it enough to form that opinion.
I know this is a joke, but for anyone that takes this serious. Even by vague RPG standards it doesn't do enough to classified as one.
Sorry forgot to respond to this.
I would agree to this for the most part. But with those examples you
gave are a blank character that happens to be named Shepard or reven, that doesn't have really much lore that you don't have control over, that You are also not locked to a certain gender or look. I'll definitely say they aren't defined much. They are as blank of characters, as your custom character in BG3.
They have defined story beats and lore before and after you take control of them however. Reven actually has a very large story, https://starwars.fandom.com/wiki/Revan/Legends
This is the guy you're playing as. The games does give you freedom of choice though, as it's not a Story based game like what I consider Witcher to be, but an actual RPG
The custom character in BG3, at least aside from the Dark Urge, is a Blank Slate, but there are also pre-defined characters you can choose from.